Player Matchup

Ra
Ra
A Woody Forrest
Ra
Level 46
God Stats
3W - 2L
1,391 SR
Queue Stats
3W - 3L
1,296 Elo+
Solo
Fenrir
Fenrir
KILLLER2431
Fenrir
Level 16
God Stats
21W - 37L
1,165 SR
Queue Stats
30W - 82L
1,104 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zunn23
Cu Chulainn
Level 67
God Stats
11W - 13L
1,517 SR
Queue Stats
54W - 117L
1,221 Elo+
Party 2
Team Averages
Level 43
1,358 SR
1,207 Elo+

VS

Team Averages
Level 55
1,356 SR
1,289 Elo+
Izanami
Izanami
Dinkabutt3
Izanami
Level 29
God Stats
0W - 2L
1,328 SR
Queue Stats
4W - 10L
1,120 Elo+
Party 1
Hel
Hel
TheM3m3s09
Hel
Level 48
God Stats
1W - 4L
1,326 SR
Queue Stats
46W - 50L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
dembro7
Gilgamesh
Level 89
God Stats
1W - 3L
1,413 SR
Queue Stats
9W - 14L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
10,001
714
7,119
5,853
3,032
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
13
2 / 1 / 7
9,028
645
6,976
10,704
9,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
zunn23
Cu Chulainn
15
8 / 2 / 4
10,775
770
20,685
14,495
13,175
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dinkabutt3
Izanami
11
0 / 4 / 0
7,405
529
4,716
10,915
4,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 4 / 1
9,539
681
10,040
13,535
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
dembro7
Gilgamesh
10
1 / 6 / 0
8,102
579
6,362
18,810
12,553
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Izanami
Dinkabutt3
Izanami
0
4
0
0
W
Fenrir
2
1
7
5.5
L
2
4
1
0.63
L
Gilgamesh
dembro7
Gilgamesh
1
6
0
0.17
W
Cu Chulainn
zunn23
Cu Chulainn
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,780
Damage
21,118
31,052
Taken
43,260
25,687
Mitigated
22,689
5,242
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,119
382
788
1,818
5,853
3,032
1,586
2,464
3,389
39,036
0
L
Izanami
Dinkabutt3
Izanami
4,716
2,664
0
253
10,915
4,215
0
971
9,852
0
15,469
W
Fenrir
6,976
1,690
0
1,346
10,704
9,480
108
3,341
7,363
0
10,882
L
10,040
1,849
3,729
6,261
13,535
5,921
0
3,599
9,754
48,733
0
L
Gilgamesh
dembro7
Gilgamesh
6,362
1,690
72
632
18,810
12,553
0
3,618
14,623
0
18,766
W
Cu Chulainn
zunn23
Cu Chulainn
20,685
4,769
0
1,290
14,495
13,175
623
4,591
9,904
0
47,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,804
Gold Earned
25,046
143
Minions Killed
112
5
Camps Cleared
5
695,573
Distance Traveled
632,091
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,001
714
79
6
2
250,828
4
L
Izanami
7,405
529
20
1
1
178,887
2
W
Fenrir
9,028
645
8
1
1
210,895
0
L
Hel
9,539
681
79
6
4
228,707
3
L
Gilgamesh
8,102
579
13
1
0
224,497
7
W
Cu Chulainn
10,775
770
56
4
2
233,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role