Player Matchup

Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
SoULReiku4150
Susano
Level 67
God Stats
32W - 33L
1,402 SR
Queue Stats
279W - 284L
1,433 Elo+
Solo
Medusa
Medusa
T0XIC FIRE 64
Medusa
Level 129
God Stats
4W - 3L
1,629 SR
Queue Stats
24W - 15L
1,669 Elo+
Party 2
Ares
Ares
TOXICPLAZMA14
Ares
Level 109
God Stats
2W - 1L
1,659 SR
Queue Stats
65W - 39L
1,605 Elo+
Party 2
Olorun
Olorun
fooxxiic
Olorun
Level 153
God Stats
5W - 2L
1,417 SR
Queue Stats
13W - 8L
1,592 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,560 Elo+

VS

Team Averages
Level 114
1,442 SR
1,505 Elo+
Maui
Maui
Juankacerero
Maui
Level 156
God Stats
1W - 3L
1,362 SR
Queue Stats
276W - 265L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Kroosia
Heimdallr
Level 124
God Stats
7W - 14L
1,355 SR
Queue Stats
532W - 518L
1,451 Elo+
Party 1
Serqet
Serqet
Lephisto785
Serqet
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 128L
1,543 Elo+
Party 3
Mulan
Mulan
Meekoh999
Mulan
Level 56
God Stats
13W - 10L
1,575 SR
Queue Stats
121W - 139L
1,469 Elo+
Solo
Tiamat
Tiamat
blackskull080
Tiamat
Level 125
God Stats
0W - 1L
1,417 SR
Queue Stats
138W - 117L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 1 / 3
6,146
615
4,408
7,906
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 2 / 1
5,727
573
2,892
6,841
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
5,236
524
4,123
4,622
1,562
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 2
5,046
505
1,954
7,616
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
fooxxiic
Olorun
11
4 / 1 / 1
6,414
641
6,509
7,221
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,046
505
2,906
8,706
5,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Kroosia
Heimdallr
10
0 / 0 / 1
5,668
567
3,340
5,544
1,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
8
1 / 3 / 0
5,139
514
2,519
9,054
3,468
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Meekoh999
Mulan
11
4 / 2 / 0
7,161
716
7,386
7,368
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 1
5,245
525
2,838
5,960
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
3
4.5
L
0
1
1
0.5
L
Heimdallr
Kroosia
Heimdallr
0
0
1
0.5
L
Serqet
1
3
0
0.33
L
Mulan
Meekoh999
Mulan
4
2
0
2
W
1
2
1
0.75
W
0
0
0
0
W
0
1
2
1
L
0
2
1
0.25
W
Olorun
fooxxiic
Olorun
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,886
Damage
18,989
34,206
Taken
36,632
14,776
Mitigated
18,143
9,612
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,408
2,961
0
588
7,906
2,676
340
417
7,408
0
42,301
L
2,906
1,014
1,182
1,969
8,706
5,010
0
2,957
5,749
15,192
716
L
Heimdallr
Kroosia
Heimdallr
3,340
1,385
0
2,661
5,544
1,864
0
378
5,166
0
44,379
L
Serqet
2,519
1,117
0
3,428
9,054
3,468
0
1,979
7,075
21
29,893
L
Mulan
Meekoh999
Mulan
7,386
1,651
0
2,795
7,368
4,529
0
90
6,858
0
42,640
W
2,892
681
0
2,027
6,841
3,182
0
0
6,289
0
24,577
W
4,123
2,520
0
1,506
4,622
1,562
0
701
3,921
0
36,997
W
1,954
155
0
1,769
7,616
3,947
0
2,258
5,358
14,324
0
L
2,838
798
382
2,140
5,960
3,272
0
2,314
3,646
25,242
0
W
Olorun
fooxxiic
Olorun
6,509
2,354
180
3,542
7,221
3,409
135
1,673
5,206
44,437
6,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
28,259
321
Minions Killed
314
0
Camps Cleared
0
1,103,563
Distance Traveled
958,026
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,146
615
88
9
0
261,973
2
L
Maui
5,046
505
26
3
0
194,188
1
L
Heimdallr
5,668
567
87
9
0
191,334
1
L
Serqet
5,139
514
54
5
0
186,827
2
L
Mulan
7,161
716
101
10
0
184,795
2
W
Susano
5,727
573
51
5
0
222,486
7
W
Medusa
5,236
524
68
7
0
202,313
2
W
Ares
5,046
505
16
2
0
231,980
4
L
Tiamat
5,245
525
46
5
0
200,882
3
W
Olorun
6,414
641
98
10
0
184,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role