Player Matchup

Mulan
Mulan
BasicsUS
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,657 Elo+
Party 1
Bacchus
Bacchus
Jaret87
Bacchus
Level 5
God Stats
1W - 2L
1,728 SR
Queue Stats
2W - 5L
1,657 Elo+
Party 1
Ne Zha
Ne Zha
TripssFPS
Ne Zha
Level 102
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 5L
1,657 Elo+
Party 1
Ra
Ra
WendyRV
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,657 Elo+
Party 1
Ishtar
Ishtar
illusionsFPS
Ishtar
Level 66
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 5L
1,657 Elo+
Party 1
Team Averages
Level 57
1,540 SR
1,657 Elo+

VS

Team Averages
Level 79
1,594 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
CJblack03
Freya
Level 68
God Stats
3W - 7L
1,639 SR
Queue Stats
65W - 95L
1,471 Elo+
Party 2
Ishtar
Ishtar
FanOfCeiling
Ishtar
Level 58
God Stats
6W - 6L
1,709 SR
Queue Stats
56W - 57L
1,481 Elo+
Solo
Shiva
Shiva
MIKU_NAKANO_123
Shiva
Level 111
God Stats
2W - 3L
1,575 SR
Queue Stats
320W - 374L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
killaliontiger
Kukulkan
Level 48
God Stats
3W - 4L
1,546 SR
Queue Stats
16W - 17L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BasicsUS
Mulan
16
4 / 7 / 4
8,994
750
8,743
18,833
14,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Jaret87
Bacchus
15
2 / 5 / 6
8,833
736
5,546
19,229
23,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
TripssFPS
Ne Zha
15
4 / 10 / 5
9,715
810
12,836
16,387
6,755
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
3 / 5 / 7
9,047
754
12,503
12,397
5,381
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
12
0 / 6 / 5
7,367
614
6,227
11,073
4,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
12 / 3 / 14
10,812
901
15,424
13,154
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
CJblack03
Freya
18
11 / 2 / 11
10,424
869
15,332
9,980
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
16
2 / 3 / 16
9,607
801
10,251
10,420
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 21
9,360
780
16,924
18,409
9,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
17
5 / 3 / 11
9,893
824
10,419
9,286
4,128
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
13
Kills
33
33
Deaths
14
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
14
6.33
L
Mulan
BasicsUS
Mulan
4
7
4
0.86
W
Freya
CJblack03
Freya
11
2
11
8.25
W
Ishtar
2
3
16
3.33
L
Bacchus
Jaret87
Bacchus
2
5
6
1
W
3
3
21
4.5
L
Ne Zha
TripssFPS
Ne Zha
4
10
5
0.65
L
3
5
7
1.3
L
Ishtar
0
6
5
0.42
W
Kukulkan
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,855
Damage
68,350
77,919
Taken
61,249
54,765
Mitigated
30,423
8,952
Healing
22,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,424
4,262
0
9,951
13,154
6,754
1,181
2,764
10,390
0
32,981
L
Mulan
BasicsUS
Mulan
8,743
1,154
472
2,205
18,833
14,582
0
7,755
11,078
0
20,234
W
Freya
CJblack03
Freya
15,332
6,439
0
3,730
9,980
4,698
811
2,948
7,032
26,322
0
W
Ishtar
10,251
5,517
0
1,070
10,420
5,104
2,097
2,814
7,606
0
39,807
L
Bacchus
Jaret87
Bacchus
5,546
218
0
423
19,229
23,417
0
9,637
9,592
12,217
0
W
16,924
3,394
0
6,323
18,409
9,739
724
6,328
12,081
0
25,465
L
Ne Zha
TripssFPS
Ne Zha
12,836
3,856
0
1,527
16,387
6,755
165
3,324
13,063
0
25,047
L
12,503
1,747
1,409
2,252
12,397
5,381
122
2,012
10,385
42,534
0
L
Ishtar
6,227
4,345
0
664
11,073
4,630
0
3,023
8,050
0
15,882
W
Kukulkan
10,419
1,361
0
1,052
9,286
4,128
1,670
3,195
5,382
40,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,956
Gold Earned
50,096
162
Minions Killed
224
0
Camps Cleared
0
1,126,541
Distance Traveled
1,256,169
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,812
901
40
3
0
272,813
1
L
Mulan
8,994
750
22
2
0
222,700
2
W
Freya
10,424
869
23
2
0
260,595
1
W
Ishtar
9,607
801
77
6
0
228,211
3
L
Bacchus
8,833
736
14
1
0
258,308
0
W
Shiva
9,360
780
23
2
0
263,078
2
L
Ne Zha
9,715
810
27
2
0
212,155
0
L
Ra
9,047
754
74
6
0
216,968
1
L
Ishtar
7,367
614
25
2
0
216,410
0
W
Kukulkan
9,893
824
61
5
0
231,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role