Player Matchup

Ymir
Ymir
Biohazardous98
Ymir
Level 93
God Stats
15W - 10L
1,598 SR
Queue Stats
46W - 48L
1,470 Elo+
Party 2
Medusa
Medusa
GhostofMex
Medusa
Level 107
God Stats
8W - 3L
1,679 SR
Queue Stats
384W - 345L
1,472 Elo+
Party 3
Yu Huang
Yu Huang
Mordred-Mors
Yu Huang
Level 127
God Stats
3W - 3L
1,663 SR
Queue Stats
285W - 248L
1,488 Elo+
Party 3
Horus
Horus
TurtleMan69691
Horus
Level 139
God Stats
6W - 5L
1,403 SR
Queue Stats
124W - 110L
1,491 Elo+
Party 2
Awilix
Awilix
dacheeko
Awilix
Level 141
God Stats
5W - 4L
1,439 SR
Queue Stats
71W - 46L
1,567 Elo+
Party 2
Team Averages
Level 121
1,556 SR
1,498 Elo+

VS

Team Averages
Level 125
1,599 SR
1,508 Elo+
Ravana
Ravana
Grease_N_GoHome
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 121L
1,489 Elo+
Party 1
Neith
Neith
IMSoICEEY
Neith
Level 109
God Stats
1W - 3L
1,645 SR
Queue Stats
56W - 53L
1,511 Elo+
Party 1
Aphrodite
Aphrodite
JRKILLAH300
Aphrodite
Level 154
God Stats
1W - 1L
1,760 SR
Queue Stats
123W - 109L
1,575 Elo+
Party 1
Bakasura
Bakasura
Neon Triathlon
Bakasura
Level 86
God Stats
5W - 4L
1,590 SR
Queue Stats
81W - 90L
1,357 Elo+
Solo
Athena
Athena
mc2509
Athena
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 34L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,388
495
7,477
16,302
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
GhostofMex
Medusa
20
4 / 1 / 7
12,224
531
20,887
16,982
8,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
Mordred-Mors
Yu Huang
18
5 / 1 / 7
11,898
517
18,341
11,776
6,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 1 / 11
11,526
501
14,627
28,048
31,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
dacheeko
Awilix
19
8 / 1 / 3
12,521
544
14,330
19,774
10,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,339
406
14,618
19,279
15,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
IMSoICEEY
Neith
15
0 / 6 / 0
9,077
395
6,462
16,214
7,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
JRKILLAH300
Aphrodite
16
1 / 4 / 0
9,949
433
20,568
21,248
10,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
14
3 / 4 / 0
9,566
416
8,819
23,793
10,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
mc2509
Athena
12
0 / 3 / 1
8,545
372
5,696
20,538
20,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
20
Kills
5
5
Deaths
20
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Medusa
GhostofMex
Medusa
4
1
7
7.5
L
1
3
0
0.33
L
Neith
IMSoICEEY
Neith
0
6
0
0
L
Aphrodite
JRKILLAH300
Aphrodite
1
4
0
0.25
W
Yu Huang
Mordred-Mors
Yu Huang
5
1
7
8.5
L
Bakasura
3
4
0
0.75
W
0
1
11
5.5
W
Awilix
dacheeko
Awilix
8
1
3
9.5
L
Athena
mc2509
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,662
Damage
56,163
92,882
Taken
101,072
78,100
Mitigated
65,867
37,934
Healing
29,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,477
1,014
1,770
4,322
16,302
21,201
0
6,495
9,545
42,104
2,580
W
Medusa
GhostofMex
Medusa
20,887
9,403
0
1,675
16,982
8,635
3,863
3,185
13,365
0
133,292
L
14,618
1,947
0
3,817
19,279
15,926
225
5,108
13,693
8,435
69,613
L
Neith
IMSoICEEY
Neith
6,462
2,522
0
1,887
16,214
7,853
1,195
2,164
14,050
0
72,902
L
Aphrodite
JRKILLAH300
Aphrodite
20,568
1,255
3,169
10,376
21,248
10,828
0
7,246
13,807
92,399
0
W
Yu Huang
Mordred-Mors
Yu Huang
18,341
1,152
677
2,506
11,776
6,878
475
5,082
6,448
103,440
0
L
Bakasura
8,819
5,718
0
4,399
23,793
10,851
0
4,837
18,775
0
56,244
W
14,627
6,375
3,581
15,896
28,048
31,300
135
7,129
20,067
0
96,815
W
Awilix
dacheeko
Awilix
14,330
5,257
0
7,507
19,774
10,086
678
7,546
11,791
0
121,042
L
Athena
mc2509
Athena
5,696
1,929
3,182
2,525
20,538
20,409
0
6,268
13,759
24,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,557
Gold Earned
46,476
718
Minions Killed
492
0
Camps Cleared
0
2,380,476
Distance Traveled
2,151,066
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,388
495
58
3
0
480,386
2
W
Medusa
12,224
531
178
8
0
431,181
1
L
Ravana
9,339
406
96
4
0
419,259
1
L
Neith
9,077
395
106
5
0
376,814
0
L
Aphrodite
9,949
433
156
7
0
402,073
7
W
Yu Huang
11,898
517
171
7
0
437,273
8
L
Bakasura
9,566
416
109
5
0
525,071
4
W
Horus
11,526
501
157
7
0
495,321
8
W
Awilix
12,521
544
154
7
0
536,315
1
L
Athena
8,545
372
25
1
0
427,849
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role