Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DrCackter
Medusa
Level 28
God Stats
1W - 3L
1,551 SR
Queue Stats
27W - 28L
1,469 Elo+
Party 2
Bacchus
Bacchus
MAMMOTH1000
Bacchus
Level 37
God Stats
5W - 3L
1,832 SR
Queue Stats
40W - 36L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
OMIOPIA0121
Ao Kuang
Level 86
God Stats
2W - 2L
1,395 SR
Queue Stats
42W - 40L
1,469 Elo+
Solo
Lancelot
Lancelot
Unloadinazzz
Lancelot
Level 56
God Stats
8W - 5L
1,815 SR
Queue Stats
256W - 306L
1,486 Elo+
Solo
Team Averages
Level 73
1,619 SR
1,490 Elo+

VS

Team Averages
Level 66
1,638 SR
1,453 Elo+
Chang'e
Chang'e
AlotOfDinosaurs
Chang'e
Level 68
God Stats
5W - 4L
1,800 SR
Queue Stats
9W - 6L
1,538 Elo+
Party 1
Izanami
Izanami
OMGitsCoCo
Izanami
Level 64
God Stats
11W - 13L
1,535 SR
Queue Stats
12W - 13L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheSeakow
Tsukuyomi
Level 106
God Stats
5W - 2L
1,740 SR
Queue Stats
149W - 135L
1,578 Elo+
Party 3
Maui
Maui
TrePaul1
Maui
Level 69
God Stats
2W - 1L
1,689 SR
Queue Stats
81W - 87L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
TwiztedFate
Sun Wukong
Level 24
God Stats
2W - 3L
1,426 SR
Queue Stats
4W - 15L
1,221 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 5
9,571
957
11,201
5,565
1,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
DrCackter
Medusa
15
1 / 1 / 4
9,667
967
8,308
9,896
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MAMMOTH1000
Bacchus
15
0 / 4 / 4
9,969
997
6,492
22,434
21,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
OMIOPIA0121
Ao Kuang
15
5 / 6 / 2
10,736
1,074
15,712
18,560
9,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Unloadinazzz
Lancelot
15
1 / 3 / 4
9,521
952
8,575
15,844
6,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

218

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
9,909
991
14,637
13,520
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
OMGitsCoCo
Izanami
16
5 / 1 / 5
10,937
1,094
17,154
11,366
4,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TheSeakow
Tsukuyomi
17
8 / 1 / 6
11,898
1,190
22,733
12,761
6,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
16
0 / 0 / 14
11,167
1,117
5,248
4,855
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TwiztedFate
Sun Wukong
16
1 / 3 / 6
9,440
944
8,253
12,059
8,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
7
Kills
15
15
Deaths
7
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
5
2.5
W
1
2
9
2.75
L
Medusa
DrCackter
Medusa
1
1
4
3
L
Bacchus
MAMMOTH1000
Bacchus
0
4
4
0.5
W
Izanami
OMGitsCoCo
Izanami
5
1
5
7.5
L
Ao Kuang
OMIOPIA0121
Ao Kuang
5
6
2
1
W
Tsukuyomi
TheSeakow
Tsukuyomi
8
1
6
11
W
Maui
0
0
14
7
W
Sun Wukong
TwiztedFate
Sun Wukong
1
3
6
1.33
L
Lancelot
Unloadinazzz
Lancelot
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,288
Damage
68,025
72,299
Taken
54,561
43,498
Mitigated
32,172
13,562
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,201
2,639
0
0
5,565
1,808
0
737
4,828
39,954
0
W
14,637
1,452
4,673
4,331
13,520
6,161
0
6,945
6,575
33,610
0
L
Medusa
DrCackter
Medusa
8,308
4,026
0
0
9,896
3,962
0
3,118
6,778
0
31,855
L
Bacchus
MAMMOTH1000
Bacchus
6,492
476
2,395
5,301
22,434
21,059
0
5,065
17,369
16,214
0
W
Izanami
OMGitsCoCo
Izanami
17,154
11,934
0
1,115
11,366
4,969
0
9,112
2,254
0
47,965
L
Ao Kuang
OMIOPIA0121
Ao Kuang
15,712
5,637
0
3,293
18,560
9,966
0
5,687
12,873
26,827
1,914
W
Tsukuyomi
TheSeakow
Tsukuyomi
22,733
7,321
0
3,677
12,761
6,374
0
5,970
6,791
0
52,047
W
Maui
5,248
971
0
1,087
4,855
5,939
0
2,903
1,952
8,272
0
W
Sun Wukong
TwiztedFate
Sun Wukong
8,253
1,167
0
1,699
12,059
8,729
0
7,275
4,784
0
20,746
L
Lancelot
Unloadinazzz
Lancelot
8,575
930
0
2,573
15,844
6,703
0
5,278
10,566
0
18,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,464
Gold Earned
53,351
188
Minions Killed
211
7
Camps Cleared
7
914,860
Distance Traveled
1,034,273
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,571
957
55
6
1
175,095
0
W
Chang'e
9,909
991
38
4
0
226,700
0
L
Medusa
9,667
967
48
5
2
184,539
0
L
Bacchus
9,969
997
19
2
0
197,514
0
W
Izanami
10,937
1,094
94
9
1
186,716
0
L
Ao Kuang
10,736
1,074
39
4
3
175,924
0
W
Tsukuyomi
11,898
1,190
44
4
4
239,083
0
W
Maui
11,167
1,117
6
1
0
208,340
3
W
Sun Wukong
9,440
944
29
3
2
173,434
0
L
Lancelot
9,521
952
27
3
1
181,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role