Player Matchup

Hel
Hel
 
Hel
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BaIam
Charybdis
Level 119
God Stats
1W - 4L
1,077 SR
Queue Stats
76W - 79L
1,407 Elo+
Party 2
Thor
Thor
EricVinicius
Thor
Level 159
God Stats
47W - 53L
1,373 SR
Queue Stats
980W - 1,210L
1,430 Elo+
Solo
Maui
Maui
NDrake22
Maui
Level 122
God Stats
2W - 4L
1,118 SR
Queue Stats
9W - 13L
1,339 Elo+
Party 2
Sol
Sol
gjrcunado
Sol
Level 109
God Stats
18W - 14L
1,453 SR
Queue Stats
322W - 335L
1,427 Elo+
Solo
Team Averages
Level 128
1,304 SR
1,421 Elo+

VS

Team Averages
Level 75
1,518 SR
1,385 Elo+
Susano
Susano
GuidonWinchester
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,288 Elo+
Party 1
Ra
Ra
HeavensAngels
Ra
Level 159
God Stats
4W - 7L
1,372 SR
Queue Stats
460W - 487L
1,396 Elo+
Solo
Ravana
Ravana
Szayel_8Espada
Ravana
Level 39
God Stats
1W - 1L
1,585 SR
Queue Stats
7W - 19L
1,327 Elo+
Solo
Maui
Maui
iibrenga
Maui
Level 103
God Stats
10W - 5L
1,786 SR
Queue Stats
136W - 138L
1,547 Elo+
Solo
Skadi
Skadi
lukas9142
Skadi
Level 49
God Stats
22W - 37L
1,346 SR
Queue Stats
86W - 113L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 1 / 1
9,373
586
8,796
10,146
5,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
BaIam
Charybdis
15
6 / 0 / 4
8,941
559
12,998
9,669
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 1
8,837
552
9,586
13,377
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
13
3 / 0 / 11
8,307
519
5,847
14,581
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 1 / 4
8,504
532
9,895
13,326
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,780
424
7,162
14,405
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 2 / 1
7,794
487
5,501
10,852
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
7,527
470
7,344
11,352
10,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Maui
10
0 / 5 / 1
6,982
436
7,709
16,382
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Skadi
lukas9142
Skadi
11
0 / 6 / 0
6,891
431
7,594
14,405
4,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
21
Kills
3
4
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
1
2.5
W
Charybdis
BaIam
Charybdis
6
0
4
8
W
6
2
1
3.25
L
1
7
1
0.21
L
1
2
1
0.75
W
Maui
3
0
11
8.5
L
1
1
0
1
W
4
1
4
6
L
Maui
0
5
1
0.1
L
Skadi
lukas9142
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,122
Damage
35,310
61,099
Taken
67,396
34,248
Mitigated
39,323
32,238
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,796
1,236
394
6,114
10,146
5,367
636
250
9,896
72,977
0
W
Charybdis
BaIam
Charybdis
12,998
7,501
697
6,901
9,669
3,975
3,736
2,350
7,319
0
73,080
W
9,586
1,135
0
6,258
13,377
5,748
0
1,969
11,408
0
67,333
L
7,162
1,585
0
3,014
14,405
5,944
0
4,832
9,573
0
45,788
L
5,501
395
651
3,162
10,852
4,724
0
4,526
6,326
65,611
0
W
Maui
5,847
1,861
667
3,173
14,581
12,826
428
4,215
10,366
24,854
3,045
L
7,344
1,836
0
4,802
11,352
10,301
0
6,543
4,809
0
55,483
W
9,895
4,307
0
8,034
13,326
6,332
1,514
4,589
8,737
61,290
7,994
L
Maui
7,709
2,641
0
2,231
16,382
13,776
0
5,034
11,348
25,418
0
L
Skadi
lukas9142
Skadi
7,594
3,294
0
3,373
14,405
4,578
410
1,947
12,458
0
58,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
35,974
499
Minions Killed
417
0
Camps Cleared
0
1,438,479
Distance Traveled
1,385,516
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,373
586
131
8
0
249,734
4
W
Charybdis
8,941
559
116
7
0
245,574
3
W
Thor
8,837
552
105
7
0
318,992
1
L
Susano
6,780
424
76
5
0
304,138
3
L
Ra
7,794
487
129
8
0
308,280
2
W
Maui
8,307
519
39
2
0
302,500
5
L
Ravana
7,527
470
93
6
0
265,054
4
W
Sol
8,504
532
108
7
0
321,679
4
L
Maui
6,982
436
30
2
0
276,979
0
L
Skadi
6,891
431
89
6
0
231,065
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role