Player Matchup

Xbalanque
Xbalanque
Eixhs
Xbalanque
Level 56
God Stats
2W - 5L
1,465 SR
Queue Stats
71W - 98L
1,457 Elo+
Party 4
Jormungandr
Jormungandr
Estop101
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 86L
1,444 Elo+
Party 2
He Bo
He Bo
OhNoDontShoot
He Bo
Level 159
God Stats
3W - 1L
1,482 SR
Queue Stats
140W - 144L
1,400 Elo+
Party 2
Ratatoskr
Ratatoskr
Ramen_Hex
Ratatoskr
Level 65
God Stats
2W - 0L
1,424 SR
Queue Stats
105W - 143L
1,365 Elo+
Party 4
Mulan
Mulan
theeyoungsage
Mulan
Level 138
God Stats
12W - 11L
1,624 SR
Queue Stats
226W - 212L
1,469 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,427 Elo+

VS

Team Averages
Level 85
1,417 SR
1,406 Elo+
Loki
Loki
Chapadoodle
Loki
Level 119
God Stats
10W - 22L
1,500 SR
Queue Stats
178W - 194L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
Jacobhdezv
Kukulkan
Level 101
God Stats
3W - 3L
1,535 SR
Queue Stats
103W - 105L
1,467 Elo+
Party 1
Medusa
Medusa
TZ zBuenoR9
Medusa
Level 64
God Stats
0W - 7L
1,292 SR
Queue Stats
15W - 33L
1,321 Elo+
Party 3
Susano
Susano
zBoava
Susano
Level 89
God Stats
11W - 16L
1,507 SR
Queue Stats
58W - 81L
1,401 Elo+
Party 3
Cerberus
Cerberus
zSouza I 7
Cerberus
Level 53
God Stats
1W - 4L
1,249 SR
Queue Stats
78W - 101L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eixhs
Xbalanque
14
2 / 3 / 4
8,928
470
8,006
10,360
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Estop101
Jormungandr
13
0 / 3 / 11
8,924
470
6,389
14,191
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

16
8 / 2 / 5
10,352
545
13,796
10,561
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Ramen_Hex
Ratatoskr
17
10 / 1 / 7
11,075
583
8,304
13,474
6,143
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 3
10,729
565
9,855
14,855
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,897
416
6,516
17,232
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Jacobhdezv
Kukulkan
12
1 / 10 / 2
7,856
413
9,715
13,717
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
4 / 4 / 2
8,454
445
9,531
13,941
6,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
zBoava
Susano
5
0 / 3 / 0
5,791
305
1,456
5,910
1,706
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
zSouza I 7
Cerberus
12
2 / 4 / 3
8,439
444
6,618
17,352
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
26
Kills
9
9
Deaths
26
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Xbalanque
Eixhs
Xbalanque
2
3
4
1.33
W
Jormungandr
Estop101
Jormungandr
0
3
11
1.83
L
Kukulkan
Jacobhdezv
Kukulkan
1
10
2
0.2
W
8
2
5
5.25
W
Ratatoskr
Ramen_Hex
Ratatoskr
10
1
7
13.5
L
Medusa
4
4
2
1.25
W
6
0
3
7.5
L
Susano
zBoava
Susano
0
3
0
0
L
Cerberus
zSouza I 7
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
33,836
63,441
Taken
68,152
38,245
Mitigated
37,960
21,273
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,516
1,029
0
3,284
17,232
6,805
0
3,011
13,780
0
55,873
W
Xbalanque
Eixhs
Xbalanque
8,006
4,171
0
3,110
10,360
4,045
4,173
1,784
8,576
0
73,430
W
Jormungandr
Estop101
Jormungandr
6,389
1,422
165
2,039
14,191
11,943
125
4,426
9,567
24,057
271
L
Kukulkan
Jacobhdezv
Kukulkan
9,715
1,246
0
500
13,717
6,815
0
6,459
7,209
41,647
0
W
13,796
355
52
3,674
10,561
4,425
2,180
3,722
6,595
69,713
0
W
Ratatoskr
Ramen_Hex
Ratatoskr
8,304
2,416
0
4,172
13,474
6,143
354
2,509
10,837
0
75,742
L
Medusa
9,531
3,935
420
2,219
13,941
6,084
0
3,720
10,221
0
66,139
W
9,855
702
0
8,061
14,855
11,689
198
3,170
11,533
0
74,690
L
Susano
zBoava
Susano
1,456
335
0
745
5,910
1,706
0
0
5,647
0
12,859
L
Cerberus
zSouza I 7
Cerberus
6,618
575
0
3,806
17,352
16,550
0
6,952
10,349
34,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,008
Gold Earned
38,437
472
Minions Killed
384
0
Camps Cleared
0
1,883,820
Distance Traveled
1,522,027
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,897
416
66
3
0
414,901
5
W
Xbalanque
8,928
470
109
6
0
361,397
2
W
Jormungandr
8,924
470
26
1
0
368,839
0
L
Kukulkan
7,856
413
69
4
0
284,273
1
W
He Bo
10,352
545
99
5
0
373,160
6
W
Ratatoskr
11,075
583
110
6
0
405,663
4
L
Medusa
8,454
445
95
5
0
362,874
2
W
Mulan
10,729
565
128
7
0
374,761
3
L
Susano
5,791
305
23
1
0
92,938
0
L
Cerberus
8,439
444
131
7
0
367,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role