Player Matchup

Yu Huang
Yu Huang
Ickabob8079
Yu Huang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,362 Elo+
Party 1
Skadi
Skadi
JvoOfficial
Skadi
Level 120
God Stats
17W - 8L
1,662 SR
Queue Stats
435W - 472L
1,471 Elo+
Party 1
Shiva
Shiva
ghett0hBair
Shiva
Level 160
God Stats
8W - 7L
1,480 SR
Queue Stats
326W - 372L
1,396 Elo+
Party 1
Team Averages
Level 96
1,547 SR
1,410 Elo+

VS

Team Averages
Level 42
1,443 SR
1,287 Elo+
Artio
Artio
El_cuaji369
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,263 Elo+
Solo
Sol
Sol
MrSwagmanKAK
Sol
Level 38
God Stats
9W - 17L
1,330 SR
Queue Stats
42W - 73L
1,241 Elo+
Solo
Achilles
Achilles
Z3r0Sn1p3z3937
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 175L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ickabob8079
Yu Huang
17
7 / 0 / 6
10,770
769
17,488
5,091
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 1 / 6
10,536
753
19,098
10,028
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 10
8,914
637
8,773
12,938
12,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,573
612
4,206
21,701
24,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 5 / 0
8,632
617
8,351
14,154
5,546
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
0 / 4 / 0
7,646
546
6,354
18,126
16,084
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Yu Huang
Ickabob8079
Yu Huang
7
0
6
10
W
7
1
6
10
L
2
5
0
0.4
L
Achilles
0
4
0
0
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,359
Damage
18,911
28,057
Taken
53,981
19,475
Mitigated
46,055
6,121
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,206
559
546
4,133
21,701
24,425
0
9,287
12,414
9,620
0
W
Yu Huang
Ickabob8079
Yu Huang
17,488
1,504
0
1,171
5,091
2,555
448
2,258
2,833
44,672
0
W
19,098
8,952
0
730
10,028
4,588
1,832
4,612
5,416
0
42,401
L
8,351
2,916
189
3,132
14,154
5,546
0
5,138
9,016
37,054
0
L
Achilles
6,354
1,563
0
1,162
18,126
16,084
0
3,475
14,651
0
28,138
W
8,773
2,293
877
3,343
12,938
12,332
89
6,312
6,626
0
24,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
24,851
126
Minions Killed
120
6
Camps Cleared
5
783,221
Distance Traveled
710,935
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,573
612
11
1
0
253,154
5
W
Yu Huang
10,770
769
53
4
3
247,788
3
W
Skadi
10,536
753
40
3
1
256,655
2
L
Sol
8,632
617
76
5
4
213,420
3
L
Achilles
7,646
546
33
2
1
244,361
2
W
Shiva
8,914
637
33
2
2
278,778
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role