Player Matchup

Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CtnDalorean
Nox
Level 160
God Stats
1W - 0L
1,361 SR
Queue Stats
46W - 38L
1,481 Elo+
Party 1
Terra
Terra
GUERRA-VARGAS
Terra
Level 61
God Stats
50W - 24L
1,647 SR
Queue Stats
256W - 271L
1,455 Elo+
Solo
Bastet
Bastet
MaJ1nL0
Bastet
Level 148
God Stats
1W - 0L
1,545 SR
Queue Stats
41W - 41L
1,461 Elo+
Party 1
Sol
Sol
Rulex 3
Sol
Level 88
God Stats
1W - 0L
1,638 SR
Queue Stats
60W - 55L
1,446 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,469 Elo+

VS

Team Averages
Level 79
1,470 SR
1,396 Elo+
Mercury
Mercury
Gifted RKO
Mercury
Level 104
God Stats
9W - 7L
1,378 SR
Queue Stats
29W - 37L
1,426 Elo+
Solo
Tyr
Tyr
ItzyRITZ
Tyr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Artemis
Artemis
MasterChiefppp
Artemis
Level 38
God Stats
17W - 23L
1,451 SR
Queue Stats
56W - 76L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
Mr DeafJenks
Sylvanus
Level 105
God Stats
10W - 13L
1,444 SR
Queue Stats
647W - 663L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Stevie1_the_Kid
Kukulkan
Level 63
God Stats
82W - 67L
1,576 SR
Queue Stats
466W - 500L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 0 / 11
10,863
1,086
17,175
3,775
1,799
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 0 / 6
10,843
1,084
3,840
1,019
525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 2 / 15
10,685
1,069
7,201
13,102
18,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
MaJ1nL0
Bastet
17
10 / 0 / 7
11,981
1,198
14,177
6,390
3,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
17
6 / 3 / 8
11,720
1,172
26,170
15,105
8,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

293

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gifted RKO
Mercury
15
2 / 8 / 2
10,211
1,021
7,966
19,470
9,335
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 3
9,738
974
5,502
14,088
12,070
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 0 / 0
8,540
854
0
0
0
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Mr DeafJenks
Sylvanus
16
0 / 4 / 4
10,863
1,086
6,747
21,821
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
2 / 7 / 2
10,774
1,077
14,213
17,844
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
21
Kills
5
5
Deaths
21
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
11
7.5
W
3
0
6
6
W
0
2
15
3.75
L
Mercury
Gifted RKO
Mercury
2
8
2
0.38
L
1
2
3
1.25
W
Bastet
MaJ1nL0
Bastet
10
0
7
13.5
L
0
0
0
0
L
Sylvanus
Mr DeafJenks
Sylvanus
0
4
4
0.5
W
Sol
6
3
8
3.33
L
Kukulkan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,563
Damage
34,428
39,391
Taken
73,223
31,990
Mitigated
52,289
15,541
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,175
9,156
0
13
3,775
1,799
0
2,854
921
60
34,719
W
3,840
199
130
94
1,019
525
0
776
243
21,978
0
W
7,201
1,182
2,676
4,757
13,102
18,015
0
6,525
6,289
16,410
0
L
Mercury
Gifted RKO
Mercury
7,966
4,411
0
0
19,470
9,335
0
8,375
11,095
0
24,390
L
5,502
1,279
0
355
14,088
12,070
0
7,517
6,571
0
13,643
W
Bastet
MaJ1nL0
Bastet
14,177
3,046
0
2,836
6,390
3,360
0
2,930
3,316
0
22,081
L
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
Mr DeafJenks
Sylvanus
6,747
2,145
3,399
7,191
21,821
22,223
0
11,541
10,280
23,879
0
W
Sol
26,170
11,151
0
5,035
15,105
8,291
0
7,875
7,230
50,215
4,374
L
Kukulkan
14,213
1,505
0
219
17,844
8,661
0
7,062
10,782
48,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,092
Gold Earned
50,126
203
Minions Killed
171
11
Camps Cleared
4
1,005,486
Distance Traveled
763,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,863
1,086
57
6
0
207,697
0
W
Nox
10,843
1,084
43
4
7
191,828
0
W
Terra
10,685
1,069
15
2
0
205,661
0
L
Mercury
10,211
1,021
44
4
2
206,796
0
L
Tyr
9,738
974
25
3
0
214,380
0
W
Bastet
11,981
1,198
15
2
2
227,381
0
L
Artemis
8,540
854
0
0
0
0
0
L
Sylvanus
10,863
1,086
31
3
1
170,178
0
W
Sol
11,720
1,172
73
7
2
172,919
0
L
Kukulkan
10,774
1,077
71
7
1
171,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role