Player Matchup

Apollo
Apollo
Floodkilker
Apollo
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,207 Elo+
Party 1
Artio
Artio
edu barka
Artio
Level 147
God Stats
0W - 5L
1,017 SR
Queue Stats
74W - 84L
1,279 Elo+
Party 1
Pele
Pele
raging_waxwork8
Pele
Level 123
God Stats
1W - 3L
1,108 SR
Queue Stats
166W - 159L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ulissesrof
Morgan Le Fay
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 65L
1,222 Elo+
Party 1
Skadi
Skadi
wilianoliver
Skadi
Level 143
God Stats
5W - 3L
1,446 SR
Queue Stats
105W - 110L
1,399 Elo+
Party 1
Team Averages
Level 138
1,314 SR
1,300 Elo+

VS

Team Averages
Level 104
1,562 SR
1,417 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BreakneckDurek
Cernunnos
Level 146
God Stats
9W - 8L
1,501 SR
Queue Stats
209W - 220L
1,382 Elo+
Solo
Neith
Neith
CanadianTokin
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,434 Elo+
Solo
Hachiman
Hachiman
JinnaSeo
Hachiman
Level 100
God Stats
2W - 0L
1,754 SR
Queue Stats
190W - 191L
1,398 Elo+
Solo
Nu Wa
Nu Wa
jasperfetch
Nu Wa
Level 140
God Stats
8W - 2L
1,554 SR
Queue Stats
249W - 285L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 9 / 10
13,668
683
15,042
21,490
10,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
edu barka
Artio
20
4 / 7 / 18
12,663
633
11,866
45,282
50,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 5 / 10
12,488
624
14,706
20,809
7,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ulissesrof
Morgan Le Fay
20
4 / 8 / 12
13,904
695
19,910
22,366
10,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 12 / 9
12,556
628
24,843
22,941
8,544
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
10 / 1 / 19
16,198
810
19,532
20,937
10,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
BreakneckDurek
Cernunnos
20
6 / 9 / 19
14,508
725
23,111
24,803
10,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

20
5 / 7 / 19
13,644
682
19,469
20,043
9,406
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
JinnaSeo
Hachiman
19
5 / 8 / 10
13,069
653
16,988
19,240
8,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
15 / 3 / 21
16,815
841
38,811
16,807
6,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
129
28
Kills
41
41
Deaths
28
59
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
1
19
19.5
W
Cernunnos
BreakneckDurek
Cernunnos
6
9
19
1.72
W
5
7
19
2.07
L
Apollo
10
9
10
1.67
W
Hachiman
JinnaSeo
Hachiman
5
8
10
1.25
L
Artio
edu barka
Artio
4
7
18
1.86
W
15
3
21
8.5
L
5
5
10
2
L
Morgan Le Fay
ulissesrof
Morgan Le Fay
4
8
12
1.25
L
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,367
Damage
117,911
132,888
Taken
101,830
87,766
Mitigated
45,743
39,137
Healing
39,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,532
5,246
4,581
12,361
20,937
10,492
1,298
5,930
15,007
0
45,100
W
Cernunnos
BreakneckDurek
Cernunnos
23,111
14,945
2,270
6,237
24,803
10,741
4,436
6,373
18,430
0
39,606
W
19,469
7,559
0
3,441
20,043
9,406
1,276
6,833
13,210
0
45,424
L
Apollo
15,042
8,380
1,561
2,302
21,490
10,078
705
6,597
14,893
0
40,927
W
Hachiman
JinnaSeo
Hachiman
16,988
6,780
485
924
19,240
8,239
50
6,394
12,846
0
35,525
L
Artio
edu barka
Artio
11,866
39
1,667
16,600
45,282
50,698
0
12,977
32,305
43,678
0
W
38,811
15,546
2,709
6,432
16,807
6,865
2,235
6,408
10,399
74,833
0
L
14,706
2,337
2,147
8,022
20,809
7,969
0
5,947
14,862
176
29,727
L
Morgan Le Fay
ulissesrof
Morgan Le Fay
19,910
899
760
3,097
22,366
10,477
111
7,640
14,726
65,299
0
L
24,843
4,858
1,993
988
22,941
8,544
1,078
5,650
17,291
0
67,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,279
Gold Earned
74,234
268
Minions Killed
221
0
Camps Cleared
0
1,473,639
Distance Traveled
1,635,453
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,198
810
64
3
0
407,688
0
W
Cernunnos
14,508
725
39
2
0
291,240
1
W
Neith
13,644
682
32
2
0
295,485
1
L
Apollo
13,668
683
60
3
0
308,048
0
W
Hachiman
13,069
653
29
1
0
295,333
0
L
Artio
12,663
633
42
2
0
343,184
1
W
Nu Wa
16,815
841
57
3
0
345,707
1
L
Pele
12,488
624
27
1
0
248,938
1
L
Morgan Le Fay
13,904
695
77
4
0
328,114
1
L
Skadi
12,556
628
62
3
0
245,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role