Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AngelofOmen
Hera
Level 153
God Stats
3W - 4L
1,793 SR
Queue Stats
142W - 97L
1,708 Elo+
Party 1
Guan Yu
Guan Yu
Aw0l12
Guan Yu
Level 126
God Stats
5W - 1L
1,922 SR
Queue Stats
316W - 322L
1,525 Elo+
Solo
Hun Batz
Hun Batz
MuscularPigeon
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 30L
1,637 Elo+
Party 1
Discordia
Discordia
pepelpoe
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,739 Elo+
Party 1
Team Averages
Level 124
1,643 SR
1,622 Elo+

VS

Team Averages
Level 93
1,510 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Atoun
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 317L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dropping_Diimes
Tsukuyomi
Level 102
God Stats
10W - 6L
1,711 SR
Queue Stats
291W - 264L
1,561 Elo+
Party 3
Lancelot
Lancelot
TROY-_-D
Lancelot
Level 124
God Stats
1W - 3L
1,339 SR
Queue Stats
442W - 426L
1,584 Elo+
Party 3
Rama
Rama
wonderfly
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
7 / 3 / 13
11,193
700
8,442
15,004
8,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 1 / 8
11,911
744
17,393
11,423
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Aw0l12
Guan Yu
18
3 / 3 / 13
10,615
663
7,652
20,561
24,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
18
2 / 3 / 15
10,641
665
16,055
20,133
23,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
pepelpoe
Discordia
19
5 / 2 / 14
11,564
723
31,934
12,797
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
1 / 3 / 7
9,243
578
9,691
20,661
22,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Atoun
Merlin
17
1 / 4 / 6
9,686
605
9,770
12,346
8,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Dropping_Diimes
Tsukuyomi
18
5 / 6 / 4
10,546
659
15,403
19,070
11,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
TROY-_-D
Lancelot
17
2 / 4 / 6
9,668
604
8,281
18,271
26,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
14
1 / 6 / 7
9,049
566
12,582
15,399
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
23
Kills
10
12
Deaths
23
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
3
13
4.5
L
Sylvanus
 
Sylvanus
1
3
7
1.5
W
6
1
8
10
L
Merlin
Atoun
Merlin
1
4
6
1
W
Guan Yu
Aw0l12
Guan Yu
3
3
13
3.17
L
Tsukuyomi
Dropping_Diimes
Tsukuyomi
5
6
4
1.17
W
Hun Batz
2
3
15
3.17
L
Lancelot
TROY-_-D
Lancelot
2
4
6
1.25
W
Discordia
pepelpoe
Discordia
5
2
14
6
L
Rama
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,476
Damage
55,727
79,918
Taken
85,747
68,641
Mitigated
77,710
43,617
Healing
34,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,442
1,844
1,215
4,515
15,004
8,161
428
3,315
11,435
12,907
0
L
Sylvanus
 
Sylvanus
9,691
1,324
14,965
10,053
20,661
22,813
0
13,047
7,614
15,516
0
W
17,393
3,231
2,171
2,350
11,423
5,961
1,052
2,988
8,333
45,512
0
L
Merlin
Atoun
Merlin
9,770
399
345
1,322
12,346
8,128
0
8,903
3,443
28,353
0
W
Guan Yu
Aw0l12
Guan Yu
7,652
656
12,409
9,754
20,561
24,305
439
5,818
14,561
0
17,703
L
Tsukuyomi
Dropping_Diimes
Tsukuyomi
15,403
1,440
1,351
1,971
19,070
11,891
0
13,872
5,198
0
45,771
W
Hun Batz
16,055
2,134
1,963
2,565
20,133
23,993
234
5,157
14,696
104
25,605
L
Lancelot
TROY-_-D
Lancelot
8,281
1,066
601
1,595
18,271
26,303
0
11,311
6,960
914
17,979
W
Discordia
pepelpoe
Discordia
31,934
1,152
3,148
3,527
12,797
6,221
1,975
2,842
9,869
56,258
0
L
Rama
12,582
5,467
438
1,404
15,399
8,575
0
10,636
4,763
0
21,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
48,192
194
Minions Killed
152
0
Camps Cleared
0
1,479,712
Distance Traveled
1,346,249
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,193
700
11
1
0
279,788
4
L
Sylvanus
9,243
578
12
1
0
290,397
5
W
Hera
11,911
744
84
5
0
311,349
0
L
Merlin
9,686
605
49
3
0
285,193
1
W
Guan Yu
10,615
663
13
1
0
299,072
0
L
Tsukuyomi
10,546
659
48
3
0
276,127
3
W
Hun Batz
10,641
665
31
2
0
295,187
0
L
Lancelot
9,668
604
24
2
0
267,299
1
W
Discordia
11,564
723
55
3
0
294,316
3
L
Rama
9,049
566
19
1
0
227,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role