Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
CgYs_sLiMe
Cupid
Level 66
God Stats
14W - 20L
1,490 SR
Queue Stats
223W - 267L
1,472 Elo+
Party 2
King Arthur
King Arthur
J0hn From HR
King Arthur
Level 125
God Stats
8W - 6L
1,517 SR
Queue Stats
239W - 253L
1,469 Elo+
Solo
Scylla
Scylla
LittleGravity
Scylla
Level 160
God Stats
7W - 2L
1,617 SR
Queue Stats
305W - 327L
1,425 Elo+
Solo
Ymir
Ymir
devon_305
Ymir
Level 68
God Stats
42W - 50L
1,485 SR
Queue Stats
348W - 412L
1,456 Elo+
Party 2
Team Averages
Level 101
1,522 SR
1,464 Elo+

VS

Team Averages
Level 123
1,562 SR
1,488 Elo+
Maui
Maui
AfrodoSwaggins
Maui
Level 123
God Stats
4W - 3L
1,775 SR
Queue Stats
86W - 78L
1,561 Elo+
Solo
Anubis
Anubis
EX0DUS_XIlI
Anubis
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
201W - 206L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SillY_L92
Ah Muzen Cab
Level 108
God Stats
41W - 31L
1,595 SR
Queue Stats
131W - 140L
1,473 Elo+
Party 1
Thanatos
Thanatos
codeAssassin82
Thanatos
Level 159
God Stats
11W - 9L
1,440 SR
Queue Stats
17W - 24L
1,444 Elo+
Solo
Janus
Janus
hiimtyler1
Janus
Level 120
God Stats
88W - 88L
1,500 SR
Queue Stats
197W - 202L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 4 / 4
8,295
461
6,201
12,922
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
12
3 / 4 / 1
7,639
424
10,019
15,256
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
J0hn From HR
King Arthur
15
0 / 3 / 2
9,022
501
10,261
19,547
17,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 2
8,159
453
5,282
8,978
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
0 / 5 / 4
7,555
420
5,590
18,568
19,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
9,302
517
7,168
13,330
12,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
16
1 / 1 / 5
9,932
552
7,401
11,676
6,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SillY_L92
Ah Muzen Cab
16
8 / 2 / 7
10,175
565
16,734
11,716
4,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
6 / 3 / 4
9,886
549
10,764
20,025
8,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
15
3 / 2 / 8
9,759
542
7,449
8,033
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
8
Kills
19
19
Deaths
9
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
4
4
1.25
W
1
1
15
8.5
L
Cupid
3
4
1
0.88
W
Anubis
1
1
5
3.5
L
King Arthur
J0hn From HR
King Arthur
0
3
2
0.33
L
2
3
2
1
W
Ah Muzen Cab
SillY_L92
Ah Muzen Cab
8
2
7
5.75
W
Thanatos
6
3
4
2.67
L
Ymir
0
5
4
0.4
W
Janus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,353
Damage
49,516
75,271
Taken
64,780
52,392
Mitigated
34,769
13,854
Healing
35,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,201
2,169
0
889
12,922
6,037
0
2,505
10,417
0
57,707
W
7,168
1,952
855
3,869
13,330
12,121
87
2,402
10,928
26,059
6,702
L
Cupid
10,019
4,761
0
5,453
15,256
5,620
0
3,264
11,992
0
49,432
W
Anubis
7,401
458
0
7,323
11,676
6,323
348
1,356
10,320
77,363
0
L
King Arthur
J0hn From HR
King Arthur
10,261
931
0
2,427
19,547
17,561
0
8,894
10,653
0
77,511
L
5,282
95
0
1,259
8,978
3,611
0
3,799
5,179
56,663
0
W
Ah Muzen Cab
SillY_L92
Ah Muzen Cab
16,734
7,322
0
3,835
11,716
4,534
1,386
2,914
8,802
0
69,442
W
Thanatos
10,764
3,761
0
18,683
20,025
8,471
0
1,177
18,848
0
71,140
L
Ymir
5,590
1,741
208
3,618
18,568
19,563
0
2,694
15,874
40,191
4,321
W
Janus
7,449
583
0
827
8,033
3,320
201
2,836
5,197
70,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,670
Gold Earned
49,054
494
Minions Killed
475
0
Camps Cleared
0
1,669,165
Distance Traveled
1,712,622
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,295
461
107
6
0
396,735
2
W
Maui
9,302
517
43
2
0
342,505
4
L
Cupid
7,639
424
93
5
0
311,788
3
W
Anubis
9,932
552
129
7
0
265,749
6
L
King Arthur
9,022
501
135
8
0
339,967
2
L
Scylla
8,159
453
96
5
0
342,628
1
W
Ah Muzen Cab
10,175
565
104
6
0
357,602
4
W
Thanatos
9,886
549
94
5
0
361,049
5
L
Ymir
7,555
420
63
4
0
278,047
5
W
Janus
9,759
542
105
6
0
385,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role