Player Matchup

Thor
Thor
BulletAnt
Thor
Level 21
God Stats
1W - 0L
1,296 SR
Queue Stats
9W - 2L
1,739 Elo+
Party 2
Hou Yi
Hou Yi
CrazyVibes-_-
Hou Yi
Level 105
God Stats
5W - 7L
1,480 SR
Queue Stats
109W - 86L
1,569 Elo+
Party 2
Ra
Ra
G-chief_
Ra
Level 116
God Stats
6W - 2L
1,369 SR
Queue Stats
115W - 68L
1,610 Elo+
Party 2
Ares
Ares
MR_FLUFFY_NUGGS
Ares
Level 35
God Stats
2W - 0L
1,734 SR
Queue Stats
13W - 19L
1,332 Elo+
Solo
Amaterasu
Amaterasu
spacaz-
Amaterasu
Level 145
God Stats
13W - 5L
1,722 SR
Queue Stats
296W - 248L
1,609 Elo+
Party 2
Team Averages
Level 84
1,520 SR
1,572 Elo+

VS

Team Averages
Level 60
1,595 SR
1,462 Elo+
Cthulhu
Cthulhu
Esqer
Cthulhu
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,441 Elo+
Party 1
Atlas
Atlas
Goldenflash95x
Atlas
Level 72
God Stats
56W - 44L
1,502 SR
Queue Stats
110W - 102L
1,404 Elo+
Party 3
Da Ji
Da Ji
JanZombieRolls
Da Ji
Level 146
God Stats
5W - 2L
1,708 SR
Queue Stats
553W - 546L
1,482 Elo+
Party 3
Maui
Maui
MagicBox740
Maui
Level 45
God Stats
11W - 9L
1,767 SR
Queue Stats
138W - 137L
1,481 Elo+
Party 3
Jing Wei
Jing Wei
Xeishima
Jing Wei
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
4 / 0 / 1
5,955
596
5,947
6,387
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,211
521
2,878
4,266
1,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,084
608
3,891
5,475
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 2
5,420
542
2,173
4,230
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
spacaz-
Amaterasu
11
2 / 1 / 1
6,609
661
2,250
5,861
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Esqer
Cthulhu
6
0 / 2 / 0
4,571
457
1,154
6,204
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
4,780
478
3,049
6,621
2,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 3 / 0
5,138
514
3,430
9,445
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,688
469
1,123
7,536
3,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Xeishima
Jing Wei
7
0 / 0 / 0
4,147
415
318
1,672
406
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
1
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
4
0
1
4.5
W
1
1
2
2
L
Cthulhu
Esqer
Cthulhu
0
2
0
0
W
3
0
0
3
L
0
2
1
0.25
L
1
3
0
0.33
W
0
0
2
1
L
0
3
1
0.17
L
Jing Wei
Xeishima
Jing Wei
0
0
0
0
W
Amaterasu
spacaz-
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
9,074
26,219
Taken
31,478
12,415
Mitigated
13,376
11,476
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,947
1,497
0
2,558
6,387
2,371
0
480
5,907
0
31,750
W
2,878
1,094
0
1,361
4,266
1,437
0
129
4,137
0
31,549
L
Cthulhu
Esqer
Cthulhu
1,154
164
0
1,525
6,204
3,419
0
1,232
4,972
14,445
0
W
3,891
896
226
1,882
5,475
2,190
0
2,700
2,775
42,104
0
L
3,049
1,156
0
1,610
6,621
2,119
0
2,743
3,878
22,195
0
L
3,430
888
0
2,316
9,445
3,496
0
1,555
7,890
0
29,919
W
2,173
133
0
2,372
4,230
2,745
0
1,118
3,112
14,347
3,121
L
1,123
758
72
896
7,536
3,936
0
158
7,378
21,090
0
L
Jing Wei
Xeishima
Jing Wei
318
90
0
195
1,672
406
0
165
1,507
0
12,723
W
Amaterasu
spacaz-
Amaterasu
2,250
1,207
0
3,077
5,861
3,672
299
899
4,962
0
43,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,279
Gold Earned
23,324
319
Minions Killed
179
0
Camps Cleared
0
1,049,710
Distance Traveled
866,305
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,955
596
63
6
0
231,036
1
W
Hou Yi
5,211
521
55
6
0
184,891
2
L
Cthulhu
4,571
457
14
1
0
151,032
3
W
Ra
6,084
608
71
7
0
218,908
3
L
Atlas
4,780
478
30
3
0
177,665
1
L
Da Ji
5,138
514
68
7
0
187,450
1
W
Ares
5,420
542
32
3
0
208,056
0
L
Maui
4,688
469
38
4
0
161,479
0
L
Jing Wei
4,147
415
29
3
0
188,679
0
W
Amaterasu
6,609
661
98
10
0
206,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role