Player Matchup

Ah Muzen Cab
Ah Muzen Cab
WYOxAddie
Ah Muzen Cab
Level 18
God Stats
5W - 7L
1,264 SR
Queue Stats
105W - 179L
1,128 Elo+
Party 1
Baron Samedi
Baron Samedi
WYOxTr3yDay
Baron Samedi
Level 43
God Stats
23W - 12L
1,372 SR
Queue Stats
134W - 226L
1,194 Elo+
Party 1
Vamana
Vamana
bopnee
Vamana
Level 23
God Stats
6W - 4L
1,412 SR
Queue Stats
85W - 142L
1,187 Elo+
Party 1
Team Averages
Level 28
1,350 SR
1,170 Elo+

VS

Team Averages
Level 67
1,330 SR
1,196 Elo+
Hercules
Hercules
CheshiresBeam
Hercules
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 189L
1,261 Elo+
Party 2
Anubis
Anubis
FloppyRain69
Anubis
Level 27
God Stats
0W - 3L
1,155 SR
Queue Stats
34W - 57L
1,139 Elo+
Party 2
Pele
Pele
splurp_creeamy
Pele
Level 15
God Stats
9W - 10L
1,334 SR
Queue Stats
29W - 51L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
WYOxAddie
Ah Muzen Cab
19
6 / 1 / 12
14,212
711
14,006
15,425
5,897
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
WYOxTr3yDay
Baron Samedi
17
5 / 3 / 14
13,278
664
32,335
17,516
8,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
bopnee
Vamana
19
8 / 3 / 10
14,251
713
15,809
27,520
15,303
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CheshiresBeam
Hercules
16
2 / 7 / 4
11,782
589
11,859
29,299
39,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
5 / 4 / 1
13,786
689
18,753
19,389
10,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 4
10,818
541
8,695
21,514
8,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
19
Kills
7
7
Deaths
19
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
CheshiresBeam
Hercules
2
7
4
0.57
L
Anubis
5
4
1
1.38
W
Ah Muzen Cab
WYOxAddie
Ah Muzen Cab
6
1
12
12
W
Baron Samedi
WYOxTr3yDay
Baron Samedi
5
3
14
4
W
Vamana
bopnee
Vamana
8
3
10
4.33
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,150
Damage
39,307
60,461
Taken
70,202
29,835
Mitigated
58,782
23,312
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CheshiresBeam
Hercules
11,859
3,621
200
8,435
29,299
39,004
0
13,104
16,195
0
21,705
L
Anubis
18,753
0
0
2,954
19,389
10,955
47
9,456
9,933
64,492
0
W
Ah Muzen Cab
WYOxAddie
Ah Muzen Cab
14,006
7,333
0
4,158
15,425
5,897
1,081
5,599
9,826
0
61,279
W
Baron Samedi
WYOxTr3yDay
Baron Samedi
32,335
2,166
3,549
8,314
17,516
8,635
1,177
5,476
12,040
63,610
0
W
Vamana
bopnee
Vamana
15,809
6,698
0
7,291
27,520
15,303
756
8,926
18,034
0
51,945
L
8,695
789
0
1,163
21,514
8,823
0
10,378
11,136
0
34,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
36,386
200
Minions Killed
168
10
Camps Cleared
5
1,142,499
Distance Traveled
971,334
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,782
589
23
1
1
307,808
2
L
Anubis
13,786
689
97
5
3
307,286
5
W
Ah Muzen Cab
14,212
711
75
4
3
361,496
0
W
Baron Samedi
13,278
664
60
3
4
339,008
2
W
Vamana
14,251
713
65
3
3
441,995
0
L
Pele
10,818
541
48
2
1
356,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role