Player Matchup

Rama
Rama
BeTnu
Rama
Level 142
God Stats
30W - 29L
1,395 SR
Queue Stats
511W - 549L
1,369 Elo+
Party 2
Hun Batz
Hun Batz
Bokko
Hun Batz
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,482 Elo+
Party 1
He Bo
He Bo
KanibusKlown
He Bo
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 224L
1,430 Elo+
Party 2
Atlas
Atlas
Prideful Jackal
Atlas
Level 129
God Stats
1W - 1L
1,441 SR
Queue Stats
58W - 67L
1,456 Elo+
Party 1
King Arthur
King Arthur
WlLD TlGER
King Arthur
Level 148
God Stats
4W - 6L
1,590 SR
Queue Stats
99W - 106L
1,481 Elo+
Party 1
Team Averages
Level 130
1,485 SR
1,444 Elo+

VS

Team Averages
Level 85
1,625 SR
1,698 Elo+
Odin
Odin
Ez_Gamez7
Odin
Level 87
God Stats
17W - 5L
1,769 SR
Queue Stats
156W - 57L
1,691 Elo+
Party 3
Maui
Maui
TacoTwoHands
Maui
Level 89
God Stats
2W - 3L
1,571 SR
Queue Stats
109W - 38L
1,702 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TotallyNotRob
Morgan Le Fay
Level 35
God Stats
8W - 2L
1,642 SR
Queue Stats
166W - 54L
1,768 Elo+
Party 3
Neith
Neith
gubgup98
Neith
Level 79
God Stats
2W - 0L
1,525 SR
Queue Stats
72W - 41L
1,581 Elo+
Party 3
Thor
Thor
ultimateninja513
Thor
Level 133
God Stats
6W - 3L
1,617 SR
Queue Stats
150W - 50L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BeTnu
Rama
15
1 / 2 / 2
9,154
915
2,958
9,973
4,871
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Bokko
Hun Batz
15
1 / 7 / 4
9,919
992
12,453
18,850
9,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 2
9,286
929
7,326
13,571
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 5
10,463
1,046
10,475
21,116
28,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
WlLD TlGER
King Arthur
15
3 / 10 / 1
10,297
1,030
13,245
24,308
15,017
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

154

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
7 / 1 / 16
11,228
1,123
14,121
12,201
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 1 / 13
9,814
981
8,382
10,791
12,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
TotallyNotRob
Morgan Le Fay
16
6 / 2 / 13
11,122
1,112
24,010
10,132
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
gubgup98
Neith
18
7 / 1 / 19
11,774
1,177
15,614
7,025
3,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 0 / 17
12,031
1,203
20,411
10,565
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
5
Kills
29
29
Deaths
5
14
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Rama
BeTnu
Rama
1
2
2
1
L
Hun Batz
Bokko
Hun Batz
1
7
4
0.43
W
Odin
7
1
16
15
L
0
5
2
0.2
L
0
5
5
0.5
W
2
1
13
8.5
W
Morgan Le Fay
TotallyNotRob
Morgan Le Fay
6
2
13
6.25
L
King Arthur
WlLD TlGER
King Arthur
3
10
1
0.35
W
Neith
gubgup98
Neith
7
1
19
16.5
W
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,457
Damage
82,538
87,818
Taken
50,714
62,715
Mitigated
40,306
5,808
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
BeTnu
Rama
2,958
2,316
165
831
9,973
4,871
0
2,544
7,178
0
13,423
L
Hun Batz
Bokko
Hun Batz
12,453
3,596
0
0
18,850
9,107
0
7,833
10,690
0
31,549
W
Odin
14,121
1,325
0
4,160
12,201
15,031
0
4,626
7,575
43
20,419
L
7,326
476
0
0
13,571
5,629
0
3,204
10,131
28,332
0
L
10,475
4,004
0
2,929
21,116
28,091
0
9,385
11,643
25,422
0
W
8,382
1,412
0
0
10,791
12,376
0
3,313
7,478
11,099
0
W
Morgan Le Fay
TotallyNotRob
Morgan Le Fay
24,010
2,836
0
922
10,132
4,521
0
3,199
6,933
44,997
0
L
King Arthur
WlLD TlGER
King Arthur
13,245
1,784
0
1,883
24,308
15,017
0
9,469
14,628
655
26,015
W
Neith
gubgup98
Neith
15,614
10,314
0
1,806
7,025
3,449
0
3,105
3,920
0
34,974
W
20,411
2,726
0
2,101
10,565
4,929
0
3,905
6,660
0
37,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,119
Gold Earned
55,969
173
Minions Killed
165
5
Camps Cleared
7
819,181
Distance Traveled
897,162
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,154
915
18
2
1
83,958
0
L
Hun Batz
9,919
992
58
6
1
187,731
0
W
Odin
11,228
1,123
24
2
1
200,857
0
L
He Bo
9,286
929
38
4
2
170,915
0
L
Atlas
10,463
1,046
30
3
1
183,733
1
W
Maui
9,814
981
7
1
0
172,755
0
W
Morgan Le Fay
11,122
1,112
50
5
0
163,927
1
L
King Arthur
10,297
1,030
29
3
0
192,844
0
W
Neith
11,774
1,177
50
5
1
161,098
0
W
Thor
12,031
1,203
34
3
5
198,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role