Player Matchup

Maui
Maui
Goombie
Maui
Level 160
God Stats
7W - 6L
1,192 SR
Queue Stats
43W - 37L
1,652 Elo+
Party 1
Discordia
Discordia
Jarby04
Discordia
Level 123
God Stats
3W - 1L
1,712 SR
Queue Stats
73W - 58L
1,571 Elo+
Party 1
Shiva
Shiva
Valkyrieslight
Shiva
Level 157
God Stats
7W - 6L
1,590 SR
Queue Stats
108W - 136L
1,542 Elo+
Party 1
Da Ji
Da Ji
Yuskos4
Da Ji
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 106L
1,579 Elo+
Party 1
Chiron
Chiron
werdna2662
Chiron
Level 156
God Stats
11W - 6L
1,498 SR
Queue Stats
278W - 287L
1,509 Elo+
Solo
Team Averages
Level 144
1,499 SR
1,571 Elo+

VS

Team Averages
Level 82
1,578 SR
1,469 Elo+
Maui
Maui
 
Maui
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Aliensword345
Izanami
Level 68
God Stats
27W - 30L
1,460 SR
Queue Stats
37W - 43L
1,436 Elo+
Party 3
Vulcan
Vulcan
DollywoodDole
Vulcan
Level 67
God Stats
12W - 9L
1,580 SR
Queue Stats
60W - 60L
1,493 Elo+
Party 3
Hun Batz
Hun Batz
FetalShark69
Hun Batz
Level 91
God Stats
3W - 1L
1,800 SR
Queue Stats
83W - 102L
1,401 Elo+
Party 2
Bellona
Bellona
OldBenGames
Bellona
Level 117
God Stats
49W - 55L
1,552 SR
Queue Stats
304W - 304L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Goombie
Maui
17
3 / 2 / 15
10,046
773
13,076
17,121
20,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Jarby04
Discordia
18
6 / 1 / 10
10,777
829
16,164
8,600
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 4 / 14
10,168
782
16,092
18,969
14,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Yuskos4
Da Ji
17
8 / 2 / 9
10,745
827
12,996
16,689
8,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
werdna2662
Chiron
17
5 / 5 / 8
10,558
812
19,043
18,016
7,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
2 / 4 / 7
9,149
704
7,474
19,030
20,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
16
3 / 6 / 6
9,534
733
8,331
17,949
7,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 9 / 7
8,832
679
14,854
17,479
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
FetalShark69
Hun Batz
15
2 / 4 / 4
9,131
702
11,471
15,898
13,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
OldBenGames
Bellona
17
6 / 4 / 3
9,755
750
14,809
19,077
19,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
27
Kills
14
14
Deaths
27
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
4
7
1.38
L
Izanami
3
6
6
1
L
1
9
7
0.5
L
Hun Batz
FetalShark69
Hun Batz
2
4
4
1
W
Maui
Goombie
Maui
3
2
15
5.25
W
Discordia
Jarby04
Discordia
6
1
10
11
L
Bellona
OldBenGames
Bellona
6
4
3
1.88
W
5
4
14
3
W
Da Ji
Yuskos4
Da Ji
8
2
9
6.25
W
Chiron
werdna2662
Chiron
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,371
Damage
56,939
79,395
Taken
89,433
54,546
Mitigated
68,389
20,359
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
7,474
1,821
0
2,298
19,030
20,505
0
5,537
13,214
18,375
0
L
Izanami
8,331
5,254
0
4,110
17,949
7,415
0
3,115
14,549
0
22,108
L
14,854
4,502
1,016
814
17,479
8,399
0
7,392
9,740
32,277
0
L
Hun Batz
FetalShark69
Hun Batz
11,471
2,346
0
1,999
15,898
13,012
0
4,973
10,564
0
27,673
W
Maui
Goombie
Maui
13,076
2,644
0
4,866
17,121
20,255
429
5,091
11,695
26,589
0
W
Discordia
Jarby04
Discordia
16,164
1,678
0
625
8,600
3,476
1,234
3,256
5,246
44,111
0
L
Bellona
OldBenGames
Bellona
14,809
3,547
0
2,011
19,077
19,058
0
6,962
11,798
0
36,540
W
16,092
1,697
1,966
5,233
18,969
14,854
624
5,075
13,745
275
32,440
W
Da Ji
Yuskos4
Da Ji
12,996
2,038
0
735
16,689
8,221
1,759
4,346
12,206
53
35,354
W
Chiron
werdna2662
Chiron
19,043
8,375
511
6,423
18,016
7,740
1,831
4,560
13,112
0
49,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
46,401
253
Minions Killed
176
0
Camps Cleared
0
1,459,146
Distance Traveled
1,263,549
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,149
704
17
1
0
257,955
0
L
Izanami
9,534
733
24
2
0
223,035
2
L
Vulcan
8,832
679
38
3
0
260,108
0
L
Hun Batz
9,131
702
44
3
0
233,642
1
W
Maui
10,046
773
31
2
0
291,775
3
W
Discordia
10,777
829
68
5
0
296,597
2
L
Bellona
9,755
750
53
4
0
288,809
1
W
Shiva
10,168
782
48
4
0
302,908
0
W
Da Ji
10,745
827
52
4
0
320,917
2
W
Chiron
10,558
812
54
4
0
246,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role