Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Don Pepoon
Set
Level 149
God Stats
6W - 6L
1,583 SR
Queue Stats
123W - 119L
1,589 Elo+
Party 1
Artemis
Artemis
Pitufo380
Artemis
Level 38
God Stats
1W - 0L
1,166 SR
Queue Stats
11W - 15L
1,515 Elo+
Party 1
Khepri
Khepri
XxRauleAlejoxX
Khepri
Level 123
God Stats
2W - 2L
1,614 SR
Queue Stats
87W - 77L
1,617 Elo+
Party 1
Janus
Janus
xXBilledStarXx
Janus
Level 158
God Stats
172W - 174L
1,597 SR
Queue Stats
579W - 550L
1,599 Elo+
Party 1
Team Averages
Level 123
1,492 SR
1,564 Elo+

VS

Team Averages
Level 106
1,477 SR
1,439 Elo+
Kukulkan
Kukulkan
ACMAVS19
Kukulkan
Level 69
God Stats
6W - 10L
1,362 SR
Queue Stats
73W - 83L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
Einxus
Jing Wei
Level 156
God Stats
0W - 1L
1,236 SR
Queue Stats
16W - 27L
1,365 Elo+
Party 2
Bakasura
Bakasura
Pazv
Bakasura
Level 144
God Stats
11W - 11L
1,565 SR
Queue Stats
21W - 27L
1,472 Elo+
Party 2
Ymir
Ymir
XxGodGizmo
Ymir
Level 141
God Stats
1W - 2L
1,722 SR
Queue Stats
60W - 59L
1,467 Elo+
Party 2
Mulan
Mulan
Yungog233482
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 0 / 4
7,528
684
8,345
7,777
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 0 / 3
8,870
806
6,752
6,408
3,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Pitufo380
Artemis
10
2 / 1 / 2
6,014
547
3,709
4,436
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 0 / 7
6,687
608
3,551
7,077
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 1 / 3
6,468
588
6,360
3,676
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACMAVS19
Kukulkan
8
0 / 5 / 1
4,884
444
3,505
8,393
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
Einxus
Jing Wei
8
1 / 2 / 0
5,041
458
4,893
6,294
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Pazv
Bakasura
7
1 / 2 / 0
4,896
445
1,599
6,417
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 1
4,892
445
1,717
10,245
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 6 / 0
4,313
392
2,348
8,089
2,918
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
2
2
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
0
4
10
L
Kukulkan
ACMAVS19
Kukulkan
0
5
1
0.1
W
6
0
3
7.5
L
Jing Wei
Einxus
Jing Wei
1
2
0
0.5
L
Bakasura
Pazv
Bakasura
1
2
0
0.5
W
Artemis
Pitufo380
Artemis
2
1
2
3
L
0
4
1
0.13
W
3
0
7
6.5
L
0
6
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
14,062
29,374
Taken
39,438
15,798
Mitigated
16,256
9,158
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,345
3,189
0
4,254
7,777
2,922
0
1,422
6,355
22
51,007
L
Kukulkan
ACMAVS19
Kukulkan
3,505
382
0
250
8,393
3,241
0
4,868
3,525
29,740
0
W
6,752
3,879
0
2,270
6,408
3,636
0
493
5,812
0
73,401
L
Jing Wei
Einxus
Jing Wei
4,893
3,375
0
2,037
6,294
1,940
0
1,279
5,015
0
30,069
L
Bakasura
Pazv
Bakasura
1,599
1,047
0
1,065
6,417
2,117
0
713
5,704
0
12,108
W
Artemis
Pitufo380
Artemis
3,709
1,683
0
0
4,436
1,402
1,412
707
3,729
0
24,516
L
1,717
429
0
1,855
10,245
6,040
0
3,073
7,172
14,939
0
W
3,551
818
58
2,093
7,077
6,203
0
896
6,181
17,750
0
L
2,348
1,099
0
503
8,089
2,918
0
0
8,089
0
13,955
W
6,360
472
0
483
3,676
1,635
163
1,704
1,897
47,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
24,026
375
Minions Killed
176
0
Camps Cleared
0
1,171,546
Distance Traveled
1,000,901
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,528
684
92
8
0
269,392
1
L
Kukulkan
4,884
444
45
4
0
197,643
1
W
Set
8,870
806
141
13
0
229,972
4
L
Jing Wei
5,041
458
43
4
0
239,749
0
L
Bakasura
4,896
445
39
4
0
167,993
0
W
Artemis
6,014
547
35
3
0
211,183
0
L
Ymir
4,892
445
25
2
0
219,040
2
W
Khepri
6,687
608
26
2
0
234,064
2
L
Mulan
4,313
392
24
2
0
176,476
1
W
Janus
6,468
588
81
7
0
226,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role