Player Matchup

Neith
Neith
Bunbun21
Neith
Level 127
God Stats
11W - 12L
1,434 SR
Queue Stats
113W - 153L
1,291 Elo+
Party 1
Mulan
Mulan
IceCraftMon
Mulan
Level 27
God Stats
2W - 1L
1,211 SR
Queue Stats
29W - 43L
1,261 Elo+
Party 1
Anubis
Anubis
MrMaxxwell002
Anubis
Level 129
God Stats
11W - 9L
1,544 SR
Queue Stats
148W - 194L
1,302 Elo+
Party 1
Team Averages
Level 94
1,396 SR
1,285 Elo+

VS

Team Averages
Level 69
1,261 SR
1,340 Elo+
Maui
Maui
ACrateOfApples
Maui
Level 68
God Stats
0W - 1L
1,203 SR
Queue Stats
35W - 63L
1,289 Elo+
Party 2
Charybdis
Charybdis
LILGOSPEL999
Charybdis
Level 18
God Stats
0W - 2L
1,170 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
TheRealJWalker
Chaac
Level 120
God Stats
0W - 1L
1,411 SR
Queue Stats
28W - 60L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bunbun21
Neith
15
5 / 1 / 4
10,061
719
16,385
9,313
4,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 8
9,841
703
12,701
12,859
13,659
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 6
9,951
711
13,519
9,731
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
9,786
699
7,110
18,299
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
LILGOSPEL999
Charybdis
12
1 / 4 / 3
8,574
612
8,873
13,495
4,980
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 3
8,178
584
7,314
19,626
16,374
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Neith
Bunbun21
Neith
5
1
4
7
W
3
1
8
7
L
Charybdis
LILGOSPEL999
Charybdis
1
4
3
0.63
W
3
2
6
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
23,297
31,903
Taken
51,420
22,733
Mitigated
36,074
7,673
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,110
1,330
589
1,804
18,299
14,720
0
5,228
13,071
24,252
0
W
Neith
Bunbun21
Neith
16,385
5,274
0
2,292
9,313
4,027
2,083
1,491
7,822
0
53,571
W
12,701
1,421
0
4,881
12,859
13,659
410
2,877
9,982
0
24,575
L
Charybdis
LILGOSPEL999
Charybdis
8,873
4,861
0
1,311
13,495
4,980
0
4,093
9,402
0
23,103
W
13,519
905
0
500
9,731
5,047
0
3,450
6,281
47,389
0
L
7,314
595
203
5,028
19,626
16,374
0
4,443
15,183
0
26,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,853
Gold Earned
26,538
182
Minions Killed
105
11
Camps Cleared
1
738,443
Distance Traveled
631,199
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,786
699
42
3
0
225,352
0
W
Neith
10,061
719
71
5
4
241,650
5
W
Mulan
9,841
703
34
2
3
272,055
4
L
Charybdis
8,574
612
34
2
1
178,739
1
W
Anubis
9,951
711
77
6
4
224,738
2
L
Chaac
8,178
584
29
2
0
227,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role