Player Matchup

Thor
Thor
Cams714
Thor
Level 118
God Stats
4W - 4L
1,647 SR
Queue Stats
234W - 195L
1,640 Elo+
Party 3
Amaterasu
Amaterasu
Hademetra
Amaterasu
Level 123
God Stats
12W - 8L
1,610 SR
Queue Stats
347W - 326L
1,588 Elo+
Party 3
Artio
Artio
Pandoxian
Artio
Level 128
God Stats
5W - 2L
1,666 SR
Queue Stats
149W - 137L
1,639 Elo+
Party 1
Set
Set
Tandemation
Set
Level 144
God Stats
10W - 4L
1,670 SR
Queue Stats
624W - 557L
1,633 Elo+
Party 3
Charybdis
Charybdis
TyPkm
Charybdis
Level 155
God Stats
12W - 15L
1,544 SR
Queue Stats
303W - 276L
1,683 Elo+
Party 1
Team Averages
Level 134
1,627 SR
1,636 Elo+

VS

Team Averages
Level 117
1,729 SR
1,634 Elo+
Jing Wei
Jing Wei
Chocolat3Puma
Jing Wei
Level 160
God Stats
1W - 2L
1,916 SR
Queue Stats
123W - 115L
1,601 Elo+
Party 2
Loki
Loki
JustWiel
Loki
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,667 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VILLAINJRESSJ
Morgan Le Fay
Level 62
God Stats
3W - 2L
1,676 SR
Queue Stats
251W - 182L
1,665 Elo+
Solo
Geb
Geb
WkeyWilly
Geb
Level 64
God Stats
4W - 5L
1,861 SR
Queue Stats
343W - 324L
1,584 Elo+
Solo
Thor
Thor
bbgunxl2
Thor
Level 143
God Stats
2W - 2L
1,690 SR
Queue Stats
250W - 242L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cams714
Thor
12
4 / 1 / 8
7,832
602
9,348
8,388
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
Hademetra
Amaterasu
13
2 / 1 / 1
8,179
629
4,239
9,822
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
Pandoxian
Artio
11
5 / 0 / 3
7,503
577
4,719
13,391
8,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 1 / 4
7,559
581
7,830
10,707
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TyPkm
Charybdis
11
0 / 0 / 2
6,887
530
6,836
10,701
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chocolat3Puma
Jing Wei
11
0 / 4 / 0
6,541
503
8,591
12,609
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
1 / 3 / 0
7,157
551
4,989
9,254
3,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
VILLAINJRESSJ
Morgan Le Fay
10
1 / 4 / 0
6,290
484
5,729
8,507
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 1
6,182
476
4,187
9,093
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
12
1 / 3 / 1
6,855
527
5,020
9,772
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
3
3
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
Cams714
Thor
4
1
8
8
L
Jing Wei
Chocolat3Puma
Jing Wei
0
4
0
0
W
Amaterasu
Hademetra
Amaterasu
2
1
1
2.5
L
Loki
1
3
0
0.33
W
Artio
Pandoxian
Artio
5
0
3
6.5
W
3
1
4
5
W
Charybdis
TyPkm
Charybdis
0
0
2
1
L
Morgan Le Fay
VILLAINJRESSJ
Morgan Le Fay
1
4
0
0.25
L
0
0
1
0.5
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
28,516
53,009
Taken
49,235
25,219
Mitigated
18,252
21,453
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Cams714
Thor
9,348
2,224
0
450
8,388
3,386
0
1,446
6,942
0
54,270
L
Jing Wei
Chocolat3Puma
Jing Wei
8,591
7,010
0
5,449
12,609
3,314
294
830
11,779
0
62,094
W
Amaterasu
Hademetra
Amaterasu
4,239
1,942
0
5,784
9,822
5,271
0
427
9,395
0
59,140
L
Loki
4,989
1,489
0
2,211
9,254
3,033
960
324
8,930
0
53,254
W
Artio
Pandoxian
Artio
4,719
655
2,128
4,997
13,391
8,138
0
3,581
9,810
14,686
3,710
W
7,830
2,768
0
2,785
10,707
5,301
0
3,902
6,805
0
62,943
W
Charybdis
TyPkm
Charybdis
6,836
3,282
0
5,309
10,701
3,123
0
560
10,141
0
56,425
L
Morgan Le Fay
VILLAINJRESSJ
Morgan Le Fay
5,729
381
0
419
8,507
2,691
0
569
7,938
39,099
0
L
4,187
881
0
1,995
9,093
5,660
0
1,484
7,609
14,493
0
L
Thor
5,020
1,674
0
500
9,772
3,554
0
911
8,861
0
55,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
33,025
429
Minions Killed
372
0
Camps Cleared
0
1,418,634
Distance Traveled
1,312,344
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,832
602
83
6
0
299,225
2
L
Jing Wei
6,541
503
98
8
0
223,994
4
W
Amaterasu
8,179
629
124
10
0
286,524
1
L
Loki
7,157
551
100
8
0
280,278
4
W
Artio
7,503
577
26
2
0
298,954
5
W
Set
7,559
581
111
9
0
277,195
8
W
Charybdis
6,887
530
85
7
0
256,736
5
L
Morgan Le Fay
6,290
484
67
5
0
250,584
1
L
Geb
6,182
476
14
1
0
284,395
4
L
Thor
6,855
527
93
7
0
273,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role