Player Matchup

Bellona
Bellona
DaddyCastro
Bellona
Level 14
God Stats
10W - 3L
1,547 SR
Queue Stats
27W - 6L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
NerfedKid
Cabrakan
Level 156
God Stats
1W - 0L
1,244 SR
Queue Stats
26W - 7L
1,765 Elo+
Party 1
Loki
Loki
ThatGamerGuy
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 9L
1,584 Elo+
Party 1
Team Averages
Level 99
1,430 SR
1,644 Elo+

VS

Team Averages
Level 51
1,667 SR
1,612 Elo+
Baba Yaga
Baba Yaga
Annunakey
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Genocyde33
Heimdallr
Level 96
God Stats
1W - 1L
1,622 SR
Queue Stats
35W - 39L
1,519 Elo+
Party 2
Ravana
Ravana
Nvaded
Ravana
Level 27
God Stats
24W - 4L
1,877 SR
Queue Stats
106W - 45L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaddyCastro
Bellona
18
2 / 2 / 13
12,321
685
5,261
20,464
20,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
NerfedKid
Cabrakan
20
12 / 1 / 6
13,973
776
23,026
18,798
17,826
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 7 / 13
12,773
710
22,652
18,346
9,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Annunakey
Baba Yaga
18
3 / 4 / 5
12,511
695
15,607
17,395
10,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Genocyde33
Heimdallr
17
5 / 7 / 3
13,052
725
18,994
18,933
9,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Nvaded
Ravana
15
2 / 7 / 2
10,896
605
10,468
20,379
15,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
10
10
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Annunakey
Baba Yaga
3
4
5
1.38
W
Bellona
DaddyCastro
Bellona
2
2
13
4.25
L
Heimdallr
Genocyde33
Heimdallr
5
7
3
0.93
W
Cabrakan
NerfedKid
Cabrakan
12
1
6
15
L
Ravana
Nvaded
Ravana
2
7
2
0.43
W
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,939
Damage
45,069
57,608
Taken
56,707
47,603
Mitigated
35,696
10,610
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Annunakey
Baba Yaga
15,607
700
0
3,073
17,395
10,173
0
8,276
9,010
48,379
0
W
Bellona
DaddyCastro
Bellona
5,261
1,661
0
2,695
20,464
20,583
923
7,302
13,162
0
39,299
L
Heimdallr
Genocyde33
Heimdallr
18,994
9,204
0
1,738
18,933
9,697
215
8,083
10,712
0
45,054
W
Cabrakan
NerfedKid
Cabrakan
23,026
2,522
222
5,817
18,798
17,826
646
5,559
13,239
60,630
0
L
Ravana
Nvaded
Ravana
10,468
1,896
0
1,268
20,379
15,826
0
6,533
13,646
0
38,922
W
22,652
7,982
0
1,876
18,346
9,194
1,048
3,630
14,712
0
56,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,067
Gold Earned
36,459
204
Minions Killed
178
11
Camps Cleared
7
1,128,741
Distance Traveled
879,067
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,511
695
61
3
0
318,076
3
W
Bellona
12,321
685
62
3
5
365,111
2
L
Heimdallr
13,052
725
56
3
2
272,603
2
W
Cabrakan
13,973
776
82
5
4
419,074
4
L
Ravana
10,896
605
61
3
5
288,388
4
W
Loki
12,773
710
60
3
2
344,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role