Player Matchup

He Bo
He Bo
Bobspizza_hut_09
He Bo
Level 67
God Stats
0W - 1L
1,667 SR
Queue Stats
98W - 84L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
Deimos160
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,186 Elo+
Party 3
Fenrir
Fenrir
RiverBaton34948
Fenrir
Level 111
God Stats
6W - 5L
1,743 SR
Queue Stats
104W - 83L
1,505 Elo+
Party 3
Ymir
Ymir
TYSMarkie
Ymir
Level 28
God Stats
0W - 4L
1,205 SR
Queue Stats
4W - 7L
1,376 Elo+
Party 2
Chaac
Chaac
Vannoya
Chaac
Level 95
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,273 Elo+
Solo
Team Averages
Level 62
1,504 SR
1,335 Elo+

VS

Team Averages
Level 99
1,425 SR
1,343 Elo+
Ishtar
Ishtar
BrokeRodWave
Ishtar
Level 105
God Stats
25W - 32L
1,459 SR
Queue Stats
588W - 735L
1,329 Elo+
Party 1
Maui
Maui
ColossalMonee
Maui
Level 103
God Stats
1W - 2L
1,238 SR
Queue Stats
205W - 266L
1,346 Elo+
Party 1
Chaac
Chaac
DuhByzznezzMan
Chaac
Level 66
God Stats
4W - 2L
1,553 SR
Queue Stats
125W - 170L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
Isaiasrey7
Baron Samedi
Level 125
God Stats
17W - 8L
1,500 SR
Queue Stats
509W - 567L
1,387 Elo+
Solo
Cerberus
Cerberus
MTSXCVIII13
Cerberus
Level 98
God Stats
28W - 40L
1,377 SR
Queue Stats
408W - 508L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,241
515
8,795
11,595
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Deimos160
Danzaburou
11
1 / 4 / 4
6,714
420
7,778
11,303
3,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
9 / 3 / 1
9,535
596
8,365
14,094
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
11
1 / 8 / 3
6,474
405
7,297
16,159
6,439
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Vannoya
Chaac
12
0 / 2 / 1
6,863
429
5,819
11,336
5,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
4 / 5 / 8
8,412
526
12,740
13,005
5,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 4 / 7
8,604
538
6,960
15,861
9,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 0
10,149
634
9,838
12,938
8,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Isaiasrey7
Baron Samedi
16
6 / 2 / 4
9,693
606
8,903
12,631
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
MTSXCVIII13
Cerberus
13
4 / 1 / 10
8,620
539
5,399
9,959
10,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
23
23
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Ishtar
4
5
8
1.6
W
4
4
7
1.88
L
Danzaburou
Deimos160
Danzaburou
1
4
4
0.75
W
5
1
0
5
W
Baron Samedi
Isaiasrey7
Baron Samedi
6
2
4
4
W
Cerberus
MTSXCVIII13
Cerberus
4
1
10
9
L
9
3
1
3.17
L
Ymir
1
8
3
0.31
L
Chaac
Vannoya
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,054
Damage
43,840
64,487
Taken
64,394
26,393
Mitigated
40,095
13,233
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,795
517
0
1,772
11,595
3,382
688
6,654
4,941
63,349
0
W
Ishtar
12,740
7,014
156
3,882
13,005
5,428
322
2,706
10,299
0
58,887
W
6,960
1,890
0
3,718
15,861
9,238
0
3,824
12,037
36,634
10,798
L
Danzaburou
Deimos160
Danzaburou
7,778
3,718
0
3,509
11,303
3,683
378
3,390
7,913
0
33,750
W
9,838
2,690
0
4,520
12,938
8,504
0
0
12,938
0
79,302
W
Baron Samedi
Isaiasrey7
Baron Samedi
8,903
1,936
421
4,169
12,631
6,083
350
6,414
6,217
72,611
0
W
Cerberus
MTSXCVIII13
Cerberus
5,399
302
828
3,176
9,959
10,842
78
3,148
6,811
27,590
0
L
8,365
1,542
0
1,936
14,094
7,253
0
4,137
9,957
0
65,292
L
Ymir
7,297
1,606
62
2,570
16,159
6,439
0
5,136
11,023
33,767
0
L
Chaac
Vannoya
Chaac
5,819
758
0
3,384
11,336
5,636
0
905
10,431
0
40,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
45,478
367
Minions Killed
471
0
Camps Cleared
0
1,499,386
Distance Traveled
1,554,734
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,241
515
114
7
0
239,103
1
W
Ishtar
8,412
526
87
5
0
292,093
3
W
Maui
8,604
538
73
5
0
317,161
4
L
Danzaburou
6,714
420
40
3
0
290,806
0
W
Chaac
10,149
634
133
8
0
344,257
2
W
Baron Samedi
9,693
606
113
7
0
290,625
0
W
Cerberus
8,620
539
65
4
0
310,598
0
L
Fenrir
9,535
596
100
6
0
367,539
1
L
Ymir
6,474
405
39
2
0
273,495
1
L
Chaac
6,863
429
74
5
0
328,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role