Player Matchup

Hachiman
Hachiman
BanhhMii
Hachiman
Level 17
God Stats
3W - 10L
1,421 SR
Queue Stats
115W - 129L
1,259 Elo+
Party 2
Hel
Hel
BuChi-Do
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 146L
1,394 Elo+
Party 2
Freya
Freya
Gadgetjiro
Freya
Level 106
God Stats
3W - 6L
1,654 SR
Queue Stats
252W - 266L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
Myers1426
Cthulhu
Level 86
God Stats
1W - 3L
1,479 SR
Queue Stats
217W - 205L
1,499 Elo+
Solo
Xbalanque
Xbalanque
SlottyBooty
Xbalanque
Level 20
God Stats
32W - 24L
1,410 SR
Queue Stats
88W - 115L
1,340 Elo+
Party 2
Team Averages
Level 50
1,493 SR
1,375 Elo+

VS

Team Averages
Level 82
1,502 SR
1,463 Elo+
Ares
Ares
Flashmyth
Ares
Level 66
God Stats
30W - 25L
1,536 SR
Queue Stats
301W - 235L
1,470 Elo+
Party 1
Sol
Sol
Gaanga
Sol
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 107L
1,482 Elo+
Party 1
Cupid
Cupid
Hitokimi
Cupid
Level 61
God Stats
7W - 9L
1,435 SR
Queue Stats
51W - 66L
1,421 Elo+
Solo
Pele
Pele
Pamny
Pele
Level 136
God Stats
9W - 7L
1,689 SR
Queue Stats
241W - 198L
1,551 Elo+
Party 1
Ra
Ra
ThosterMyth
Ra
Level 24
God Stats
10W - 15L
1,351 SR
Queue Stats
105W - 93L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BanhhMii
Hachiman
15
1 / 6 / 3
9,636
964
11,488
16,502
7,342
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 3
9,180
918
4,200
13,385
8,646
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
15
2 / 5 / 2
9,869
987
12,813
18,014
9,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Myers1426
Cthulhu
15
1 / 2 / 1
9,927
993
7,166
21,995
31,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
SlottyBooty
Xbalanque
15
0 / 5 / 3
9,030
903
9,533
20,162
9,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

134

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 0 / 19
11,549
1,155
15,753
16,960
20,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Gaanga
Sol
17
6 / 0 / 15
11,089
1,109
23,529
8,918
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Hitokimi
Cupid
17
2 / 1 / 17
10,587
1,059
8,093
5,379
3,184
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Pele
Pamny
Pele
17
14 / 3 / 9
12,419
1,242
23,151
12,108
6,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 16
10,371
1,037
13,713
4,686
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
101
4
Kills
25
25
Deaths
4
12
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BanhhMii
Hachiman
1
6
3
0.42
L
0
7
3
0.21
W
Ares
2
0
19
11.5
W
Sol
Gaanga
Sol
6
0
15
13.5
L
Freya
2
5
2
0.6
W
Cupid
Hitokimi
Cupid
2
1
17
10.5
L
Cthulhu
Myers1426
Cthulhu
1
2
1
0.75
W
Pele
Pamny
Pele
14
3
9
6.17
L
Xbalanque
SlottyBooty
Xbalanque
0
5
3
0.3
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,200
Damage
84,239
90,058
Taken
48,051
66,529
Mitigated
38,344
12,110
Healing
15,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BanhhMii
Hachiman
11,488
8,977
0
2,583
16,502
7,342
0
7,233
9,269
0
37,050
L
4,200
1,238
1,922
744
13,385
8,646
0
8,745
4,640
15,749
0
W
Ares
15,753
946
0
1,859
16,960
20,617
0
8,353
8,607
29,889
0
W
Sol
Gaanga
Sol
23,529
7,601
0
2,014
8,918
5,020
0
4,486
4,432
42,341
3,970
L
Freya
12,813
4,776
0
3,332
18,014
9,553
0
11,315
6,699
28,031
0
W
Cupid
Hitokimi
Cupid
8,093
3,995
2,604
972
5,379
3,184
0
3,619
1,760
0
22,640
L
Cthulhu
Myers1426
Cthulhu
7,166
846
0
1,170
21,995
31,643
0
12,752
9,243
17,783
0
W
Pele
Pamny
Pele
23,151
6,554
0
941
12,108
6,674
0
4,885
7,223
0
36,081
L
Xbalanque
SlottyBooty
Xbalanque
9,533
6,481
0
2,359
20,162
9,345
0
10,865
9,297
0
26,858
W
13,713
595
5,552
1,957
4,686
2,849
0
2,836
1,850
30,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,642
Gold Earned
56,015
174
Minions Killed
188
5
Camps Cleared
10
834,740
Distance Traveled
982,965
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,636
964
50
5
3
168,775
0
L
Hel
9,180
918
21
2
1
149,623
0
W
Ares
11,549
1,155
18
2
0
199,356
3
W
Sol
11,089
1,109
50
5
5
198,714
0
L
Freya
9,869
987
44
4
0
179,052
0
W
Cupid
10,587
1,059
41
4
0
170,009
1
L
Cthulhu
9,927
993
19
2
0
156,551
2
W
Pele
12,419
1,242
25
3
5
211,359
0
L
Xbalanque
9,030
903
40
4
1
180,739
0
W
Ra
10,371
1,037
54
5
0
203,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role