Player Matchup

Ah Muzen Cab
Ah Muzen Cab
UncleSpheal
Ah Muzen Cab
Level 28
God Stats
6W - 5L
1,513 SR
Queue Stats
143W - 120L
1,434 Elo+
Party 2
Ares
Ares
ZizZiz626
Ares
Level 34
God Stats
4W - 2L
1,452 SR
Queue Stats
196W - 110L
1,696 Elo+
Party 1
Agni
Agni
ZuIsland
Agni
Level 57
God Stats
8W - 0L
1,925 SR
Queue Stats
46W - 11L
1,833 Elo+
Party 1
Atlas
Atlas
deathbladezs
Atlas
Level 71
God Stats
19W - 11L
1,508 SR
Queue Stats
91W - 71L
1,371 Elo+
Party 2
Mulan
Mulan
trey808hi
Mulan
Level 104
God Stats
17W - 12L
1,771 SR
Queue Stats
279W - 180L
1,671 Elo+
Party 1
Team Averages
Level 59
1,634 SR
1,601 Elo+

VS

Team Averages
Level 63
1,480 SR
1,513 Elo+
Discordia
Discordia
 
Discordia
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Arisanna
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,690 Elo+
Party 3
Nike
Nike
Da_Monst3r_Woody
Nike
Level 140
God Stats
1W - 3L
1,486 SR
Queue Stats
61W - 67L
1,408 Elo+
Solo
Ullr
Ullr
OpenHandedPlaya
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 3
Artio
Artio
Selenedesu
Artio
Level 11
God Stats
6W - 3L
1,412 SR
Queue Stats
12W - 9L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
UncleSpheal
Ah Muzen Cab
17
1 / 1 / 7
10,653
561
14,477
12,219
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
16
7 / 2 / 3
10,257
540
14,144
18,979
11,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
16
6 / 0 / 6
10,049
529
11,471
9,121
3,767
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 0 / 0
11,353
598
7,923
11,235
7,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
trey808hi
Mulan
15
5 / 0 / 9
9,184
483
10,091
16,564
16,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 3 / 0
8,121
427
5,848
9,617
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
Arisanna
Da Ji
13
2 / 8 / 1
8,590
452
10,263
19,297
8,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 0
9,111
480
9,107
16,633
16,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 4 / 0
7,445
392
4,601
14,734
5,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
12
1 / 4 / 2
7,975
420
4,929
17,962
18,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
21
Kills
3
3
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
0
0
L
Da Ji
Arisanna
Da Ji
2
8
1
0.31
L
0
2
0
0
L
0
4
0
0
L
Artio
1
4
2
0.5
W
Ah Muzen Cab
UncleSpheal
Ah Muzen Cab
1
1
7
4.5
W
Ares
7
2
3
4.25
W
Agni
6
0
6
9
W
2
0
0
2
W
Mulan
trey808hi
Mulan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,106
Damage
34,748
68,118
Taken
78,243
44,158
Mitigated
52,191
17,502
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,848
165
0
750
9,617
3,897
0
5,988
3,499
63,263
0
L
Da Ji
Arisanna
Da Ji
10,263
2,033
0
391
19,297
8,457
0
7,284
11,752
0
70,027
L
9,107
1,218
0
1,930
16,633
16,098
551
11,187
4,666
0
80,322
L
4,601
1,953
0
1,343
14,734
5,614
0
4,874
9,573
0
57,015
L
Artio
4,929
843
1,296
4,526
17,962
18,125
0
2,966
14,713
19,825
0
W
Ah Muzen Cab
UncleSpheal
Ah Muzen Cab
14,477
8,203
0
4,459
12,219
5,423
3,322
2,615
9,604
0
106,570
W
Ares
14,144
1,420
0
3,580
18,979
11,592
0
606
18,373
81,057
3,864
W
Agni
11,471
433
219
1,670
9,121
3,767
93
3,243
5,878
80,387
0
W
7,923
2,756
0
3,587
11,235
7,175
1,942
203
11,032
78,397
0
W
Mulan
trey808hi
Mulan
10,091
1,389
526
3,461
16,564
16,201
387
4,561
12,003
0
29,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,496
Gold Earned
41,242
596
Minions Killed
455
0
Camps Cleared
0
1,902,964
Distance Traveled
1,710,745
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,121
427
125
7
0
350,803
10
L
Da Ji
8,590
452
89
5
0
345,328
7
L
Nike
9,111
480
126
7
0
321,130
2
L
Ullr
7,445
392
78
4
0
324,386
2
L
Artio
7,975
420
37
2
0
369,098
4
W
Ah Muzen Cab
10,653
561
153
8
0
384,902
1
W
Ares
10,257
540
103
5
0
405,250
2
W
Agni
10,049
529
111
6
0
364,237
1
W
Atlas
11,353
598
184
10
0
368,461
3
W
Mulan
9,184
483
45
2
0
380,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role