Player Matchup

Sylvanus
Sylvanus
Graphmo
Sylvanus
Level 124
God Stats
10W - 6L
1,612 SR
Queue Stats
529W - 431L
1,615 Elo+
Party 2
Lancelot
Lancelot
RIP4nem2X
Lancelot
Level 65
God Stats
35W - 28L
1,669 SR
Queue Stats
243W - 228L
1,513 Elo+
Party 2
Maui
Maui
Solomonkk
Maui
Level 124
God Stats
3W - 5L
1,310 SR
Queue Stats
477W - 446L
1,546 Elo+
Party 2
Team Averages
Level 104
1,530 SR
1,558 Elo+

VS

Team Averages
Level 64
1,397 SR
1,323 Elo+
Ullr
Ullr
BigTexas22
Ullr
Level 77
God Stats
0W - 1L
1,282 SR
Queue Stats
45W - 62L
1,341 Elo+
Party 1
Achilles
Achilles
Brad324
Achilles
Level 46
God Stats
4W - 5L
1,410 SR
Queue Stats
21W - 33L
1,296 Elo+
Party 1
Ra
Ra
Devanbro1
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Graphmo
Sylvanus
16
2 / 0 / 14
11,684
779
14,446
18,586
23,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
RIP4nem2X
Lancelot
15
9 / 3 / 6
11,597
773
14,232
18,364
15,649
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
15
5 / 2 / 11
10,713
714
17,063
12,238
7,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,883
592
6,553
18,958
7,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Brad324
Achilles
14
2 / 3 / 2
9,925
662
8,702
15,328
14,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 5 / 3
9,701
647
15,022
15,387
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Achilles
Brad324
Achilles
2
3
2
1
L
2
5
3
0.7
W
Sylvanus
Graphmo
Sylvanus
2
0
14
9
W
Lancelot
RIP4nem2X
Lancelot
9
3
6
4
W
Maui
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,741
Damage
30,277
49,188
Taken
49,673
46,966
Mitigated
27,945
20,370
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,553
1,979
0
2,020
18,958
7,181
0
12,598
6,360
0
21,901
L
Achilles
Brad324
Achilles
8,702
3,543
0
1,156
15,328
14,212
0
9,474
5,854
0
17,134
L
15,022
2,223
2,263
2,569
15,387
6,552
0
9,697
5,690
42,202
0
W
Sylvanus
Graphmo
Sylvanus
14,446
5,379
9,404
9,062
18,586
23,424
924
6,748
11,838
33,772
0
W
Lancelot
RIP4nem2X
Lancelot
14,232
2,425
98
964
18,364
15,649
509
5,087
12,850
73
33,221
W
Maui
17,063
3,161
0
842
12,238
7,893
722
3,480
8,758
50,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
28,509
147
Minions Killed
133
5
Camps Cleared
4
821,903
Distance Traveled
750,616
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,883
592
40
3
0
236,722
2
L
Achilles
9,925
662
15
1
3
267,776
0
L
Ra
9,701
647
78
5
1
246,118
0
W
Sylvanus
11,684
779
32
2
0
233,529
1
W
Lancelot
11,597
773
42
3
3
301,978
0
W
Maui
10,713
714
73
5
2
286,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role