Player Matchup

Maui
Maui
BLASphemy671
Maui
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 96L
1,350 Elo+
Solo
Fenrir
Fenrir
Carlosmlndz503
Fenrir
Level 82
God Stats
13W - 8L
1,495 SR
Queue Stats
248W - 267L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
Cornicus
Baron Samedi
Level 43
God Stats
21W - 17L
1,472 SR
Queue Stats
113W - 150L
1,376 Elo+
Solo
Danzaburou
Danzaburou
FireHawkP2
Danzaburou
Level 88
God Stats
3W - 1L
1,822 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
xLEVITICUSz
Gilgamesh
Level 108
God Stats
1W - 1L
1,252 SR
Queue Stats
18W - 19L
1,448 Elo+
Party 1
Team Averages
Level 95
1,508 SR
1,413 Elo+

VS

Team Averages
Level 83
1,495 SR
1,348 Elo+
Cerberus
Cerberus
Aposkiasmos
Cerberus
Level 146
God Stats
13W - 25L
1,500 SR
Queue Stats
148W - 158L
1,359 Elo+
Solo
Chang'e
Chang'e
Bobspizza_hut_09
Chang'e
Level 67
God Stats
14W - 10L
1,558 SR
Queue Stats
98W - 84L
1,329 Elo+
Party 2
Xing Tian
Xing Tian
TYSMarkie
Xing Tian
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
klbeatsants
Danzaburou
Level 45
God Stats
12W - 18L
1,416 SR
Queue Stats
118W - 148L
1,288 Elo+
Party 3
Maui
Maui
rayamb27
Maui
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 153L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,361
460
4,072
11,941
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 3 / 2
8,534
533
6,953
15,519
7,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Cornicus
Baron Samedi
13
1 / 2 / 3
7,349
459
4,569
7,229
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FireHawkP2
Danzaburou
13
3 / 2 / 1
8,107
507
7,506
8,193
3,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xLEVITICUSz
Gilgamesh
14
3 / 0 / 1
8,623
539
8,333
8,747
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aposkiasmos
Cerberus
13
1 / 2 / 2
7,631
477
4,073
11,402
5,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
8,148
509
7,472
12,352
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TYSMarkie
Xing Tian
14
0 / 2 / 1
7,721
483
4,508
12,597
6,563
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
klbeatsants
Danzaburou
11
2 / 3 / 2
7,311
457
6,079
9,404
4,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
12
3 / 1 / 2
8,352
522
4,000
10,820
10,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
12
Kills
9
9
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aposkiasmos
Cerberus
1
2
2
1
W
1
2
2
1
L
3
4
1
0.88
W
4
3
2
1.67
W
Baron Samedi
Cornicus
Baron Samedi
1
2
3
1.25
W
Danzaburou
FireHawkP2
Danzaburou
3
2
1
1.75
L
Xing Tian
TYSMarkie
Xing Tian
0
2
1
0.25
L
Danzaburou
klbeatsants
Danzaburou
2
3
2
1
L
Maui
3
1
2
4
W
Gilgamesh
xLEVITICUSz
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,433
Damage
26,132
51,629
Taken
56,575
31,216
Mitigated
31,279
12,000
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aposkiasmos
Cerberus
4,073
556
0
2,919
11,402
5,471
0
964
10,387
51,368
6,988
W
4,072
1,082
333
1,573
11,941
9,776
0
3,667
8,274
24,449
568
L
7,472
1,033
459
4,170
12,352
5,008
0
3,136
9,174
62,506
0
W
6,953
1,268
0
2,937
15,519
7,326
0
5,207
10,312
0
64,682
W
Baron Samedi
Cornicus
Baron Samedi
4,569
617
254
1,314
7,229
3,474
459
5,124
2,105
43,214
0
W
Danzaburou
FireHawkP2
Danzaburou
7,506
3,118
0
2,401
8,193
3,323
437
2,166
6,027
0
55,936
L
Xing Tian
TYSMarkie
Xing Tian
4,508
989
0
3,780
12,597
6,563
485
997
10,879
46,812
0
L
Danzaburou
klbeatsants
Danzaburou
6,079
2,899
0
1,027
9,404
4,103
0
1,565
7,839
0
49,479
L
Maui
4,000
1,495
0
3,926
10,820
10,134
0
2,477
8,343
24,004
0
W
Gilgamesh
xLEVITICUSz
Gilgamesh
8,333
1,995
0
3,188
8,747
7,317
898
3,667
5,080
0
55,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
39,163
406
Minions Killed
386
0
Camps Cleared
0
1,413,973
Distance Traveled
1,396,482
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,631
477
109
7
0
290,267
4
W
Maui
7,361
460
29
2
0
270,297
2
L
Chang'e
8,148
509
93
6
0
244,439
3
W
Fenrir
8,534
533
97
6
0
295,424
0
W
Baron Samedi
7,349
459
74
5
0
261,996
6
W
Danzaburou
8,107
507
101
6
0
289,967
8
L
Xing Tian
7,721
483
77
5
0
325,549
0
L
Danzaburou
7,311
457
71
4
0
252,566
0
L
Maui
8,352
522
36
2
0
283,661
3
W
Gilgamesh
8,623
539
105
7
0
296,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role