Player Matchup

Morgan Le Fay
Morgan Le Fay
AyomiJoji
Morgan Le Fay
Level 64
God Stats
3W - 1L
1,635 SR
Queue Stats
13W - 11L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
GMASxSandFuture
Cthulhu
Level 156
God Stats
0W - 1L
1,013 SR
Queue Stats
17W - 14L
1,511 Elo+
Party 1
Bellona
Bellona
KEIANAxo
Bellona
Level 22
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 1
Team Averages
Level 81
1,381 SR
1,479 Elo+

VS

Team Averages
Level 89
1,563 SR
1,391 Elo+
Ah Puch
Ah Puch
Lil Schmedd
Ah Puch
Level 57
God Stats
4W - 2L
1,573 SR
Queue Stats
58W - 70L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Over4chi3ver
Cthulhu
Level 152
God Stats
6W - 11L
1,393 SR
Queue Stats
280W - 448L
1,341 Elo+
Solo
Guan Yu
Guan Yu
YUMYUMSAN
Guan Yu
Level 57
God Stats
9W - 10L
1,721 SR
Queue Stats
68W - 99L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyomiJoji
Morgan Le Fay
17
6 / 4 / 1
12,960
720
13,067
16,695
7,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 5 / 5
12,784
710
25,002
27,156
40,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
KEIANAxo
Bellona
15
0 / 7 / 5
10,602
589
8,671
19,824
19,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lil Schmedd
Ah Puch
17
8 / 3 / 8
13,465
748
25,966
18,659
9,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Over4chi3ver
Cthulhu
17
5 / 3 / 8
12,809
712
17,315
21,644
25,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
YUMYUMSAN
Guan Yu
17
3 / 4 / 9
12,204
678
9,412
21,511
15,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
16
16
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AyomiJoji
Morgan Le Fay
6
4
1
1.63
L
4
5
5
1.3
L
Bellona
KEIANAxo
Bellona
0
7
5
0.36
W
Ah Puch
Lil Schmedd
Ah Puch
8
3
8
4
W
Cthulhu
Over4chi3ver
Cthulhu
5
3
8
3
W
Guan Yu
YUMYUMSAN
Guan Yu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,740
Damage
52,693
63,675
Taken
61,814
67,518
Mitigated
49,757
8,209
Healing
19,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AyomiJoji
Morgan Le Fay
13,067
1,574
0
511
16,695
7,542
225
12,383
4,312
34,210
0
L
25,002
1,812
798
5,998
27,156
40,048
0
17,103
10,053
59,915
0
L
Bellona
KEIANAxo
Bellona
8,671
953
0
902
19,824
19,928
0
13,967
5,857
0
23,089
W
Ah Puch
Lil Schmedd
Ah Puch
25,966
3,184
0
5,971
18,659
9,191
831
12,802
5,531
59,157
0
W
Cthulhu
Over4chi3ver
Cthulhu
17,315
1,718
1,084
2,448
21,644
25,439
417
9,993
11,207
60,385
0
W
Guan Yu
YUMYUMSAN
Guan Yu
9,412
1,503
4,733
5,084
21,511
15,127
1,101
14,652
6,535
15
31,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
38,478
165
Minions Killed
183
5
Camps Cleared
8
991,366
Distance Traveled
1,022,551
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,960
720
70
4
3
310,754
6
L
Cthulhu
12,784
710
68
4
2
352,001
4
L
Bellona
10,602
589
27
2
0
328,611
0
W
Ah Puch
13,465
748
78
4
2
305,127
3
W
Cthulhu
12,809
712
63
4
3
341,104
4
W
Guan Yu
12,204
678
42
2
3
376,320
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role