Player Matchup

Gilgamesh
Gilgamesh
JinxedTheLegend
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,630 Elo+
Party 2
Thoth
Thoth
Lauds
Thoth
Level 125
God Stats
1W - 1L
1,641 SR
Queue Stats
29W - 11L
1,653 Elo+
Party 2
Neith
Neith
LonelyBear98
Neith
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
28W - 11L
1,648 Elo+
Party 2
Team Averages
Level 94
1,619 SR
1,644 Elo+

VS

Team Averages
Level 62
1,517 SR
1,521 Elo+
Artio
Artio
Daniellml15
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,389 Elo+
Party 1
Ishtar
Ishtar
FrancosCo123
Ishtar
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
90W - 77L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
gugoz
Baron Samedi
Level 141
God Stats
12W - 14L
1,551 SR
Queue Stats
284W - 217L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JinxedTheLegend
Gilgamesh
13
5 / 2 / 7
9,112
759
7,951
9,479
7,152
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Lauds
Thoth
14
6 / 3 / 7
9,455
788
16,049
7,530
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 11
9,400
783
18,759
12,337
5,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,498
708
5,196
19,755
25,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
12
3 / 7 / 4
8,141
678
5,837
12,345
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
gugoz
Baron Samedi
12
2 / 5 / 6
7,940
662
9,094
15,090
9,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
7
8
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Ishtar
3
7
4
0.71
W
Gilgamesh
JinxedTheLegend
Gilgamesh
5
2
7
4.25
W
Thoth
Lauds
Thoth
6
3
7
3.17
W
4
3
11
3.17
L
Baron Samedi
gugoz
Baron Samedi
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,759
Damage
20,127
29,346
Taken
47,190
15,833
Mitigated
41,223
4,835
Healing
8,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,196
906
525
2,920
19,755
25,640
0
6,891
12,459
14,378
0
L
Ishtar
5,837
2,835
0
1,106
12,345
5,592
0
3,843
8,464
0
21,350
W
Gilgamesh
JinxedTheLegend
Gilgamesh
7,951
2,572
0
1,367
9,479
7,152
572
4,590
4,889
0
15,546
W
Thoth
Lauds
Thoth
16,049
283
0
543
7,530
3,128
644
4,838
2,692
34,287
0
W
18,759
8,438
0
2,925
12,337
5,553
1,541
5,125
7,212
0
41,337
L
Baron Samedi
gugoz
Baron Samedi
9,094
878
1,287
2,835
15,090
9,991
0
5,431
9,347
35,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,967
Gold Earned
24,579
117
Minions Killed
111
5
Camps Cleared
5
666,677
Distance Traveled
595,177
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,498
708
21
2
1
231,088
2
L
Ishtar
8,141
678
36
3
3
180,450
0
W
Gilgamesh
9,112
759
12
1
1
230,575
0
W
Thoth
9,455
788
44
4
3
235,754
0
W
Neith
9,400
783
61
5
1
200,348
3
L
Baron Samedi
7,940
662
54
5
1
183,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role