Player Matchup

Hun Batz
Hun Batz
Zαdd
Hun Batz
Level 145
God Stats
2W - 0L
1,882 SR
Queue Stats
30W - 27L
1,603 Elo+
Party 2
Osiris
Osiris
iAquaz
Osiris
Level 154
God Stats
2W - 0L
1,511 SR
Queue Stats
67W - 55L
1,580 Elo+
Party 2
Khepri
Khepri
iSplyze
Khepri
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,515 Elo+
Party 2
Apollo
Apollo
vFewh
Apollo
Level 145
God Stats
3W - 3L
1,653 SR
Queue Stats
94W - 88L
1,547 Elo+
Party 2
Janus
Janus
vNabb
Janus
Level 123
God Stats
1W - 1L
1,622 SR
Queue Stats
38W - 40L
1,548 Elo+
Party 2
Team Averages
Level 143
1,633 SR
1,559 Elo+

VS

Team Averages
Level 135
1,592 SR
1,610 Elo+
Nu Wa
Nu Wa
Concur3ntD3ath
Nu Wa
Level 160
God Stats
4W - 5L
1,525 SR
Queue Stats
455W - 431L
1,566 Elo+
Party 1
Ravana
Ravana
Jayfiguerosa
Ravana
Level 147
God Stats
0W - 3L
1,335 SR
Queue Stats
161W - 133L
1,594 Elo+
Party 3
Cupid
Cupid
Magneto76
Cupid
Level 160
God Stats
5W - 4L
1,753 SR
Queue Stats
253W - 232L
1,635 Elo+
Party 1
Awilix
Awilix
MissingThose
Awilix
Level 69
God Stats
86W - 48L
1,709 SR
Queue Stats
542W - 458L
1,604 Elo+
Solo
Maui
Maui
Trulify--
Maui
Level 141
God Stats
5W - 5L
1,638 SR
Queue Stats
79W - 59L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Zαdd
Hun Batz
15
8 / 1 / 7
9,169
655
9,448
11,539
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
iAquaz
Osiris
13
2 / 2 / 6
8,504
607
10,349
15,094
10,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
iSplyze
Khepri
13
2 / 0 / 7
7,859
561
3,096
4,301
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
vFewh
Apollo
15
6 / 0 / 3
8,538
610
9,316
9,133
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
vNabb
Janus
12
0 / 0 / 8
7,113
508
6,075
5,405
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,122
509
3,814
5,725
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
13
1 / 4 / 1
7,341
524
8,503
12,378
7,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Magneto76
Cupid
12
0 / 4 / 0
7,007
501
4,042
8,402
3,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
12
2 / 5 / 0
7,473
534
6,100
13,228
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
10
0 / 4 / 0
6,459
461
3,540
14,860
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
18
Kills
3
3
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ravana
1
4
1
0.38
L
Cupid
Magneto76
Cupid
0
4
0
0
L
Awilix
2
5
0
0.4
L
Maui
0
4
0
0
W
Hun Batz
Zαdd
Hun Batz
8
1
7
11.5
W
Osiris
iAquaz
Osiris
2
2
6
2.5
W
Khepri
iSplyze
Khepri
2
0
7
5.5
W
Apollo
vFewh
Apollo
6
0
3
7.5
W
Janus
vNabb
Janus
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
25,999
45,472
Taken
54,593
26,899
Mitigated
30,579
18,574
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,814
771
0
961
5,725
2,069
0
1,421
4,198
69,891
0
L
Ravana
8,503
2,442
0
3,986
12,378
7,498
0
599
11,733
0
56,767
L
Cupid
Magneto76
Cupid
4,042
1,938
28
2,027
8,402
3,125
468
747
7,655
0
56,264
L
Awilix
6,100
2,640
0
540
13,228
4,375
0
833
12,277
0
53,496
L
Maui
3,540
1,012
86
2,811
14,860
13,512
0
5,001
9,559
26,174
171
W
Hun Batz
Zαdd
Hun Batz
9,448
4,088
0
4,415
11,539
5,895
0
1,136
10,403
0
71,125
W
Osiris
iAquaz
Osiris
10,349
4,086
0
7,357
15,094
10,972
0
212
14,882
0
68,796
W
Khepri
iSplyze
Khepri
3,096
131
0
2,140
4,301
3,646
0
991
3,310
22,803
0
W
Apollo
vFewh
Apollo
9,316
4,770
0
3,835
9,133
3,839
510
1,979
7,154
0
59,793
W
Janus
vNabb
Janus
6,075
761
0
827
5,405
2,547
0
2,895
2,510
55,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
35,402
474
Minions Killed
428
0
Camps Cleared
0
1,454,830
Distance Traveled
1,331,930
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,122
509
134
10
0
265,652
5
L
Ravana
7,341
524
89
6
0
263,573
4
L
Cupid
7,007
501
95
7
0
254,707
0
L
Awilix
7,473
534
86
6
0
313,601
3
L
Maui
6,459
461
24
2
0
234,397
9
W
Hun Batz
9,169
655
96
7
0
306,769
3
W
Osiris
8,504
607
114
8
0
301,624
4
W
Khepri
7,859
561
31
2
0
293,798
5
W
Apollo
8,538
610
116
8
0
268,744
4
W
Janus
7,113
508
117
8
0
283,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role