Player Matchup

Mercury
Mercury
DaddyBrooks
Mercury
Level 128
God Stats
0W - 1L
1,824 SR
Queue Stats
18W - 27L
1,462 Elo+
Party 2
Horus
Horus
EyesOfOsiris
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,223 Elo+
Party 2
Bellona
Bellona
ImDavies
Bellona
Level 8
God Stats
0W - 4L
1,433 SR
Queue Stats
2W - 4L
1,445 Elo+
Party 2
Neith
Neith
KinzokuNinjas
Neith
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
SkullRipper38
Yu Huang
Level 152
God Stats
26W - 31L
1,454 SR
Queue Stats
151W - 150L
1,446 Elo+
Solo
Team Averages
Level 79
1,542 SR
1,415 Elo+

VS

Team Averages
Level 103
1,510 SR
1,489 Elo+
Skadi
Skadi
ClacktleDactle
Skadi
Level 101
God Stats
32W - 24L
1,670 SR
Queue Stats
108W - 107L
1,498 Elo+
Party 1
Odin
Odin
DerpieMcGee
Odin
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
262W - 244L
1,524 Elo+
Party 3
Ra
Ra
Disneyprincesirl
Ra
Level 109
God Stats
6W - 10L
1,558 SR
Queue Stats
160W - 158L
1,521 Elo+
Party 3
Mulan
Mulan
SuitCat
Mulan
Level 87
God Stats
4W - 7L
1,527 SR
Queue Stats
63W - 64L
1,471 Elo+
Party 1
Jormungandr
Jormungandr
manjesticle
Jormungandr
Level 95
God Stats
10W - 12L
1,295 SR
Queue Stats
122W - 115L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaddyBrooks
Mercury
10
2 / 6 / 1
6,234
520
4,710
12,900
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 3 / 0
4,936
411
1,548
10,758
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
ImDavies
Bellona
10
0 / 3 / 0
5,501
458
2,435
9,604
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
5,231
436
3,051
6,669
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
SkullRipper38
Yu Huang
11
1 / 4 / 1
6,166
514
5,591
5,746
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
7,974
665
11,251
5,092
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 10
6,092
508
3,981
7,502
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 2 / 3
7,147
596
5,528
9,437
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
SuitCat
Mulan
12
3 / 0 / 7
7,069
589
7,602
8,295
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
manjesticle
Jormungandr
13
3 / 0 / 2
7,789
649
6,574
5,623
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
19
19
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Mercury
DaddyBrooks
Mercury
2
6
1
0.42
W
1
1
10
6
W
4
2
3
2.75
L
0
3
0
0
L
Bellona
ImDavies
Bellona
0
3
0
0
L
0
3
1
0.17
L
Yu Huang
SkullRipper38
Yu Huang
1
4
1
0.38
W
Mulan
SuitCat
Mulan
3
0
7
6.5
W
Jormungandr
manjesticle
Jormungandr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
34,936
45,677
Taken
35,949
20,982
Mitigated
20,156
9,356
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,251
5,586
0
2,572
5,092
1,751
1,970
287
4,805
0
46,996
L
Mercury
DaddyBrooks
Mercury
4,710
2,323
0
500
12,900
4,350
0
3,642
9,061
0
43,989
W
3,981
1,588
0
681
7,502
6,214
227
282
7,220
0
16,030
W
5,528
950
93
3,559
9,437
4,003
21
3,334
6,103
43,266
0
L
1,548
795
448
4,219
10,758
4,843
0
499
10,071
0
5,949
L
Bellona
ImDavies
Bellona
2,435
512
0
2,041
9,604
7,850
0
6,313
3,250
0
28,959
L
3,051
904
135
1,469
6,669
2,094
0
0
6,528
0
26,808
L
Yu Huang
SkullRipper38
Yu Huang
5,591
780
0
544
5,746
1,845
0
1,648
4,098
41,697
0
W
Mulan
SuitCat
Mulan
7,602
1,192
0
3,792
8,295
4,156
453
1,605
6,690
0
48,697
W
Jormungandr
manjesticle
Jormungandr
6,574
2,782
0
1,000
5,623
4,032
432
83
5,540
55,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
36,071
252
Minions Killed
368
0
Camps Cleared
0
1,187,022
Distance Traveled
1,218,466
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,974
665
87
7
0
247,867
1
L
Mercury
6,234
520
66
6
0
278,055
0
W
Odin
6,092
508
17
1
0
250,568
7
W
Ra
7,147
596
79
7
0
244,417
1
L
Horus
4,936
411
12
1
0
235,040
3
L
Bellona
5,501
458
48
4
0
243,808
0
L
Neith
5,231
436
55
5
0
211,135
1
L
Yu Huang
6,166
514
71
6
0
218,984
4
W
Mulan
7,069
589
80
7
0
276,510
3
W
Jormungandr
7,789
649
105
9
0
199,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role