Player Matchup

Chang'e
Chang'e
CantingPython
Chang'e
Level 112
God Stats
2W - 3L
1,609 SR
Queue Stats
182W - 143L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
HelOneTrick
Cthulhu
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
130W - 126L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
Solairiz
Zhong Kui
Level 103
God Stats
2W - 3L
1,571 SR
Queue Stats
246W - 215L
1,553 Elo+
Party 3
Set
Set
Sztlf
Set
Level 89
God Stats
6W - 8L
1,482 SR
Queue Stats
110W - 101L
1,548 Elo+
Party 3
Ishtar
Ishtar
zachman508
Ishtar
Level 121
God Stats
3W - 1L
2,033 SR
Queue Stats
103W - 88L
1,590 Elo+
Party 2
Team Averages
Level 107
1,679 SR
1,566 Elo+

VS

Team Averages
Level 130
1,534 SR
1,512 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ashin Oath
Chronos
Level 108
God Stats
6W - 11L
1,417 SR
Queue Stats
163W - 146L
1,557 Elo+
Solo
Thor
Thor
Grumpz69
Thor
Level 155
God Stats
30W - 19L
1,643 SR
Queue Stats
544W - 522L
1,510 Elo+
Party 1
Fenrir
Fenrir
dutchman1781
Fenrir
Level 126
God Stats
8W - 5L
1,538 SR
Queue Stats
426W - 401L
1,518 Elo+
Party 1
Agni
Agni
sieb0113
Agni
Level 158
God Stats
7W - 6L
1,572 SR
Queue Stats
28W - 38L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 4 / 3
8,740
486
10,617
13,194
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
HelOneTrick
Cthulhu
16
2 / 3 / 0
9,934
552
8,301
14,189
10,778
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Solairiz
Zhong Kui
13
0 / 6 / 3
7,582
421
12,586
19,841
13,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
Sztlf
Set
14
0 / 1 / 1
8,521
473
6,890
13,771
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
zachman508
Ishtar
16
3 / 4 / 2
9,841
547
8,101
15,257
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 4 / 2
10,282
571
12,857
16,077
12,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
Ashin Oath
Chronos
18
3 / 0 / 1
10,625
590
11,084
13,182
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
17
7 / 0 / 4
10,378
577
11,247
12,433
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
14
2 / 0 / 9
9,303
517
7,311
17,344
20,125
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
15
0 / 2 / 7
9,125
507
9,133
11,216
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
18
18
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
4
2
1.75
W
Chronos
Ashin Oath
Chronos
3
0
1
3.5
L
Chang'e
1
4
3
0.63
W
Thor
7
0
4
9
L
Cthulhu
HelOneTrick
Cthulhu
2
3
0
0.67
L
Zhong Kui
Solairiz
Zhong Kui
0
6
3
0.25
L
Set
Sztlf
Set
0
1
1
0.5
W
Fenrir
2
0
9
6.5
W
Agni
0
2
7
1.75
L
Ishtar
zachman508
Ishtar
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,495
Damage
51,632
76,252
Taken
70,252
42,260
Mitigated
49,109
22,426
Healing
31,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,857
3,276
0
7,148
16,077
12,475
816
5,018
11,059
64,467
19,806
W
Chronos
Ashin Oath
Chronos
11,084
5,522
0
8,804
13,182
6,077
4,110
6,884
6,298
90,340
0
L
Chang'e
10,617
571
1,579
5,095
13,194
5,251
627
5,144
8,050
69,381
0
W
Thor
11,247
2,056
0
6,333
12,433
5,573
0
5,021
7,412
0
90,091
L
Cthulhu
HelOneTrick
Cthulhu
8,301
615
546
2,897
14,189
10,778
0
8,618
5,571
79,255
0
L
Zhong Kui
Solairiz
Zhong Kui
12,586
1,503
672
6,808
19,841
13,535
591
7,915
11,926
52,901
666
L
Set
Sztlf
Set
6,890
2,978
0
800
13,771
6,237
0
3,145
10,626
0
76,671
W
Fenrir
7,311
1,182
531
5,914
17,344
20,125
0
8,905
8,439
0
28,416
W
Agni
9,133
590
0
2,501
11,216
4,859
0
5,629
5,587
90,013
0
L
Ishtar
zachman508
Ishtar
8,101
4,175
0
4,029
15,257
6,459
0
6,568
8,689
0
83,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
49,713
614
Minions Killed
628
0
Camps Cleared
0
1,700,982
Distance Traveled
1,784,880
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,282
571
141
8
0
294,687
8
W
Chronos
10,625
590
182
10
0
363,743
0
L
Chang'e
8,740
486
137
8
0
331,320
1
W
Thor
10,378
577
130
7
0
410,263
3
L
Cthulhu
9,934
552
157
9
0
351,599
5
L
Zhong Kui
7,582
421
67
4
0
297,903
0
L
Set
8,521
473
121
7
0
401,142
1
W
Fenrir
9,303
517
29
2
0
372,655
13
W
Agni
9,125
507
146
8
0
343,532
4
L
Ishtar
9,841
547
132
7
0
319,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role