Player Matchup

Kumbhakarna
Kumbhakarna
Monkey21Maniac
Kumbhakarna
Level 67
God Stats
3W - 3L
1,559 SR
Queue Stats
21W - 32L
1,327 Elo+
Party 2
Merlin
Merlin
YungSug
Merlin
Level 109
God Stats
2W - 2L
1,408 SR
Queue Stats
36W - 56L
1,321 Elo+
Party 2
Pele
Pele
xXavierDemon
Pele
Level 125
God Stats
6W - 1L
1,736 SR
Queue Stats
528W - 638L
1,428 Elo+
Solo
Team Averages
Level 100
1,568 SR
1,359 Elo+

VS

Team Averages
Level 71
1,381 SR
1,262 Elo+
Maui
Maui
Fake Godfather
Maui
Level 108
God Stats
6W - 13L
1,355 SR
Queue Stats
100W - 130L
1,413 Elo+
Solo
Vulcan
Vulcan
ZWhiteTiger
Vulcan
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,201 Elo+
Party 1
Thanatos
Thanatos
Zalahsar
Thanatos
Level 49
God Stats
0W - 3L
1,289 SR
Queue Stats
6W - 27L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Monkey21Maniac
Kumbhakarna
13
1 / 2 / 5
8,927
744
5,731
15,599
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
YungSug
Merlin
14
4 / 1 / 1
8,697
725
8,116
7,277
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 2
7,636
636
7,091
11,767
9,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
7,714
643
3,235
7,757
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
11
0 / 1 / 1
6,991
583
13,198
6,248
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Zalahsar
Thanatos
12
2 / 5 / 0
7,509
626
7,569
10,808
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Kumbhakarna
Monkey21Maniac
Kumbhakarna
1
2
5
1.75
W
Merlin
YungSug
Merlin
4
1
1
4.5
L
Vulcan
0
1
1
0.5
L
Thanatos
Zalahsar
Thanatos
2
5
0
0.4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,938
Damage
24,002
34,643
Taken
24,813
20,646
Mitigated
16,698
8,904
Healing
6,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,235
650
256
1,246
7,757
8,564
0
4,874
2,883
15,672
0
W
Kumbhakarna
Monkey21Maniac
Kumbhakarna
5,731
503
588
6,749
15,599
8,882
0
8,709
6,890
18,029
0
W
Merlin
YungSug
Merlin
8,116
202
0
0
7,277
2,039
0
5,028
2,249
37,034
0
L
Vulcan
13,198
7,319
0
490
6,248
2,604
0
3,694
2,554
32,215
0
L
Thanatos
Zalahsar
Thanatos
7,569
1,045
0
4,482
10,808
5,530
0
5,592
5,216
0
15,686
W
7,091
1,350
680
887
11,767
9,725
0
3,229
8,538
0
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
22,214
142
Minions Killed
79
6
Camps Cleared
2
704,799
Distance Traveled
565,844
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,714
643
15
1
0
179,367
4
W
Kumbhakarna
8,927
744
17
1
0
250,315
1
W
Merlin
8,697
725
80
7
2
218,209
0
L
Vulcan
6,991
583
46
4
1
182,484
1
L
Thanatos
7,509
626
18
2
1
203,993
1
W
Pele
7,636
636
45
4
4
236,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role