Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum III
 
Xbalanque
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
Mijei24LT
Hercules
Diamond V
Level 158
God Stats
2W - 4L
1,484 SR
Queue Stats
42W - 33L
2,017 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
VKan01
Kumbhakarna
Platinum III
Level 154
God Stats
26W - 12L
1,699 SR
Queue Stats
391W - 401L
1,940 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,537 SR
1,691 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,571 SR
1,855 MMR
Artio
Artio
Gold II
 
Artio
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
JoaoPauloF
Thor
Platinum II
Level 156
God Stats
14W - 17L
1,532 SR
Queue Stats
645W - 688L
1,928 MMR
Solo
Artemis
Artemis
Diamond V
Tererè
Artemis
Diamond V
Level 151
God Stats
3W - 1L
1,854 SR
Queue Stats
171W - 173L
1,998 MMR
Solo
Ra
Ra
Masters
xMariano
Ra
Masters
Level 151
God Stats
6W - 4L
1,468 SR
Queue Stats
206W - 186L
2,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 0 / 0
3,724
621
1,101
3,792
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
 
Xbalanque
6
0 / 2 / 1
3,579
597
4,267
4,287
1,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
 
Vulcan
5
0 / 2 / 0
3,469
578
444
2,568
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Mijei24LT
Hercules
7
1 / 1 / 0
4,294
716
2,207
6,194
2,863
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
VKan01
Kumbhakarna
6
0 / 1 / 0
3,967
661
2,148
4,560
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
ThothKaliGebFreya

VS

Bans
HadesMercuryAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 1 / 0
4,491
749
3,019
5,446
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
 
Cthulhu
6
0 / 0 / 3
3,967
661
2,433
4,925
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 2
4,142
690
2,056
2,882
897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Tererè
Artemis
6
0 / 1 / 3
3,590
598
2,305
4,023
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 0 / 0
4,725
788
2,115
3,422
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
6
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
L
Xbalanque
 
Xbalanque
0
2
1
0.25
L
Vulcan
 
Vulcan
0
2
0
0
W
Artio
 
Artio
1
1
0
1
W
Cthulhu
 
Cthulhu
0
0
3
1.5
W
1
0
2
2
L
Hercules
Mijei24LT
Hercules
1
1
0
1
W
Artemis
Tererè
Artemis
0
1
3
1.5
L
Kumbhakarna
VKan01
Kumbhakarna
0
1
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,167
Damage
11,928
21,401
Taken
20,698
8,337
Mitigated
8,721
6,892
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,101
101
0
400
3,792
1,058
0
628
3,164
0
18,087
L
Xbalanque
 
Xbalanque
4,267
1,720
0
1,527
4,287
1,382
0
1,776
2,511
0
20,729
L
Vulcan
 
Vulcan
444
63
0
430
2,568
769
0
473
2,095
14,522
0
W
Artio
 
Artio
3,019
457
0
2,982
5,446
3,013
0
0
5,446
23,415
0
W
Cthulhu
 
Cthulhu
2,433
310
0
2,057
4,925
2,367
0
516
4,409
13,602
0
W
2,056
631
0
2,042
2,882
897
0
0
2,882
0
17,534
L
Hercules
Mijei24LT
Hercules
2,207
861
0
2,389
6,194
2,863
0
2,579
3,175
0
27,116
W
Artemis
Tererè
Artemis
2,305
909
0
2,302
4,023
1,264
0
955
3,068
0
18,395
L
Kumbhakarna
VKan01
Kumbhakarna
2,148
75
0
2,146
4,560
2,265
0
1,671
2,889
13,691
0
W
2,115
159
10
1,555
3,422
1,180
39
1,121
2,301
32,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,033
Gold Earned
20,915
169
Minions Killed
215
0
Camps Cleared
0
606,826
Distance Traveled
632,257
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,724
621
35
6
0
142,582
2
L
Xbalanque
3,579
597
41
7
0
103,462
0
L
Vulcan
3,469
578
33
6
0
102,304
1
W
Artio
4,491
749
46
8
0
128,034
2
W
Cthulhu
3,967
661
21
4
0
127,381
3
W
Thor
4,142
690
51
9
0
139,614
0
L
Hercules
4,294
716
48
8
0
124,538
4
W
Artemis
3,590
598
32
5
0
103,637
2
L
Kumbhakarna
3,967
661
12
2
0
133,940
3
W
Ra
4,725
788
65
11
0
133,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role