Player Matchup

Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
brethxamder
Anubis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,585 Elo+
Solo
Merlin
Merlin
jhosep1920
Merlin
Level 108
God Stats
17W - 29L
1,428 SR
Queue Stats
116W - 152L
1,403 Elo+
Solo
Team Averages
Level 95
1,476 SR
1,496 Elo+

VS

Team Averages
Level 60
1,482 SR
1,390 Elo+
Neith
Neith
MasterWaffle270
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Maui
Maui
NamelessDaNamed
Maui
Level 92
God Stats
12W - 12L
1,539 SR
Queue Stats
134W - 119L
1,587 Elo+
Solo
Ao Kuang
Ao Kuang
PalmarGryphon72
Ao Kuang
Level 86
God Stats
0W - 2L
1,406 SR
Queue Stats
9W - 16L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 0 / 12
8,974
897
11,190
9,372
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
7 / 1 / 11
9,178
918
12,521
10,110
5,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
jhosep1920
Merlin
13
7 / 3 / 7
8,973
897
9,460
6,134
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,737
774
6,166
10,271
3,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 4
7,211
721
5,445
13,513
9,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
10
1 / 10 / 1
6,399
640
4,495
15,658
5,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
12
11
L
3
7
1
0.5
L
0
2
4
1
L
Ao Kuang
1
10
1
0.15
W
Anubis
7
1
11
12.5
W
Merlin
jhosep1920
Merlin
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
16,106
25,616
Taken
39,442
12,549
Mitigated
19,251
10,960
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,190
2,287
0
3,573
9,372
4,147
1,317
3,149
6,223
0
34,839
L
6,166
1,981
0
679
10,271
3,263
0
7,950
2,321
0
18,316
L
5,445
681
189
3,314
13,513
9,990
0
6,271
7,242
18,036
0
L
Ao Kuang
4,495
1,496
0
1,581
15,658
5,998
0
7,914
7,744
8,264
1,251
W
Anubis
12,521
985
0
5,399
10,110
5,838
1,101
3,690
6,420
35,556
0
W
Merlin
jhosep1920
Merlin
9,460
693
0
1,988
6,134
2,564
407
2,763
3,371
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
21,347
132
Minions Killed
65
7
Camps Cleared
2
615,060
Distance Traveled
510,399
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,974
897
56
6
3
245,250
3
L
Neith
7,737
774
32
3
0
142,396
3
L
Maui
7,211
721
21
2
0
198,903
0
L
Ao Kuang
6,399
640
12
1
2
169,100
3
W
Anubis
9,178
918
35
4
2
181,185
3
W
Merlin
8,973
897
41
4
2
188,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role