Player Matchup

Guan Yu
Guan Yu
Bronze III
MDaze21
Guan Yu
Bronze III
Level 128
God Stats
1W - 0L
1,934 SR
Queue Stats
8W - 9L
1,400 MMR
Solo
He Bo
He Bo
Gold IV
Manuel_XxD
He Bo
Gold IV
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 216L
1,444 MMR
Solo
Cupid
Cupid
Gold V
chambi
Cupid
Gold V
Level 108
God Stats
80W - 74L
1,522 SR
Queue Stats
152W - 155L
1,351 MMR
Solo
Atlas
Atlas
Gold IV
m8_you_are_ded
Atlas
Gold IV
Level 160
God Stats
4W - 1L
1,595 SR
Queue Stats
75W - 75L
1,381 MMR
Solo
Thor
Thor
Gold IV
ryanlee4593
Thor
Gold IV
Level 146
God Stats
1W - 0L
1,306 SR
Queue Stats
246W - 253L
1,343 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,571 SR
1,384 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,459 SR
1,382 MMR
Achilles
Achilles
Silver II
Alebrandon313
Achilles
Silver II
Level 125
God Stats
0W - 1L
1,375 SR
Queue Stats
98W - 107L
1,206 MMR
Solo
Hercules
Hercules
Gold V
HtownChevyQueen7
Hercules
Gold V
Level 55
God Stats
1W - 3L
1,248 SR
Queue Stats
55W - 65L
1,386 MMR
Solo
Awilix
Awilix
Gold V
INDIGOCRAY
Awilix
Gold V
Level 160
God Stats
0W - 1L
1,531 SR
Queue Stats
51W - 60L
1,463 MMR
Solo
Scylla
Scylla
Bronze V
JaiyGod_
Scylla
Bronze V
Level 129
God Stats
2W - 4L
1,352 SR
Queue Stats
7W - 13L
1,266 MMR
Party 1
Olorun
Olorun
Bronze V
YcN-CyRaX
Olorun
Bronze V
Level 123
God Stats
1W - 1L
1,789 SR
Queue Stats
6W - 5L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MDaze21
Guan Yu
20
2 / 0 / 7
14,173
545
11,717
22,312
31,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
20
7 / 2 / 10
13,969
537
19,525
15,805
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
chambi
Cupid
20
2 / 2 / 10
14,068
541
14,520
14,378
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

19
5 / 0 / 15
13,841
532
10,624
30,052
47,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 0 / 10
14,752
567
22,946
18,045
9,997
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HadesTsukuyomiCabrakan

VS

Bans
KhepriIshtarLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alebrandon313
Achilles
18
0 / 5 / 0
10,966
422
9,907
27,952
50,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
2 / 3 / 1
10,390
400
9,296
20,305
21,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
INDIGOCRAY
Awilix
16
1 / 4 / 1
10,326
397
7,671
18,211
8,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
JaiyGod_
Scylla
15
0 / 6 / 1
9,226
355
12,072
18,448
6,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
YcN-CyRaX
Olorun
18
1 / 8 / 1
11,892
457
10,999
22,421
10,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
8
26
Kills
4
4
Deaths
26
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alebrandon313
Achilles
0
5
0
0
L
2
3
1
0.83
L
Awilix
INDIGOCRAY
Awilix
1
4
1
0.38
L
Scylla
JaiyGod_
Scylla
0
6
1
0.08
W
Guan Yu
MDaze21
Guan Yu
2
0
7
5.5
W
He Bo
7
2
10
6
L
Olorun
YcN-CyRaX
Olorun
1
8
1
0.19
W
Cupid
chambi
Cupid
2
2
10
3.5
W
5
0
15
12.5
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,332
Damage
49,945
100,592
Taken
107,337
103,742
Mitigated
97,417
49,783
Healing
25,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alebrandon313
Achilles
9,907
1,063
0
5,788
27,952
50,460
0
4,848
21,458
67
77,439
L
9,296
1,180
515
4,551
20,305
21,312
0
6,761
12,831
164
56,109
L
Awilix
INDIGOCRAY
Awilix
7,671
2,520
0
6,605
18,211
8,627
490
6,173
11,810
0
90,809
L
Scylla
JaiyGod_
Scylla
12,072
866
0
1,768
18,448
6,536
296
6,467
11,631
76,048
0
W
Guan Yu
MDaze21
Guan Yu
11,717
601
4,986
13,510
22,312
31,274
1,363
2,008
18,902
0
94,527
W
He Bo
19,525
1,373
690
5,818
15,805
7,894
3,083
4,907
10,733
101,032
0
L
Olorun
YcN-CyRaX
Olorun
10,999
6,032
232
6,273
22,421
10,482
0
5,245
16,985
109,817
0
W
Cupid
chambi
Cupid
14,520
7,924
1,894
6,595
14,378
7,455
10,494
6,665
7,663
0
130,113
W
10,624
2,866
0
8,118
30,052
47,122
1,237
7,319
22,625
50,933
1,285
W
22,946
3,122
0
8,172
18,045
9,997
3,044
6,371
11,674
0
130,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,803
Gold Earned
52,800
740
Minions Killed
641
0
Camps Cleared
0
2,586,238
Distance Traveled
2,198,110
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,966
422
124
5
0
428,754
0
L
Hercules
10,390
400
82
3
0
472,278
8
L
Awilix
10,326
397
129
5
0
426,608
1
L
Scylla
9,226
355
116
4
0
446,461
4
W
Guan Yu
14,173
545
172
7
0
522,581
7
W
He Bo
13,969
537
160
6
0
497,080
10
L
Olorun
11,892
457
190
7
0
424,009
1
W
Cupid
14,068
541
191
7
0
484,665
8
W
Atlas
13,841
532
66
3
0
555,741
8
W
Thor
14,752
567
151
6
0
526,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role