Player Matchup

Poseidon
Poseidon
LegarySai
Poseidon
Level 88
God Stats
8W - 7L
1,542 SR
Queue Stats
33W - 46L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
MoiFresco
Danzaburou
Level 35
God Stats
7W - 8L
1,369 SR
Queue Stats
7W - 9L
1,315 Elo+
Solo
Cthulhu
Cthulhu
abclark98
Cthulhu
Level 38
God Stats
7W - 8L
1,436 SR
Queue Stats
34W - 43L
1,376 Elo+
Party 1
Team Averages
Level 54
1,449 SR
1,356 Elo+

VS

Team Averages
Level 25
1,490 SR
1,392 Elo+
Chaac
Chaac
BigBenij510
Chaac
Level 7
God Stats
1W - 3L
1,294 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 2
Ao Kuang
Ao Kuang
Imlilbotkids
Ao Kuang
Level 27
God Stats
5W - 11L
1,592 SR
Queue Stats
21W - 38L
1,456 Elo+
Party 2
Arachne
Arachne
Steven1722
Arachne
Level 40
God Stats
8W - 5L
1,585 SR
Queue Stats
25W - 45L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LegarySai
Poseidon
16
8 / 2 / 9
11,222
802
16,720
11,074
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
MoiFresco
Danzaburou
15
4 / 2 / 13
10,571
755
11,365
7,049
2,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
abclark98
Cthulhu
16
8 / 2 / 11
10,909
779
8,726
7,877
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
9,114
651
3,513
12,020
10,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
Imlilbotkids
Ao Kuang
14
5 / 6 / 0
10,732
767
8,709
18,723
9,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Steven1722
Arachne
13
1 / 9 / 1
8,724
623
7,078
17,023
9,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
6
6
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Ao Kuang
Imlilbotkids
Ao Kuang
5
6
0
0.83
W
Poseidon
LegarySai
Poseidon
8
2
9
6.25
W
Danzaburou
MoiFresco
Danzaburou
4
2
13
5.25
L
Arachne
Steven1722
Arachne
1
9
1
0.17
W
Cthulhu
abclark98
Cthulhu
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
19,300
26,000
Taken
47,766
15,849
Mitigated
29,863
7,363
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,513
147
0
957
12,020
10,232
0
7,495
4,147
0
15,885
L
Ao Kuang
Imlilbotkids
Ao Kuang
8,709
2,652
1,275
4,750
18,723
9,658
0
8,062
10,357
28,115
0
W
Poseidon
LegarySai
Poseidon
16,720
2,972
0
4,265
11,074
4,415
1,581
3,100
7,974
55,789
0
W
Danzaburou
MoiFresco
Danzaburou
11,365
4,784
524
1,696
7,049
2,950
446
2,470
4,579
0
44,174
L
Arachne
Steven1722
Arachne
7,078
5,164
0
2,680
17,023
9,973
0
9,395
7,154
0
24,158
W
Cthulhu
abclark98
Cthulhu
8,726
1,130
0
878
7,877
8,484
0
3,468
4,409
20,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
28,570
197
Minions Killed
101
6
Camps Cleared
5
740,478
Distance Traveled
709,781
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,114
651
22
2
1
242,954
0
L
Ao Kuang
10,732
767
34
2
0
226,744
0
W
Poseidon
11,222
802
124
9
2
255,258
1
W
Danzaburou
10,571
755
53
4
3
231,222
2
L
Arachne
8,724
623
45
3
4
240,083
4
W
Cthulhu
10,909
779
20
1
1
253,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role