Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bigsbyz
Hun Batz
Level 68
God Stats
1W - 3L
1,151 SR
Queue Stats
116W - 126L
1,433 Elo+
Solo
Anubis
Anubis
CLoggsRun
Anubis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 61L
1,418 Elo+
Solo
Kukulkan
Kukulkan
lawfulwar
Kukulkan
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 32L
1,271 Elo+
Solo
Odin
Odin
lilac_exhaust2
Odin
Level 92
God Stats
5W - 0L
1,851 SR
Queue Stats
82W - 89L
1,369 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,398 Elo+

VS

Team Averages
Level 117
1,463 SR
1,426 Elo+
Freya
Freya
EternalSummer333
Freya
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,450 Elo+
Solo
Hera
Hera
ItchyBunny76208
Hera
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,276 Elo+
Party 1
Tiamat
Tiamat
KingEdward_1979
Tiamat
Level 129
God Stats
0W - 2L
1,267 SR
Queue Stats
20W - 11L
1,545 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LEAFS-NATIONS
Ah Muzen Cab
Level 155
God Stats
5W - 2L
1,535 SR
Queue Stats
214W - 209L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
Slebzak
Erlang Shen
Level 109
God Stats
2W - 2L
1,513 SR
Queue Stats
85W - 92L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
9 / 1 / 8
13,602
648
15,197
17,135
17,264
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Bigsbyz
Hun Batz
20
4 / 3 / 13
13,077
623
16,772
18,403
9,176
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
CLoggsRun
Anubis
20
4 / 6 / 16
13,586
647
19,711
16,269
10,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
lawfulwar
Kukulkan
20
8 / 3 / 12
15,121
720
28,730
15,021
8,472
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 18
13,881
661
14,786
29,295
41,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
12,563
598
11,509
21,529
10,923
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 7 / 3
13,097
624
18,661
15,733
7,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 4 / 10
12,788
609
16,246
21,095
15,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
LEAFS-NATIONS
Ah Muzen Cab
20
3 / 5 / 9
12,305
586
18,905
24,454
12,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Slebzak
Erlang Shen
20
3 / 5 / 8
12,839
611
8,666
24,640
35,083
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
27
Kills
17
18
Deaths
27
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
1
8
13
W
Hun Batz
Bigsbyz
Hun Batz
4
3
13
3.5
W
Anubis
CLoggsRun
Anubis
4
6
16
2
L
4
6
7
1.25
L
6
7
3
1.07
L
1
4
10
1.5
L
Ah Muzen Cab
LEAFS-NATIONS
Ah Muzen Cab
3
5
9
1.5
L
Erlang Shen
Slebzak
Erlang Shen
3
5
8
1.4
W
Kukulkan
lawfulwar
Kukulkan
8
3
12
4.67
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,196
Damage
73,987
96,123
Taken
107,451
87,317
Mitigated
82,145
53,338
Healing
44,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,197
732
4,785
17,309
17,135
17,264
1,337
8,253
8,882
0
25,550
W
Hun Batz
Bigsbyz
Hun Batz
16,772
734
735
1,454
18,403
9,176
2,618
11,011
7,392
0
37,602
W
Anubis
CLoggsRun
Anubis
19,711
246
2,133
2,312
16,269
10,663
1,956
8,107
8,162
48,737
0
L
11,509
2,755
1,498
7,789
21,529
10,923
832
7,641
13,888
26,540
0
L
18,661
4,421
1,586
2,258
15,733
7,771
1,148
7,567
8,166
41,734
0
L
16,246
381
1,264
7,231
21,095
15,770
268
10,000
11,095
42,099
0
L
Ah Muzen Cab
LEAFS-NATIONS
Ah Muzen Cab
18,905
4,226
2,972
10,825
24,454
12,598
0
13,636
10,818
0
49,556
L
Erlang Shen
Slebzak
Erlang Shen
8,666
2,661
3,082
5,559
24,640
35,083
223
9,597
15,043
0
12,178
W
Kukulkan
lawfulwar
Kukulkan
28,730
1,331
4,698
3,972
15,021
8,472
2,202
7,032
7,989
66,811
0
W
14,786
1,475
6,458
9,482
29,295
41,742
772
12,013
17,282
0
35,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,267
Gold Earned
63,592
281
Minions Killed
202
0
Camps Cleared
0
2,009,549
Distance Traveled
1,781,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,602
648
25
1
0
448,102
1
W
Hun Batz
13,077
623
32
2
0
410,473
0
W
Anubis
13,586
647
75
4
0
334,244
0
L
Freya
12,563
598
44
2
0
338,724
0
L
Hera
13,097
624
55
3
0
338,385
0
L
Tiamat
12,788
609
62
3
0
389,065
0
L
Ah Muzen Cab
12,305
586
35
2
0
398,574
0
L
Erlang Shen
12,839
611
6
0
0
316,736
0
W
Kukulkan
15,121
720
92
4
0
402,000
0
W
Odin
13,881
661
57
3
0
414,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role