Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Alexxsuke
Chernobog
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,477 Elo+
Solo
Terra
Terra
Dklarz18
Terra
Level 137
God Stats
1W - 2L
1,528 SR
Queue Stats
88W - 99L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
v2 twangy
Zhong Kui
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,464 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,473 Elo+

VS

Team Averages
Level 101
1,426 SR
1,502 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
V1ctr0n
Terra
Level 89
God Stats
2W - 0L
1,508 SR
Queue Stats
99W - 80L
1,514 Elo+
Solo
Hercules
Hercules
bt0301
Hercules
Level 61
God Stats
6W - 14L
1,216 SR
Queue Stats
347W - 415L
1,479 Elo+
Solo
King Arthur
King Arthur
grupo897
King Arthur
Level 122
God Stats
1W - 3L
1,509 SR
Queue Stats
105W - 88L
1,539 Elo+
Solo
Scylla
Scylla
pumpthajam
Scylla
Level 127
God Stats
8W - 9L
1,395 SR
Queue Stats
630W - 717L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 1 / 3
8,611
861
13,733
9,558
5,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
 
King Arthur
14
1 / 5 / 5
7,822
782
9,978
24,259
16,745
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Alexxsuke
Chernobog
15
2 / 4 / 5
7,827
783
13,783
11,251
5,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
Dklarz18
Terra
14
2 / 2 / 2
7,421
742
6,967
10,072
8,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
v2 twangy
Zhong Kui
6
0 / 3 / 0
5,910
591
0
3,941
2,106

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 2 / 11
8,615
862
15,770
14,368
7,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
V1ctr0n
Terra
13
1 / 1 / 11
8,237
824
4,010
11,774
9,516
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
bt0301
Hercules
14
4 / 1 / 9
8,236
824
9,703
13,984
9,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
grupo897
King Arthur
14
2 / 1 / 12
7,944
794
7,926
14,042
18,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
pumpthajam
Scylla
15
5 / 2 / 6
8,516
852
14,369
8,296
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
7
Kills
15
15
Deaths
7
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
3
3.5
L
King Arthur
 
King Arthur
1
5
5
0.7
W
Jing Wei
 
Jing Wei
3
2
11
4.25
L
Chernobog
Alexxsuke
Chernobog
2
4
5
1.13
L
Terra
Dklarz18
Terra
2
2
2
1.5
W
Terra
V1ctr0n
Terra
1
1
11
6.5
W
Hercules
bt0301
Hercules
4
1
9
8.5
W
King Arthur
grupo897
King Arthur
2
1
12
8
W
Scylla
pumpthajam
Scylla
5
2
6
4
L
Zhong Kui
v2 twangy
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,461
Damage
51,778
59,081
Taken
62,464
37,333
Mitigated
48,715
19,538
Healing
38,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
13,733
3,479
2,233
2,967
9,558
5,167
1,184
2,436
7,122
0
31,425
L
King Arthur
 
King Arthur
9,978
214
800
5,866
24,259
16,745
187
5,389
18,870
0
18,448
W
Jing Wei
 
Jing Wei
15,770
13,613
1,813
4,975
14,368
7,722
773
2,141
12,227
0
32,328
L
Chernobog
Alexxsuke
Chernobog
13,783
5,133
156
580
11,251
5,113
0
5,595
5,656
0
25,598
L
Terra
Dklarz18
Terra
6,967
679
5,013
1,923
10,072
8,202
0
4,083
5,989
9,914
0
W
Terra
V1ctr0n
Terra
4,010
615
10,461
5,148
11,774
9,516
378
1,472
10,302
8,178
0
W
Hercules
bt0301
Hercules
9,703
1,589
2,603
5,896
13,984
9,297
885
812
13,172
0
17,929
W
King Arthur
grupo897
King Arthur
7,926
1,761
2,627
2,030
14,042
18,461
403
1,262
12,780
0
14,807
W
Scylla
pumpthajam
Scylla
14,369
1,652
1,629
907
8,296
3,719
597
1,280
7,016
25,558
0
L
Zhong Kui
v2 twangy
Zhong Kui
0
0
0
0
3,941
2,106
0
876
3,065
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
41,548
91
Minions Killed
106
0
Camps Cleared
0
762,986
Distance Traveled
961,705
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,611
861
41
4
0
171,916
1
L
King Arthur
7,822
782
16
2
0
194,604
1
W
Jing Wei
8,615
862
33
3
0
171,875
0
L
Chernobog
7,827
783
29
3
0
167,199
0
L
Terra
7,421
742
5
1
0
177,583
0
W
Terra
8,237
824
8
1
0
185,072
0
W
Hercules
8,236
824
16
2
0
208,332
1
W
King Arthur
7,944
794
18
2
0
209,335
0
W
Scylla
8,516
852
31
3
0
187,091
1
L
Zhong Kui
5,910
591
0
0
0
51,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role