Player Matchup

Hachiman
Hachiman
ADozenKatZ
Hachiman
Level 60
God Stats
2W - 5L
1,256 SR
Queue Stats
102W - 103L
1,463 Elo+
Party 1
Agni
Agni
Vintaneous
Agni
Level 126
God Stats
2W - 4L
1,311 SR
Queue Stats
94W - 74L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxJAMBOX06xX
Cu Chulainn
Level 125
God Stats
5W - 2L
1,555 SR
Queue Stats
131W - 126L
1,530 Elo+
Solo
Mulan
Mulan
xAssassinx AquA
Mulan
Level 152
God Stats
0W - 1L
1,326 SR
Queue Stats
182W - 172L
1,537 Elo+
Party 1
Achilles
Achilles
zombiekill4060
Achilles
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,574 Elo+
Party 1
Team Averages
Level 109
1,390 SR
1,543 Elo+

VS

Team Averages
Level 124
1,467 SR
1,536 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Ashes209
Geb
Level 158
God Stats
2W - 1L
1,426 SR
Queue Stats
119W - 109L
1,552 Elo+
Party 2
Neith
Neith
BronsonCerdena
Neith
Level 122
God Stats
3W - 3L
1,200 SR
Queue Stats
115W - 104L
1,536 Elo+
Party 2
Mulan
Mulan
jacolbas71
Mulan
Level 136
God Stats
8W - 3L
1,708 SR
Queue Stats
155W - 129L
1,546 Elo+
Party 2
Fenrir
Fenrir
xLAOBOY45x
Fenrir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ADozenKatZ
Hachiman
16
3 / 10 / 10
9,116
651
11,401
20,580
9,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 10 / 5
12,223
873
20,442
17,512
8,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
XxJAMBOX06xX
Cu Chulainn
17
4 / 7 / 11
10,754
768
12,950
25,981
23,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
6 / 7 / 9
10,287
735
16,936
22,399
33,867
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
15
3 / 10 / 13
9,778
698
7,196
22,549
33,871
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
8 / 5 / 23
12,088
863
21,215
14,658
8,438
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 25
10,452
747
11,846
22,298
35,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 4 / 21
13,543
967
30,599
14,981
8,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
20
13 / 6 / 21
13,135
938
24,737
26,614
36,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
xLAOBOY45x
Fenrir
18
8 / 6 / 20
11,169
798
8,001
20,344
27,947
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
154
27
Kills
44
44
Deaths
27
48
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
8
5
23
3.9
L
Hachiman
ADozenKatZ
Hachiman
3
10
10
0.8
W
3
6
25
2.58
W
12
4
21
5.63
L
11
10
5
1.35
L
Cu Chulainn
XxJAMBOX06xX
Cu Chulainn
4
7
11
1.36
W
Mulan
13
6
21
3.92
L
6
7
9
1.5
W
Fenrir
xLAOBOY45x
Fenrir
8
6
20
3
L
Achilles
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,925
Damage
96,398
109,021
Taken
98,895
109,523
Mitigated
117,283
21,032
Healing
29,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
21,215
2,497
462
2,952
14,658
8,438
870
3,946
10,712
38,438
0
L
Hachiman
ADozenKatZ
Hachiman
11,401
7,458
194
3,410
20,580
9,930
26
5,725
14,594
0
19,249
W
11,846
2,073
824
3,297
22,298
35,295
162
3,891
18,407
16,122
0
W
30,599
11,571
2,300
6,649
14,981
8,702
4,296
2,386
12,595
0
54,651
L
20,442
1,180
953
1,607
17,512
8,590
127
6,341
10,822
37,299
0
L
Cu Chulainn
XxJAMBOX06xX
Cu Chulainn
12,950
2,508
810
5,995
25,981
23,265
0
9,362
16,230
413
21,089
W
Mulan
24,737
3,894
996
8,355
26,614
36,901
1,128
5,773
20,841
0
41,251
L
16,936
1,210
1,377
5,105
22,399
33,867
0
6,372
15,349
0
28,216
W
Fenrir
xLAOBOY45x
Fenrir
8,001
1,784
1,184
2,020
20,344
27,947
667
4,859
15,485
377
11,241
L
Achilles
7,196
1,701
361
1,220
22,549
33,871
14
5,638
16,670
0
12,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,158
Gold Earned
60,387
110
Minions Killed
142
0
Camps Cleared
0
1,020,389
Distance Traveled
1,293,294
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,088
863
29
2
0
246,765
0
L
Hachiman
9,116
651
19
1
0
192,804
2
W
Geb
10,452
747
10
1
0
254,749
0
W
Neith
13,543
967
53
4
0
282,951
5
L
Agni
12,223
873
36
3
0
189,680
0
L
Cu Chulainn
10,754
768
22
2
0
207,383
1
W
Mulan
13,135
938
44
3
0
243,798
0
L
Mulan
10,287
735
22
2
0
237,976
1
W
Fenrir
11,169
798
6
0
0
265,031
0
L
Achilles
9,778
698
11
1
0
192,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role