Player Matchup

Achilles
Achilles
Gold V
DJBird18
Achilles
Gold V
Level 106
God Stats
7W - 6L
1,749 SR
Queue Stats
23W - 13L
1,666 MMR
Party 1
Geb
Geb
Gold V
GorillaMan1738
Geb
Gold V
Level 67
God Stats
0W - 2L
1,885 SR
Queue Stats
21W - 22L
1,454 MMR
Party 1
Ne Zha
Ne Zha
Gold V
i Mystery il
Ne Zha
Gold V
Level 35
God Stats
1W - 2L
1,645 SR
Queue Stats
27W - 16L
1,660 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 69
1,760 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 98
1,656 SR
1,571 MMR
Jing Wei
Jing Wei
Silver I
FriskyNoVa
Jing Wei
Silver I
Level 69
God Stats
3W - 0L
1,819 SR
Queue Stats
24W - 15L
1,618 MMR
Solo
Ymir
Ymir
Gold I
KAPPTINNonMixer
Ymir
Gold I
Level 112
God Stats
29W - 24L
1,648 SR
Queue Stats
31W - 27L
1,542 MMR
Solo
Kukulkan
Kukulkan
Gold III
xLaWbReAkInGx
Kukulkan
Gold III
Level 114
God Stats
6W - 4L
1,500 SR
Queue Stats
137W - 151L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJBird18
Achilles
18
7 / 1 / 0
14,355
684
18,144
34,056
48,687
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 2 / 7
12,198
581
7,805
19,570
23,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
17
1 / 7 / 6
12,461
593
19,242
25,273
13,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Baron SamediAh Muzen CabGuan YuBaba YagaCabrakan

VS

Bans
AtlasAresScyllaSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FriskyNoVa
Jing Wei
18
2 / 3 / 7
12,726
606
17,207
18,155
7,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 3 / 3
15,097
719
15,165
22,620
31,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xLaWbReAkInGx
Kukulkan
18
2 / 2 / 8
13,218
629
30,271
14,992
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
10
10
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
DJBird18
Achilles
7
1
0
7
W
Jing Wei
FriskyNoVa
Jing Wei
2
3
7
1.83
L
0
2
7
1.75
W
6
3
3
2.5
L
Ne Zha
1
7
6
0.57
W
Kukulkan
xLaWbReAkInGx
Kukulkan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,191
Damage
62,643
78,899
Taken
55,767
85,530
Mitigated
46,213
19,708
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DJBird18
Achilles
18,144
2,234
2,175
10,368
34,056
48,687
0
18,644
15,412
126
38,222
W
Jing Wei
FriskyNoVa
Jing Wei
17,207
15,639
0
4,234
18,155
7,709
1,882
2,768
15,387
0
48,605
L
7,805
676
473
498
19,570
23,572
0
11,082
8,488
30,939
0
W
15,165
2,780
0
2,461
22,620
31,924
359
4,417
18,203
40,287
0
L
Ne Zha
19,242
2,903
0
6,194
25,273
13,271
0
16,554
8,719
35
87,621
W
Kukulkan
xLaWbReAkInGx
Kukulkan
30,271
1,736
0
3,248
14,992
6,580
877
1,144
13,848
77,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
41,041
204
Minions Killed
204
11
Camps Cleared
7
1,145,088
Distance Traveled
1,092,509
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,355
684
35
2
2
420,662
1
W
Jing Wei
12,726
606
70
3
1
413,617
7
L
Geb
12,198
581
45
2
1
384,126
8
W
Ymir
15,097
719
29
1
1
326,777
5
L
Ne Zha
12,461
593
124
6
8
340,300
5
W
Kukulkan
13,218
629
105
5
5
352,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role