Player Matchup

Izanami
Izanami
Biggrome
Izanami
Level 140
God Stats
2W - 2L
1,289 SR
Queue Stats
196W - 201L
1,394 Elo+
Party 2
Tyr
Tyr
Bónk
Tyr
Level 156
God Stats
4W - 4L
1,586 SR
Queue Stats
147W - 142L
1,507 Elo+
Party 1
Bakasura
Bakasura
IndiePunkish
Bakasura
Level 76
God Stats
7W - 8L
1,391 SR
Queue Stats
78W - 79L
1,358 Elo+
Party 2
Maui
Maui
YassssssssDaddy
Maui
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,254 Elo+
Party 2
Thoth
Thoth
ZeusStrikR
Thoth
Level 24
God Stats
1W - 1L
1,329 SR
Queue Stats
19W - 19L
1,466 Elo+
Party 1
Team Averages
Level 80
1,419 SR
1,396 Elo+

VS

Team Averages
Level 59
1,522 SR
1,377 Elo+
Ishtar
Ishtar
ElAlquimista7
Ishtar
Level 28
God Stats
7W - 8L
1,725 SR
Queue Stats
20W - 31L
1,354 Elo+
Party 4
Maui
Maui
IR_3_IL
Maui
Level 103
God Stats
2W - 3L
1,553 SR
Queue Stats
199W - 212L
1,429 Elo+
Party 4
Tiamat
Tiamat
Luciano_1519
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 171L
1,384 Elo+
Party 4
Thanatos
Thanatos
iLouRG
Thanatos
Level 85
God Stats
10W - 9L
1,517 SR
Queue Stats
219W - 201L
1,371 Elo+
Party 3
Cerberus
Cerberus
justin22alvarez
Cerberus
Level 15
God Stats
0W - 2L
1,318 SR
Queue Stats
12W - 15L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Biggrome
Izanami
11
2 / 3 / 1
7,335
458
6,275
8,715
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
Bónk
Tyr
16
10 / 1 / 2
10,143
634
19,394
16,302
13,466
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
IndiePunkish
Bakasura
12
2 / 4 / 5
7,672
480
5,062
14,283
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 6
7,711
482
4,393
15,731
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
14
2 / 1 / 5
8,660
541
7,757
4,294
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,216
451
6,191
7,597
2,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
IR_3_IL
Maui
11
1 / 5 / 0
6,675
417
3,976
15,165
11,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
12
0 / 4 / 4
7,575
473
6,224
12,858
8,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
iLouRG
Thanatos
13
5 / 4 / 1
8,011
501
6,277
14,645
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
0 / 2 / 4
6,628
414
2,233
12,398
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
17
Kills
10
11
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Biggrome
Izanami
2
3
1
0.83
W
Tyr
Bónk
Tyr
10
1
2
11
L
4
2
2
2.5
L
Maui
IR_3_IL
Maui
1
5
0
0.2
W
Bakasura
IndiePunkish
Bakasura
2
4
5
1.13
L
Tiamat
0
4
4
0.5
W
1
2
6
2
W
Thoth
2
1
5
4.5
L
Thanatos
iLouRG
Thanatos
5
4
1
1.38
L
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
24,901
59,325
Taken
62,663
39,994
Mitigated
35,716
18,690
Healing
25,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Biggrome
Izanami
6,275
5,487
0
2,854
8,715
2,959
2,090
293
8,422
0
52,278
W
Tyr
Bónk
Tyr
19,394
2,988
0
7,957
16,302
13,466
0
4,900
11,402
0
69,855
L
6,191
4,644
0
1,369
7,597
2,691
0
1,447
6,150
0
35,688
L
Maui
IR_3_IL
Maui
3,976
966
0
4,601
15,165
11,127
273
1,716
13,367
40,370
0
W
Bakasura
IndiePunkish
Bakasura
5,062
3,950
0
3,187
14,283
5,264
972
1,980
12,303
0
47,540
L
Tiamat
6,224
672
0
2,911
12,858
8,917
0
4,111
8,049
60,538
0
W
4,393
1,309
575
2,943
15,731
16,690
0
3,289
12,442
23,223
0
W
Thoth
7,757
272
0
1,174
4,294
1,615
351
1,971
2,323
51,052
0
L
Thanatos
iLouRG
Thanatos
6,277
1,546
0
13,023
14,645
6,391
706
1,106
13,288
0
58,470
L
Cerberus
2,233
375
0
3,569
12,398
6,590
0
2,987
9,218
18,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
36,105
401
Minions Killed
357
0
Camps Cleared
0
1,480,548
Distance Traveled
1,446,109
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,335
458
76
5
0
257,217
0
W
Tyr
10,143
634
112
7
0
345,532
5
L
Ishtar
7,216
451
53
3
0
293,227
0
L
Maui
6,675
417
60
4
0
270,620
1
W
Bakasura
7,672
480
83
5
0
290,048
4
L
Tiamat
7,575
473
103
6
0
279,257
3
W
Maui
7,711
482
29
2
0
275,625
1
W
Thoth
8,660
541
101
6
0
312,126
8
L
Thanatos
8,011
501
106
7
0
298,211
0
L
Cerberus
6,628
414
35
2
0
304,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role