Player Matchup

Chiron
Chiron
LockëdIn
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
WooudaxDPvP
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,317 Elo+
Party 1
Hades
Hades
xXSTONEVIPERXx
Hades
Level 102
God Stats
17W - 8L
1,704 SR
Queue Stats
182W - 148L
1,582 Elo+
Solo
Team Averages
Level 69
1,568 SR
1,405 Elo+

VS

Team Averages
Level 124
1,540 SR
1,457 Elo+
Charybdis
Charybdis
F1uffyPillow
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 269L
1,527 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Optopus
Morgan Le Fay
Level 118
God Stats
3W - 10L
1,441 SR
Queue Stats
32W - 47L
1,342 Elo+
Solo
Cabrakan
Cabrakan
StigmaJ
Cabrakan
Level 105
God Stats
4W - 2L
1,680 SR
Queue Stats
220W - 198L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LockëdIn
Chiron
18
3 / 2 / 12
11,890
743
18,345
16,495
6,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
WooudaxDPvP
Sun Wukong
19
8 / 2 / 8
12,662
791
15,462
19,271
11,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
8 / 5 / 6
12,052
753
12,753
15,894
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
F1uffyPillow
Charybdis
13
1 / 7 / 7
9,855
616
15,509
16,859
7,255
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Optopus
Morgan Le Fay
16
5 / 7 / 3
11,111
694
13,411
16,448
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
StigmaJ
Cabrakan
14
3 / 5 / 6
11,208
701
8,107
23,972
37,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
19
Kills
9
9
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
F1uffyPillow
Charybdis
1
7
7
0.64
W
Chiron
LockëdIn
Chiron
3
2
12
4.5
L
Morgan Le Fay
Optopus
Morgan Le Fay
5
7
3
0.93
L
Cabrakan
StigmaJ
Cabrakan
3
5
6
1.2
W
Sun Wukong
WooudaxDPvP
Sun Wukong
8
2
8
6
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,560
Damage
37,027
51,660
Taken
57,279
28,253
Mitigated
53,807
14,455
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
F1uffyPillow
Charybdis
15,509
7,413
0
1,371
16,859
7,255
694
4,578
12,158
0
40,299
W
Chiron
LockëdIn
Chiron
18,345
7,960
805
3,774
16,495
6,788
2,376
8,917
7,578
0
58,173
L
Morgan Le Fay
Optopus
Morgan Le Fay
13,411
603
0
2,126
16,448
8,603
399
3,655
12,788
55,532
0
L
Cabrakan
StigmaJ
Cabrakan
8,107
1,211
430
5,438
23,972
37,949
291
5,171
18,753
17,656
0
W
Sun Wukong
WooudaxDPvP
Sun Wukong
15,462
3,008
0
5,050
19,271
11,687
110
7,568
11,703
0
41,812
W
12,753
1,418
51
4,775
15,894
9,778
135
5,698
10,196
37,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
32,174
186
Minions Killed
158
9
Camps Cleared
5
815,843
Distance Traveled
737,501
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,855
616
66
4
2
240,232
1
W
Chiron
11,890
743
96
6
2
276,365
1
L
Morgan Le Fay
11,111
694
76
5
1
245,205
3
L
Cabrakan
11,208
701
16
1
2
252,064
2
W
Sun Wukong
12,662
791
52
3
1
327,932
1
W
Hades
12,052
753
38
2
6
211,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role