Player Matchup

Tiamat
Tiamat
DrJewcake
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 3
Mulan
Mulan
Jpsenicka
Mulan
Level 34
God Stats
1W - 7L
1,485 SR
Queue Stats
46W - 56L
1,294 Elo+
Party 2
Arachne
Arachne
KSymp007
Arachne
Level 128
God Stats
29W - 32L
1,314 SR
Queue Stats
59W - 84L
1,284 Elo+
Party 2
Izanami
Izanami
RathWest
Izanami
Level 103
God Stats
9W - 11L
1,484 SR
Queue Stats
89W - 87L
1,403 Elo+
Party 3
Ares
Ares
RockinRobo
Ares
Level 69
God Stats
10W - 12L
1,473 SR
Queue Stats
32W - 46L
1,255 Elo+
Party 2
Team Averages
Level 76
1,451 SR
1,278 Elo+

VS

Team Averages
Level 93
1,476 SR
1,330 Elo+
Chang'e
Chang'e
Danielsquintk1
Chang'e
Level 106
God Stats
8W - 6L
1,540 SR
Queue Stats
39W - 50L
1,347 Elo+
Solo
Maui
Maui
Emmánuelður
Maui
Level 123
God Stats
7W - 10L
1,729 SR
Queue Stats
400W - 439L
1,280 Elo+
Solo
Neith
Neith
I00Deez
Neith
Level 49
God Stats
2W - 4L
1,299 SR
Queue Stats
58W - 73L
1,335 Elo+
Party 1
Achilles
Achilles
Keytone209
Achilles
Level 38
God Stats
2W - 2L
1,328 SR
Queue Stats
27W - 38L
1,250 Elo+
Party 1
Bastet
Bastet
TvG Hotmommy
Bastet
Level 149
God Stats
6W - 4L
1,486 SR
Queue Stats
23W - 19L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrJewcake
Tiamat
8
0 / 5 / 2
4,222
422
1,834
5,724
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
Jpsenicka
Mulan
8
1 / 2 / 1
5,624
562
1,742
6,392
2,956
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
KSymp007
Arachne
9
3 / 1 / 0
5,531
553
4,915
8,395
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
RathWest
Izanami
8
0 / 2 / 2
4,702
470
3,379
6,134
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 2 / 1
4,845
485
1,596
7,996
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
5,756
576
5,495
4,611
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 4
5,350
535
3,163
7,073
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
I00Deez
Neith
9
4 / 0 / 1
5,522
552
5,597
3,104
1,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Keytone209
Achilles
8
1 / 2 / 3
5,002
500
5,094
6,536
2,585
Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
8
4 / 3 / 2
5,439
544
3,551
8,602
2,374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
11
12
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Tiamat
DrJewcake
Tiamat
0
5
2
0.2
W
0
1
4
2
W
Neith
I00Deez
Neith
4
0
1
4.5
L
Mulan
Jpsenicka
Mulan
1
2
1
0.75
L
Arachne
KSymp007
Arachne
3
1
0
3
W
Achilles
Keytone209
Achilles
1
2
3
1.25
L
Izanami
RathWest
Izanami
0
2
2
0.5
L
1
2
1
0.75
W
Bastet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,466
Damage
22,900
34,641
Taken
29,926
15,216
Mitigated
11,784
5,577
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,495
665
1,299
1,812
4,611
1,593
382
957
3,654
33,534
0
L
Tiamat
DrJewcake
Tiamat
1,834
370
0
539
5,724
2,418
0
2,347
3,377
12,653
0
W
3,163
747
0
2,435
7,073
4,027
0
1,230
5,843
17,009
0
W
Neith
I00Deez
Neith
5,597
2,408
0
638
3,104
1,205
160
454
2,650
0
26,385
L
Mulan
Jpsenicka
Mulan
1,742
434
0
1,184
6,392
2,956
654
193
6,199
0
26,476
L
Arachne
KSymp007
Arachne
4,915
4,111
0
834
8,395
2,980
0
1,908
6,487
0
31,618
W
Achilles
Keytone209
Achilles
5,094
2,721
0
1,987
6,536
2,585
592
509
6,027
0
21,808
L
Izanami
RathWest
Izanami
3,379
2,003
0
2,191
6,134
1,933
0
1,713
4,421
0
34,453
L
1,596
306
0
829
7,996
4,929
0
2,497
5,499
7,326
0
W
Bastet
3,551
961
36
1,345
8,602
2,374
596
280
8,322
0
22,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
27,069
193
Minions Killed
216
0
Camps Cleared
0
904,353
Distance Traveled
951,687
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,756
576
60
6
0
170,895
0
L
Tiamat
4,222
422
14
1
0
165,898
0
W
Maui
5,350
535
22
2
0
199,642
3
W
Neith
5,522
552
50
5
0
177,641
1
L
Mulan
5,624
562
55
6
0
169,152
1
L
Arachne
5,531
553
59
6
0
217,522
0
W
Achilles
5,002
500
46
5
0
217,329
4
L
Izanami
4,702
470
51
5
0
173,202
0
L
Ares
4,845
485
14
1
0
178,579
1
W
Bastet
5,439
544
38
4
0
186,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role