Player Matchup

Odin
Odin
BalGammon
Odin
Level 45
God Stats
9W - 2L
1,407 SR
Queue Stats
78W - 38L
1,594 Elo+
Party 2
Neith
Neith
Vixavil
Neith
Level 31
God Stats
6W - 2L
1,744 SR
Queue Stats
83W - 41L
1,589 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xXRubyRainXx
Morgan Le Fay
Level 44
God Stats
4W - 0L
1,906 SR
Queue Stats
83W - 41L
1,589 Elo+
Party 2
Team Averages
Level 40
1,685 SR
1,590 Elo+

VS

Team Averages
Level 49
1,500 SR
1,183 Elo+
Hel
Hel
 
Hel
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Kensei_Myers
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,110 Elo+
Party 1
Vulcan
Vulcan
squatter-swatter
Vulcan
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
940 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 1 / 14
9,791
816
2,988
6,644
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Vixavil
Neith
16
15 / 0 / 8
10,730
894
16,587
9,119
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
xXRubyRainXx
Morgan Le Fay
14
6 / 0 / 8
9,122
760
10,967
7,144
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 9 / 0
6,457
538
2,497
11,631
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Kensei_Myers
Discordia
10
1 / 8 / 0
7,019
585
4,594
11,476
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 1
6,941
578
4,317
9,583
3,213
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
24
Kills
1
1
Deaths
24
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
9
0
0
W
Odin
3
1
14
10
L
Discordia
Kensei_Myers
Discordia
1
8
0
0.13
W
Neith
Vixavil
Neith
15
0
8
19
L
0
7
1
0.07
W
Morgan Le Fay
xXRubyRainXx
Morgan Le Fay
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,542
Damage
11,408
22,907
Taken
32,690
14,026
Mitigated
10,188
7,390
Healing
2,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,497
144
1,510
1,289
11,631
3,544
0
3,992
7,639
10,228
0
W
Odin
2,988
963
0
953
6,644
6,203
91
2,596
4,048
0
9,996
L
Discordia
Kensei_Myers
Discordia
4,594
253
0
0
11,476
3,431
0
3,983
7,493
21,715
0
W
Neith
Vixavil
Neith
16,587
9,061
0
5,832
9,119
4,493
2,598
5,575
3,544
0
61,659
L
4,317
1,438
0
0
9,583
3,213
0
3,076
6,507
21,218
0
W
Morgan Le Fay
xXRubyRainXx
Morgan Le Fay
10,967
618
0
605
7,144
3,330
388
3,966
3,178
30,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
20,417
165
Minions Killed
97
9
Camps Cleared
1
607,809
Distance Traveled
513,020
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,457
538
19
2
0
172,865
0
W
Odin
9,791
816
19
2
2
178,058
0
L
Discordia
7,019
585
40
3
0
170,346
1
W
Neith
10,730
894
103
9
3
210,578
2
L
Vulcan
6,941
578
38
3
1
169,809
0
W
Morgan Le Fay
9,122
760
43
4
4
219,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role