Player Matchup

Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BloodyHighFive
Loki
Level 53
God Stats
5W - 10L
1,314 SR
Queue Stats
350W - 359L
1,470 Elo+
Solo
Tyr
Tyr
inzerr
Tyr
Level 65
God Stats
37W - 47L
1,429 SR
Queue Stats
133W - 163L
1,449 Elo+
Solo
Team Averages
Level 94
1,449 SR
1,484 Elo+

VS

Team Averages
Level 99
1,510 SR
1,532 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MrAndrewGallen
Jormungandr
Level 144
God Stats
1W - 2L
1,691 SR
Queue Stats
262W - 179L
1,579 Elo+
Party 1
Raijin
Raijin
PsihoDead
Raijin
Level 68
God Stats
5W - 10L
1,358 SR
Queue Stats
124W - 143L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
Willy153
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 157L
1,566 Elo+
Party 1
Set
Set
tolodevilladun
Set
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 153L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 4 / 2
7,276
485
3,784
8,512
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
 
Sylvanus
11
1 / 4 / 1
7,080
472
5,065
15,214
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
 
Mulan
10
1 / 5 / 1
6,254
417
8,136
12,746
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 2
6,348
423
6,090
13,904
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
inzerr
Tyr
14
4 / 1 / 0
7,783
519
5,822
8,557
6,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 3 / 5
7,231
482
2,809
6,049
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
MrAndrewGallen
Jormungandr
14
11 / 3 / 8
10,045
670
15,101
15,382
7,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
PsihoDead
Raijin
11
0 / 1 / 6
6,920
461
6,998
10,378
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Willy153
Kuzenbo
13
1 / 2 / 5
7,913
528
8,100
12,730
8,214
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 3 / 4
9,413
628
7,307
11,649
6,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
20
20
Deaths
12
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
2
1
L
Sylvanus
 
Sylvanus
1
4
1
0.38
L
Mulan
 
Mulan
1
5
1
0.3
W
Apollo
 
Apollo
0
3
5
0.83
L
0
6
2
0.17
W
Jormungandr
MrAndrewGallen
Jormungandr
11
3
8
5
W
Raijin
PsihoDead
Raijin
0
1
6
3
W
Kuzenbo
Willy153
Kuzenbo
1
2
5
1.75
L
Tyr
inzerr
Tyr
4
1
0
4
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
40,315
58,933
Taken
56,188
35,888
Mitigated
30,773
19,366
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,784
431
0
874
8,512
3,450
0
5,265
3,165
42,307
0
L
Sylvanus
 
Sylvanus
5,065
1,025
1,690
6,132
15,214
12,547
0
6,943
8,038
28,737
0
L
Mulan
 
Mulan
8,136
2,387
0
4,061
12,746
8,410
0
7,610
5,088
0
34,309
W
Apollo
 
Apollo
2,809
1,775
0
744
6,049
1,777
3,823
629
5,420
0
32,808
L
6,090
1,480
0
3,820
13,904
5,003
0
6,248
7,585
101
45,455
W
Jormungandr
MrAndrewGallen
Jormungandr
15,101
3,830
2,669
5,394
15,382
7,688
434
2,184
13,156
51,113
0
W
Raijin
PsihoDead
Raijin
6,998
584
0
0
10,378
6,298
669
1,648
8,730
38,370
0
W
Kuzenbo
Willy153
Kuzenbo
8,100
2,440
0
3,888
12,730
8,214
386
1,266
10,926
51,061
0
L
Tyr
inzerr
Tyr
5,822
903
0
2,789
8,557
6,478
0
3,393
4,858
0
59,206
W
7,307
3,244
0
1,416
11,649
6,796
244
3,223
8,384
0
66,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
41,522
362
Minions Killed
391
0
Camps Cleared
0
1,304,036
Distance Traveled
1,424,102
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,276
485
83
6
0
274,465
0
L
Sylvanus
7,080
472
31
2
0
231,534
6
L
Mulan
6,254
417
56
4
0
236,190
1
W
Apollo
7,231
482
68
5
0
299,691
7
L
Loki
6,348
423
85
6
0
279,706
1
W
Jormungandr
10,045
670
75
5
0
292,833
4
W
Raijin
6,920
461
65
4
0
245,809
1
W
Kuzenbo
7,913
528
76
5
0
291,090
0
L
Tyr
7,783
519
107
7
0
282,141
0
W
Set
9,413
628
107
7
0
294,679
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role