Player Matchup

Hera
Hera
 
Hera
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Agiilities
Lancelot
Level 119
God Stats
0W - 1L
1,338 SR
Queue Stats
22W - 28L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
Majorchiphazurd
Cthulhu
Level 89
God Stats
2W - 2L
1,470 SR
Queue Stats
123W - 152L
1,450 Elo+
Solo
Team Averages
Level 96
1,436 SR
1,472 Elo+

VS

Team Averages
Level 135
1,595 SR
1,564 Elo+
Freya
Freya
InvincibleQ
Freya
Level 131
God Stats
58W - 56L
1,579 SR
Queue Stats
164W - 233L
1,441 Elo+
Solo
Shiva
Shiva
Zebra Warlord
Shiva
Level 127
God Stats
13W - 8L
1,584 SR
Queue Stats
743W - 635L
1,627 Elo+
Party 2
Ao Kuang
Ao Kuang
powerdaisho
Ao Kuang
Level 146
God Stats
70W - 33L
1,622 SR
Queue Stats
616W - 503L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 6 / 4
7,481
623
9,238
9,036
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Agiilities
Lancelot
12
5 / 5 / 0
8,970
748
15,337
13,686
8,305
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 3 / 4
7,896
658
8,765
14,821
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 9
8,890
741
6,313
11,377
4,859
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 1 / 9
9,108
759
14,467
13,137
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
powerdaisho
Ao Kuang
14
6 / 1 / 6
9,890
824
11,141
20,742
11,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
4
0.33
L
Lancelot
Agiilities
Lancelot
5
5
0
1
W
3
3
9
2.5
L
0
3
4
0.67
W
5
1
9
9.5
W
Ao Kuang
powerdaisho
Ao Kuang
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
31,921
37,543
Taken
45,256
23,646
Mitigated
30,119
6,218
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,238
2,945
0
128
9,036
3,558
0
3,853
4,897
24,955
0
L
Lancelot
Agiilities
Lancelot
15,337
2,808
0
560
13,686
8,305
0
6,064
7,124
0
28,740
W
6,313
1,808
197
3,959
11,377
4,859
630
4,730
6,647
39,143
0
L
8,765
862
521
5,009
14,821
11,783
0
7,817
6,691
19,708
0
W
14,467
1,940
1,020
2,760
13,137
13,573
609
5,135
8,002
118
34,836
W
Ao Kuang
powerdaisho
Ao Kuang
11,141
4,509
2,575
11,667
20,742
11,687
700
8,522
12,220
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
27,888
107
Minions Killed
153
2
Camps Cleared
9
613,335
Distance Traveled
641,690
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,481
623
47
4
1
187,552
2
L
Lancelot
8,970
748
33
3
0
217,884
1
W
Freya
8,890
741
66
6
5
190,580
2
L
Cthulhu
7,896
658
27
2
1
207,899
4
W
Shiva
9,108
759
48
4
3
236,924
3
W
Ao Kuang
9,890
824
39
3
1
214,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role