Player Matchup

Arachne
Arachne
Cleopatra35
Arachne
Level 37
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 1
Thanatos
Thanatos
EZPeeezzy
Thanatos
Level 88
God Stats
19W - 22L
1,430 SR
Queue Stats
147W - 155L
1,415 Elo+
Solo
He Bo
He Bo
Vergilderkim
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Yemoja
Yemoja
alejandropuplo34
Yemoja
Level 7
God Stats
0W - 3L
1,130 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Olorun
Olorun
flaitesito
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 31
1,356 SR
1,296 Elo+

VS

Team Averages
Level 60
1,438 SR
1,370 Elo+
Tyr
Tyr
Fmd0_Jeith
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,359 Elo+
Solo
Ullr
Ullr
NotPure
Ullr
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 69L
1,432 Elo+
Party 3
Nox
Nox
PunxniTsunami
Nox
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,338 Elo+
Party 3
Ymir
Ymir
lMoxtIy
Ymir
Level 74
God Stats
1W - 6L
1,191 SR
Queue Stats
95W - 111L
1,372 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sasu574
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cleopatra35
Arachne
15
5 / 10 / 3
10,715
466
13,618
30,615
20,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
EZPeeezzy
Thanatos
16
6 / 8 / 5
11,082
482
8,965
19,994
8,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 16 / 3
8,557
372
9,227
23,311
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 13 / 2
7,880
343
3,162
22,779
12,717
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Olorun
flaitesito
Olorun
9
0 / 21 / 0
7,167
312
4,166
27,578
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 13
11,595
504
9,771
21,295
18,595
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
NotPure
Ullr
19
24 / 3 / 24
13,747
598
33,113
18,244
9,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
27 / 2 / 11
13,498
587
36,470
15,305
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
lMoxtIy
Ymir
16
10 / 0 / 30
12,662
551
9,022
20,821
25,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
sasu574
Tsukuyomi
18
5 / 1 / 18
11,740
510
14,323
18,097
8,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
164
12
Kills
68
68
Deaths
13
13
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cleopatra35
Arachne
5
10
3
0.65
L
Thanatos
EZPeeezzy
Thanatos
6
8
5
1.06
W
2
7
13
1.21
W
Ullr
NotPure
Ullr
24
3
24
12
W
27
2
11
16.25
L
1
16
3
0.16
L
0
13
2
0.08
L
Olorun
flaitesito
Olorun
0
21
0
0
W
Ymir
lMoxtIy
Ymir
10
0
30
25
W
Tsukuyomi
sasu574
Tsukuyomi
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,138
Damage
102,699
124,277
Taken
93,762
56,610
Mitigated
70,569
20,348
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cleopatra35
Arachne
13,618
9,591
0
6,308
30,615
20,763
0
8,397
22,218
0
63,467
L
Thanatos
EZPeeezzy
Thanatos
8,965
1,201
0
10,438
19,994
8,244
0
5,471
14,523
0
54,982
W
9,771
1,136
0
2,749
21,295
18,595
2,588
1,923
17,332
0
72,017
W
Ullr
NotPure
Ullr
33,113
16,641
0
1,568
18,244
9,719
6,798
4,308
13,936
87
112,193
W
36,470
2,350
0
2,218
15,305
8,168
1,507
3,711
11,594
103,992
0
L
9,227
730
94
763
23,311
5,288
75
8,597
14,714
40,513
0
L
3,162
963
1,068
0
22,779
12,717
0
10,281
12,498
17,690
0
L
Olorun
flaitesito
Olorun
4,166
1,669
31
1,646
27,578
9,598
123
12,833
14,745
21,833
3,967
W
Ymir
lMoxtIy
Ymir
9,022
1,651
0
3,208
20,821
25,171
683
4,145
13,690
42,851
0
W
Tsukuyomi
sasu574
Tsukuyomi
14,323
4,424
0
9,351
18,097
8,916
3,222
1,881
15,776
0
93,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
63,242
269
Minions Killed
533
0
Camps Cleared
0
1,871,880
Distance Traveled
2,232,327
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,715
466
91
4
0
430,527
2
L
Thanatos
11,082
482
84
4
0
406,957
3
W
Tyr
11,595
504
121
5
0
430,461
0
W
Ullr
13,747
598
119
5
0
407,571
0
W
Nox
13,498
587
116
5
0
457,786
4
L
He Bo
8,557
372
45
2
0
361,798
0
L
Yemoja
7,880
343
15
1
0
320,899
0
L
Olorun
7,167
312
34
1
0
351,699
1
W
Ymir
12,662
551
61
3
0
422,100
4
W
Tsukuyomi
11,740
510
116
5
0
514,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role