Player Matchup

Odin
Odin
BalGammon
Odin
Level 45
God Stats
9W - 2L
1,220 SR
Queue Stats
78W - 38L
1,587 Elo+
Party 2
Agni
Agni
Vixavil
Agni
Level 31
God Stats
1W - 1L
1,538 SR
Queue Stats
83W - 41L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
xXRubyRainXx
Danzaburou
Level 44
God Stats
12W - 2L
1,761 SR
Queue Stats
83W - 41L
1,582 Elo+
Party 2
Team Averages
Level 40
1,506 SR
1,584 Elo+

VS

Team Averages
Level 100
1,385 SR
1,402 Elo+
Chronos
Chronos
B1scu1tSandGRAVY
Chronos
Level 88
God Stats
0W - 4L
1,088 SR
Queue Stats
57W - 79L
1,342 Elo+
Solo
Sylvanus
Sylvanus
Jexz6
Sylvanus
Level 126
God Stats
3W - 5L
1,603 SR
Queue Stats
66W - 83L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
sadyungboi
Heimdallr
Level 86
God Stats
31W - 39L
1,465 SR
Queue Stats
44W - 63L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 0 / 7
9,039
753
6,776
9,550
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Vixavil
Agni
14
1 / 0 / 6
8,338
695
11,463
6,096
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xXRubyRainXx
Danzaburou
15
8 / 0 / 1
9,736
811
12,937
9,150
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,269
606
5,366
11,851
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Jexz6
Sylvanus
11
0 / 3 / 0
7,632
636
8,055
14,608
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
sadyungboi
Heimdallr
10
0 / 4 / 0
7,104
592
6,166
8,280
3,967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Odin
1
0
7
4.5
L
Sylvanus
Jexz6
Sylvanus
0
3
0
0
W
Agni
Vixavil
Agni
1
0
6
4
L
Heimdallr
sadyungboi
Heimdallr
0
4
0
0
W
Danzaburou
xXRubyRainXx
Danzaburou
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,176
Damage
19,587
24,796
Taken
34,739
15,805
Mitigated
22,260
4,905
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,366
1,834
0
563
11,851
5,676
0
3,879
7,652
22,524
1,868
W
Odin
6,776
993
233
1,778
9,550
9,054
130
5,418
4,132
0
15,695
L
Sylvanus
Jexz6
Sylvanus
8,055
2,436
1,617
5,084
14,608
12,617
92
4,427
9,715
16,734
0
W
Agni
Vixavil
Agni
11,463
662
0
0
6,096
2,536
552
2,723
3,373
36,338
0
L
Heimdallr
sadyungboi
Heimdallr
6,166
2,115
0
364
8,280
3,967
0
2,243
5,909
0
18,810
W
Danzaburou
xXRubyRainXx
Danzaburou
12,937
5,768
0
2,894
9,150
4,215
564
5,170
3,980
0
42,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
22,005
165
Minions Killed
118
8
Camps Cleared
2
797,291
Distance Traveled
585,598
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,269
606
57
5
1
198,985
2
W
Odin
9,039
753
27
2
0
321,437
1
L
Sylvanus
7,632
636
30
3
1
199,772
0
W
Agni
8,338
695
62
5
4
259,441
3
L
Heimdallr
7,104
592
31
3
0
186,841
2
W
Danzaburou
9,736
811
76
6
4
216,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role