Player Matchup

Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
CutestEevee
Lancelot
Masters
Level 122
God Stats
3W - 1L
1,637 SR
Queue Stats
285W - 248L
2,588 MMR
Solo
Ra
Ra
Diamond I
MyJgSucks
Ra
Diamond I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 41L
2,753 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
MyMidSucks
Hou Yi
Diamond I
Level 159
God Stats
4W - 6L
1,509 SR
Queue Stats
160W - 150L
2,542 MMR
Party 1
Atlas
Atlas
Diamond I
ThorGasms
Atlas
Diamond I
Level 105
God Stats
18W - 12L
1,658 SR
Queue Stats
503W - 477L
2,386 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,561 SR
2,354 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,622 SR
2,469 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Masters
PowerST2
Set
Masters
Level 159
God Stats
3W - 7L
1,545 SR
Queue Stats
838W - 832L
2,665 MMR
Solo
Odin
Odin
Diamond I
PyschicToad
Odin
Diamond I
Level 59
God Stats
0W - 1L
1,741 SR
Queue Stats
77W - 62L
2,577 MMR
Solo
Rama
Rama
Masters
SeñorGokú
Rama
Masters
Level 109
God Stats
2W - 4L
1,626 SR
Queue Stats
206W - 142L
3,058 MMR
Solo
Ganesha
Ganesha
Masters
TopMinionDamage
Ganesha
Masters
Level 160
God Stats
11W - 10L
1,700 SR
Queue Stats
133W - 133L
2,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 1
4,965
621
1,963
5,550
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
CutestEevee
Lancelot
9
1 / 0 / 1
5,486
686
4,111
5,576
1,852
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 1
5,152
644
2,275
2,710
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MyMidSucks
Hou Yi
8
0 / 0 / 0
4,593
574
2,294
3,806
968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
ThorGasms
Atlas
8
0 / 0 / 0
4,449
556
2,898
7,241
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
FreyaKhepriNe Zha

VS

Bans
Guan YuThorHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
4,484
561
1,478
1,787
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
3,980
498
689
4,642
1,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,656
582
3,488
7,198
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 0
4,481
560
2,618
4,575
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
4,350
544
3,042
5,869
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
1
2.5
L
Janus
 
Janus
0
0
0
0
W
Lancelot
CutestEevee
Lancelot
1
0
1
1.5
W
1
0
1
1.5
W
Hou Yi
MyMidSucks
Hou Yi
0
0
0
0
L
0
2
0
0
L
0
2
0
0
L
0
0
0
0
W
Atlas
ThorGasms
Atlas
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,541
Damage
11,315
24,883
Taken
24,071
9,134
Mitigated
10,447
10,522
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,963
1,054
0
1,937
5,550
1,924
0
613
4,871
0
31,131
L
Janus
 
Janus
1,478
127
0
397
1,787
684
0
807
980
29,125
0
W
Lancelot
CutestEevee
Lancelot
4,111
1,483
0
2,659
5,576
1,852
0
0
5,091
0
34,888
W
2,275
368
262
1,400
2,710
959
0
901
1,749
40,446
0
W
Hou Yi
MyMidSucks
Hou Yi
2,294
1,769
0
2,395
3,806
968
0
602
3,204
0
34,675
L
689
458
0
500
4,642
1,596
0
452
4,190
0
19,578
L
3,488
786
0
1,819
7,198
3,586
0
0
7,198
0
27,063
L
2,618
2,103
0
3,331
4,575
1,442
0
1,357
3,218
0
34,890
W
Atlas
ThorGasms
Atlas
2,898
1,396
0
1,869
7,241
3,431
0
1,440
5,735
13,941
0
L
3,042
1,072
0
2,248
5,869
3,139
0
2,557
3,312
11,848
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
21,951
290
Minions Killed
252
0
Camps Cleared
0
825,668
Distance Traveled
755,948
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,965
621
69
9
0
191,289
0
L
Janus
4,484
561
73
9
0
172,346
3
W
Lancelot
5,486
686
61
8
0
167,551
1
W
Ra
5,152
644
79
10
0
173,140
3
W
Hou Yi
4,593
574
67
8
0
139,423
2
L
Set
3,980
498
44
6
0
135,550
2
L
Odin
4,656
582
58
7
0
143,758
3
L
Rama
4,481
560
77
10
0
146,232
2
W
Atlas
4,449
556
14
2
0
154,265
2
L
Ganesha
4,350
544
0
0
0
158,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role