Player Matchup

Cernunnos
Cernunnos
Demarrd
Cernunnos
Level 57
God Stats
6W - 4L
1,385 SR
Queue Stats
154W - 175L
1,494 Elo+
Party 2
Hades
Hades
ProfSef
Hades
Level 89
God Stats
5W - 0L
1,781 SR
Queue Stats
164W - 168L
1,559 Elo+
Party 2
He Bo
He Bo
Rykos1
He Bo
Level 141
God Stats
2W - 1L
1,283 SR
Queue Stats
179W - 160L
1,572 Elo+
Party 2
Merlin
Merlin
Snans
Merlin
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
27W - 10L
1,678 Elo+
Party 2
Rama
Rama
Zanshizo22
Rama
Level 160
God Stats
1W - 0L
1,665 SR
Queue Stats
93W - 45L
1,665 Elo+
Party 2
Team Averages
Level 95
1,570 SR
1,594 Elo+

VS

Team Averages
Level 42
1,551 SR
1,404 Elo+
Kumbhakarna
Kumbhakarna
ApathyAndy
Kumbhakarna
Level 28
God Stats
3W - 6L
1,709 SR
Queue Stats
103W - 97L
1,518 Elo+
Party 1
Ravana
Ravana
JerseyReese
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,421 Elo+
Solo
Chaac
Chaac
KineticSpartan
Chaac
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 62L
1,438 Elo+
Solo
Nu Wa
Nu Wa
StumpyGod
Nu Wa
Level 118
God Stats
4W - 2L
1,548 SR
Queue Stats
329W - 286L
1,578 Elo+
Party 1
Jing Wei
Jing Wei
TCoogi
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Demarrd
Cernunnos
17
11 / 3 / 21
10,674
970
18,509
11,091
6,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
ProfSef
Hades
17
7 / 5 / 22
10,286
935
9,479
14,609
8,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Rykos1
He Bo
14
3 / 6 / 22
8,977
816
9,620
10,499
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Snans
Merlin
18
9 / 4 / 21
10,589
963
15,603
10,572
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 23
10,458
951
17,553
10,496
4,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ApathyAndy
Kumbhakarna
14
3 / 8 / 12
8,915
810
3,057
18,683
20,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
13
1 / 11 / 5
8,034
730
3,037
16,717
11,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 8
8,201
746
10,623
16,670
18,327
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
StumpyGod
Nu Wa
17
6 / 5 / 7
9,851
896
13,017
9,381
4,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
TCoogi
Jing Wei
14
3 / 7 / 5
8,143
740
5,796
11,933
5,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
51
37
Kills
14
19
Deaths
37
109
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ApathyAndy
Kumbhakarna
3
8
12
1.13
W
Cernunnos
Demarrd
Cernunnos
11
3
21
7.17
L
Ravana
1
11
5
0.32
L
1
6
8
0.83
W
Hades
ProfSef
Hades
7
5
22
3.6
W
He Bo
Rykos1
He Bo
3
6
22
2.33
W
Merlin
Snans
Merlin
9
4
21
4.88
L
Nu Wa
StumpyGod
Nu Wa
6
5
7
1.9
L
Jing Wei
TCoogi
Jing Wei
3
7
5
0.79
W
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,764
Damage
35,530
57,267
Taken
73,384
29,193
Mitigated
58,741
22,108
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ApathyAndy
Kumbhakarna
3,057
108
0
503
18,683
20,019
0
6,758
11,925
5,827
0
W
Cernunnos
Demarrd
Cernunnos
18,509
9,670
1,316
3,065
11,091
6,085
2,393
2,583
8,316
0
37,483
L
Ravana
3,037
1,011
22
456
16,717
11,190
360
7,848
8,869
0
7,169
L
10,623
789
445
3,630
16,670
18,327
0
7,760
8,910
0
18,393
W
Hades
ProfSef
Hades
9,479
494
1,646
4,193
14,609
8,986
604
3,528
10,866
22,310
0
W
He Bo
Rykos1
He Bo
9,620
797
950
783
10,499
4,264
406
2,445
7,922
14,102
0
W
Merlin
Snans
Merlin
15,603
1,347
1,046
1,399
10,572
5,098
1,449
3,056
7,308
40,196
0
L
Nu Wa
StumpyGod
Nu Wa
13,017
2,434
493
993
9,381
4,190
756
5,340
4,041
29,389
0
L
Jing Wei
TCoogi
Jing Wei
5,796
4,746
1,654
1,223
11,933
5,015
672
6,996
4,937
0
13,109
W
17,553
10,490
2,226
5,484
10,496
4,760
4,299
3,487
6,781
0
36,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
43,144
148
Minions Killed
100
0
Camps Cleared
0
927,908
Distance Traveled
910,248
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,915
810
2
0
0
179,793
0
W
Cernunnos
10,674
970
29
3
0
170,621
1
L
Ravana
8,034
730
5
0
0
160,173
1
L
Chaac
8,201
746
24
2
0
212,921
2
W
Hades
10,286
935
33
3
0
204,312
2
W
He Bo
8,977
816
5
0
0
182,492
4
W
Merlin
10,589
963
46
4
0
162,141
1
L
Nu Wa
9,851
896
57
5
0
185,202
0
L
Jing Wei
8,143
740
12
1
0
172,159
0
W
Rama
10,458
951
35
3
0
208,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role