Player Matchup

Thor
Thor
Chase__U
Thor
Level 142
God Stats
1W - 2L
1,863 SR
Queue Stats
94W - 74L
1,591 Elo+
Party 2
Geb
Geb
DK_L3onidas69pik
Geb
Level 133
God Stats
0W - 1L
1,718 SR
Queue Stats
78W - 72L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
EbonyWarrior2125
Tsukuyomi
Level 112
God Stats
3W - 1L
1,551 SR
Queue Stats
106W - 87L
1,566 Elo+
Party 2
Scylla
Scylla
Qwik_Shot15
Scylla
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 183L
1,567 Elo+
Party 2
Charybdis
Charybdis
balta1k
Charybdis
Level 127
God Stats
1W - 1L
1,793 SR
Queue Stats
24W - 21L
1,536 Elo+
Solo
Team Averages
Level 134
1,685 SR
1,549 Elo+

VS

Team Averages
Level 127
1,579 SR
1,553 Elo+
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Fataliity32
Erlang Shen
Level 149
God Stats
9W - 5L
1,652 SR
Queue Stats
71W - 63L
1,582 Elo+
Party 3
Chiron
Chiron
KbN Shadoww
Chiron
Level 158
God Stats
17W - 11L
1,628 SR
Queue Stats
435W - 456L
1,542 Elo+
Party 1
Janus
Janus
V8 Silverado
Janus
Level 160
God Stats
6W - 7L
1,423 SR
Queue Stats
195W - 192L
1,578 Elo+
Party 3
Amaterasu
Amaterasu
assassin333179
Amaterasu
Level 63
God Stats
9W - 7L
1,694 SR
Queue Stats
114W - 103L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 1 / 1
8,794
517
15,149
14,133
8,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 4 / 5
6,830
402
5,667
10,715
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
12
2 / 3 / 4
7,763
457
7,833
15,411
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
1 / 3 / 3
6,913
407
6,675
8,751
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
balta1k
Charybdis
12
0 / 5 / 1
7,225
425
7,113
15,259
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
2 / 3 / 5
7,560
445
5,731
12,842
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Fataliity32
Erlang Shen
13
0 / 2 / 6
8,380
493
8,896
16,035
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
17
11 / 0 / 1
10,884
640
15,117
13,898
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 0
8,481
499
10,051
8,625
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
assassin333179
Amaterasu
13
1 / 1 / 0
8,211
483
5,347
16,304
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
16
16
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
3
5
1.5
L
Thor
5
1
1
5.5
L
0
4
5
0.63
L
Tsukuyomi
2
3
4
1.33
W
Erlang Shen
Fataliity32
Erlang Shen
0
2
6
1.5
W
Chiron
11
0
1
11.5
L
Scylla
1
3
3
0.83
W
2
2
0
1
W
Amaterasu
assassin333179
Amaterasu
1
1
0
1
L
Charybdis
balta1k
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
45,142
64,269
Taken
67,704
30,275
Mitigated
36,783
12,426
Healing
34,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,731
337
3,462
7,307
12,842
8,168
708
4,403
8,245
26,078
2,341
L
Thor
15,149
3,246
0
2,963
14,133
8,209
0
2,488
11,583
0
72,566
L
5,667
677
0
1,024
10,715
8,497
0
2,948
7,605
27,763
0
L
Tsukuyomi
7,833
2,616
0
4,161
15,411
6,299
0
2,878
12,387
0
57,139
W
Erlang Shen
Fataliity32
Erlang Shen
8,896
4,386
0
7,527
16,035
9,529
0
704
14,713
0
68,238
W
Chiron
15,117
6,713
326
5,022
13,898
5,611
240
1,813
12,043
0
84,446
L
Scylla
6,675
389
0
375
8,751
3,182
248
5,178
3,227
37,112
0
W
10,051
165
0
1,257
8,625
3,778
0
2,367
6,102
74,455
0
W
Amaterasu
assassin333179
Amaterasu
5,347
1,969
0
9,812
16,304
9,697
376
2,505
13,709
0
51,452
L
Charybdis
balta1k
Charybdis
7,113
4,060
0
3,903
15,259
4,088
0
1,111
14,148
0
54,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,525
Gold Earned
43,516
406
Minions Killed
498
0
Camps Cleared
0
1,601,552
Distance Traveled
1,639,798
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,560
445
50
3
0
313,699
5
L
Thor
8,794
517
117
7
0
315,337
6
L
Geb
6,830
402
28
2
0
319,098
5
L
Tsukuyomi
7,763
457
97
6
0
357,988
1
W
Erlang Shen
8,380
493
99
6
0
383,364
2
W
Chiron
10,884
640
131
8
0
309,604
3
L
Scylla
6,913
407
72
4
0
319,370
1
W
Janus
8,481
499
122
7
0
315,154
4
W
Amaterasu
8,211
483
96
6
0
317,977
1
L
Charybdis
7,225
425
92
5
0
289,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role